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Updated Roadmap

This commit is contained in:
Brian Fopiano
2021-12-30 13:00:22 -08:00
parent 65762a2c50
commit e34b9469da

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@@ -18,17 +18,16 @@ If you want to contribute as well, feel free to make a fork and pull requests.
Please contact us on Discord if you have some changes up for review!
# Overworld V2 1.17+
# Overworld V2 1.18+
Roadmap
- [ ] Fill regions with more content, swamp, cold, etc...
- [ ] Pretty caves (with all the new blocks they added!)
- [X] Fix straight lines...
- [x] Ore implementation for copper
- [X] New implementation for andesite, gravel, granite, and deepslate for the infinite height in 1.17+ (need to objectify them)
- [X] Fix implementation of objects in the REGIONS folder. They are not working: Clamp and Bottom are not working.
- [X] Amythests
- [X] Biomes that show off the new blocks
- [X] Implement all the new blocks
- [X] Fix Despawns and rework Spawns
- [ ] Implement 1.18 heights
- [ ] Make iris Less Flat (more like amplified a bit)
- [ ] Add biomes for 1.18 (Black/White Divinity, Underground Lava/water pools, Crimson/Corruption)
- [ ] Bigger caves overall for 1.18 advantages
- [ ] More carving
- [ ] Entities...
- [ ] more ideas soon...
- [ ]