Reduce sensor work

This commit is contained in:
nostalgic853
2022-11-20 11:37:12 +08:00
parent f0e96bbaf1
commit 01d71b723a

View File

@@ -0,0 +1,59 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: peaches94 <peachescu94@gmail.com>
Date: Sun, 10 Jul 2022 15:44:38 -0500
Subject: [PATCH] Reduce sensor work
Original code by Bloom-host, licensed under GNU General Public License v3.0
You can find the original code on https://github.com/Bloom-host/Petal
this patch is focused around the sensors used for ai
delete the line of sight cache less often and use a faster nearby comparison
diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java
index 1ec9a48f2f44f5bd647e0661423ae90970aee262..8800f2ab9e43a0377c1eae1f735bf3c5a09c8a36 100644
--- a/src/main/java/net/minecraft/world/entity/LivingEntity.java
+++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java
@@ -1011,20 +1011,22 @@ public abstract class LivingEntity extends Entity {
}
if (entity != null) {
- ItemStack itemstack = this.getItemBySlot(EquipmentSlot.HEAD);
+ // petal start - only do itemstack lookup if we need to
+ //ItemStack itemstack = this.getItemBySlot(EquipmentSlot.HEAD);
EntityType<?> entitytypes = entity.getType();
// Purpur start
- if (entitytypes == EntityType.SKELETON && itemstack.is(Items.SKELETON_SKULL)) {
+ if (entitytypes == EntityType.SKELETON && this.getItemBySlot(EquipmentSlot.HEAD).is(Items.SKELETON_SKULL)) {
d0 *= entity.level.purpurConfig.skeletonHeadVisibilityPercent;
}
- else if (entitytypes == EntityType.ZOMBIE && itemstack.is(Items.ZOMBIE_HEAD)) {
+ else if (entitytypes == EntityType.ZOMBIE && this.getItemBySlot(EquipmentSlot.HEAD).is(Items.ZOMBIE_HEAD)) {
d0 *= entity.level.purpurConfig.zombieHeadVisibilityPercent;
}
- else if (entitytypes == EntityType.CREEPER && itemstack.is(Items.CREEPER_HEAD)) {
+ else if (entitytypes == EntityType.CREEPER && this.getItemBySlot(EquipmentSlot.HEAD).is(Items.CREEPER_HEAD)) {
d0 *= entity.level.purpurConfig.creeperHeadVisibilityPercent;
}
// Purpur end
+ // petal end
// Purpur start
if (entity instanceof LivingEntity entityliving) {
diff --git a/src/main/java/net/minecraft/world/entity/Mob.java b/src/main/java/net/minecraft/world/entity/Mob.java
index 7809f341dc76536250b4eb3809de9368b5c2d652..f62bb6f85c646326a33a56037792b54b15ef258b 100644
--- a/src/main/java/net/minecraft/world/entity/Mob.java
+++ b/src/main/java/net/minecraft/world/entity/Mob.java
@@ -884,10 +884,10 @@ public abstract class Mob extends LivingEntity {
return;
}
// Paper end
+ int i = this.level.getServer().getTickCount() + this.getId(); // petal - move up
//this.level.getProfiler().push("sensing"); // Purpur
- this.sensing.tick();
+ if (i % 10 == 0) this.sensing.tick(); // petal - only refresh line of sight cache every half second
//this.level.getProfiler().pop(); // Purpur
- int i = this.level.getServer().getTickCount() + this.getId();
if (i % 2 != 0 && this.tickCount > 1) {
//this.level.getProfiler().push("targetSelector"); // Purpur