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mirror of https://github.com/IrisDimensions/overworld.git synced 2025-12-29 19:59:20 +00:00
Commit Graph

1311 Commits

Author SHA1 Message Date
Brian Fopiano
ea2dfa3fd6 Iris beautify 2021-07-14 23:18:35 -07:00
Brian Fopiano
bc818b2e9e final changes for frozen 2021-07-14 23:17:45 -07:00
Brian Fopiano
b0ad25c71c Frozen & removed skys 2021-07-14 22:54:17 -07:00
Brian Fopiano
3b31b6c825 Shroom colorize 2021-07-14 22:41:15 -07:00
Brian Fopiano
a140e43bdb Fixes 2021-07-14 22:32:57 -07:00
Brian Fopiano
dabe4d9b6d Savannah region colorized 2021-07-14 22:32:45 -07:00
Brian Fopiano
3d7a112317 Colorized Tundra 2021-07-14 19:34:05 -07:00
Brian Fopiano
5827974b72 Colorized Tropical 2021-07-14 19:11:57 -07:00
Brian Fopiano
a4678b31f9 Hives for bees 2021-07-14 14:02:51 -07:00
Brian Fopiano
dd28f639f6 fixed 2021-07-14 13:52:07 -07:00
Brian Fopiano
8b115a0677 Temperate region, colorized 2021-07-14 13:25:46 -07:00
Brian Neumann-Fopiano
cfbd678880 Revert "Merge pull request #131 from CocoTheOwner/Mineshaft"
This reverts commit 8b010436cd.
2021-07-14 04:22:09 -07:00
Brian Neumann-Fopiano
8b010436cd Merge pull request #131 from CocoTheOwner/Mineshaft
Add and implement mineshaft
2021-07-14 04:19:05 -07:00
Brian Neumann-Fopiano
107d7fea65 750 to 1250 2021-07-14 04:18:46 -07:00
Brian Neumann-Fopiano
9c617c1848 Merge pull request #130 from IrisDimensions/Makingthedimlookbetter
fff
2021-07-14 04:17:08 -07:00
Brian Fopiano
6fe502a55e dwa
THE NEW BIOME DISPERSION USING NOWHERE
https://i.imgur.com/55SYQPl.png
2021-07-14 04:16:45 -07:00
CocoTheOwner
d5cead262c Add and implement mineshaft 2021-07-14 13:12:44 +02:00
Brian Fopiano
adbf62e5f7 better biome dispersion 2021-07-12 14:33:16 -07:00
Brian Fopiano
5ff72b6dfc dwa 2021-07-12 14:17:01 -07:00
Brian Fopiano
0913efc393 its just faster 2021-07-10 23:45:14 -07:00
Daniel Mills
3141218f3c Revert "Incorrect use of IDecorationPart causing chunk holes, crashes, deadlocks"
This reverts commit 590b0f2037.
2021-07-10 23:20:39 -04:00
Daniel Mills
590b0f2037 Incorrect use of IDecorationPart causing chunk holes, crashes, deadlocks 2021-07-10 20:33:52 -04:00
Brian Neumann-Fopiano
98d29df3ac Merge pull request #129 from IrisDimensions/Changes
Remerge
2021-07-10 14:42:53 -07:00
Daniel Mills
a71da5a1ef Revert "Revert "Stop using sharp interpolator ranges""
This reverts commit 3a14ee9e54.
2021-07-10 14:42:10 -07:00
Brian Fopiano
d4eda84049 If you have a fucking change, make it a pr dan
and this change ruined oceans / islands, so thats not changed, it also borked the mesa children stacking so no to that too. but oh well
2021-07-10 13:56:13 -07:00
Daniel Mills
0446c9ee7e Revert "Reduce biome complexity in regions"
This reverts commit 1f540f7c20.
2021-07-10 13:33:09 -07:00
Daniel Mills
3a14ee9e54 Revert "Stop using sharp interpolator ranges"
This reverts commit ac2c8b8515.
2021-07-10 13:33:04 -07:00
Daniel Mills
22837870b9 Revert "Just stop carving please"
This reverts commit e53b77569b.
2021-07-10 13:32:58 -07:00
Daniel Mills
1f540f7c20 Reduce biome complexity in regions 2021-07-10 11:42:16 -04:00
Daniel Mills
ac2c8b8515 Stop using sharp interpolator ranges 2021-07-10 11:42:03 -04:00
Daniel Mills
e53b77569b Just stop carving please 2021-07-10 11:31:35 -04:00
Brian Fopiano
07bcffaa5a Heightmap edits 2021-07-10 05:10:54 -07:00
Brian Neumann-Fopiano
f880750d62 Merge pull request #127 from StrangeOne101/master
Patches for decor updates
2021-07-10 03:33:50 -07:00
StrangeOne101
ff371e3d32 Patches for decor updates
- Fixed kelp and sea grass poking their nose out of the water. How rude.
- Fixed stone columns poking out of the ground. They were a bit weird, tbh.
- Added andesite walls to the ceiling of some caves. They are Keanu Reeves level cool.
2021-07-10 03:43:09 +12:00
Brian Neumann-Fopiano
322bf0ecd3 Merge pull request #124 from IrisDimensions/CaveRefactor
Merge me daddy
2021-07-09 04:15:38 -07:00
Brian Fopiano
ba29cfed22 working 2021-07-09 03:23:37 -07:00
Brian Fopiano
e605d39bd3 dwa 2021-07-09 02:23:51 -07:00
Brian Fopiano
d1e307ae58 Version ++ 2021-07-09 01:14:47 -07:00
Brian Fopiano
44757e0f8b Less water and lava in mountains since they are looking like pools 2021-07-08 23:43:07 -07:00
Brian Fopiano
19d0a8e6e8 Unified AHHH 2021-07-08 23:19:02 -07:00
Brian Fopiano
ac68b6d10e AHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH 2021-07-08 22:35:34 -07:00
Brian Fopiano
566a93635e dwa 2021-07-08 15:31:01 -07:00
Brian Neumann-Fopiano
fe71e3c79f Merge pull request #126 from StrangeOne101/CaveRefactor
Revamp Overgrown Pillager Outpost
2021-07-08 14:27:44 -07:00
Brian Fopiano
394eb0f1a1 fuk me 2021-07-08 14:01:20 -07:00
Brian Fopiano
ab3dcb4f97 gen 2021-07-08 13:19:09 -07:00
StrangeOne101
8c658be7a2 Revamp Overgrown Pillager Outpost
- Revamped overgrown pillager outpost. Includes broken cages, squashed tents, pumpkin patches and ruined tower
- Added 4 different pillager banners to the normal pillager outpost
- Refactored pillager post directory structure

Dev notes:
- Pillager banners spawn as white due to the bug in 1.17 that stops tile entities/NBT from being placed in blocks. The banners can still be seen when placing the object
- Yes I know this is the cave branch. I can't be fagged with moving it to master - it's 1am and I was already checked out on this branch
2021-07-09 01:38:25 +12:00
Brian Fopiano
d6e14b0b58 fff 2021-07-08 03:08:35 -07:00
Brian Fopiano
d31f886fdb **boom** 2021-07-08 01:15:40 -07:00
Brian Fopiano
e813ee1a32 Dude, Fuck this fucking system 2021-07-08 00:07:35 -07:00
Brian Fopiano
1da20197b9 added the patching for all the floor / ceilings
Still need to to tables
2021-07-07 23:53:30 -07:00