9
0
mirror of https://github.com/IrisDimensions/overworld.git synced 2026-01-04 15:31:40 +00:00
Files
Iris-Pack-Overworld/IrisRegionRidge.md
2020-07-26 04:15:33 -04:00

43 lines
815 B
Markdown

# IrisRegionRidge
> A ridge config
```json
{
"as": "DEFER",
"chance": 0.75,
"thickness": 0.125,
"scale": 5,
"type": "LAND",
"shuffle": 16,
"chanceShuffle": 128,
"chanceScale": 4
}
```
## biome
> The biome name
## type
> The type this biome should override (land sea or shore)
## as
> What type this spot is (i.e. target SEA but as LAND) like an island. Default matches the target type
## chance
> The chance this biome will be placed in a given spot
## scale
> The scale of the biome ridge. Higher values = wider veins & bigger connected cells
## chanceScale
> The chance scale (cell chances)
## shuffle
> The shuffle, how 'natural' this looks. Compared to pure polygons
## chanceShuffle
> The chance shuffle (polygon cell chances)
## thickness
> The thickness of the vein