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Colors, And tropi ocean Fixes
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@@ -257,7 +257,7 @@
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],
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"objects": [
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{
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"chance": 0.7,
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"chance": 0.5,
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"rotation": {
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"yAxis": {
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"min": 0,
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@@ -16,7 +16,7 @@
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"customDerivitives": [{
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"id": "oak_forest",
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"foliageColor": "#64B233",
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"grassColor": "#48A620",
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"grassColor": "#77A620",
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"category": "forest"
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}],
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"rarity": 3,
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@@ -5,8 +5,7 @@
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"vanillaDerivative": "WARM_OCEAN",
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"children": [
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"tropical/sea/coral-ocean",
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"tropical/sea/coral-ocean-cliffs",
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"tropical/rainforest-island"
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"tropical/sea/coral-ocean-cliffs"
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],
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"generators": [{
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"min": -38,
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@@ -6,9 +6,29 @@
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"fluidHeight": 63,
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"CONTINENTS": "Continent settings containing placement of the continents.",
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"continentZoom": 1,
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"continentalStyle": {
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"style": "NOWHERE_CELLULAR",
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"zoom": 5
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},
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"landChance": 0.69,
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"biomeZoom": 4,
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"REGIONS": "Contains the list of regions and their placement style",
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"regionStyle": {
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"style": "CELLULAR_IRIS_DOUBLE",
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"fracture": {
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"multiplier": 600,
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"axialFracturing": true,
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"style": "NOWHERE_CUBIC",
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"zoom": 1.25,
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"fracture": {
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"style": "NOWHERE",
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"axialFracturing": true,
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"zoom": 0.1,
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"multiplier": 24.8
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}
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}
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},
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"regionZoom": 6,
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"regions": [
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"mushroom",
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@@ -35,21 +55,7 @@
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"seaBiomeStyle": {"style": "FRACTAL_FBM_IRIS"},
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"LAND": "Land settings (for the biomes that are non-ocean).",
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"landZoom": 3.2,
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"regionStyle": {
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"style": "NOWHERE_CELLULAR",
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"fracture": {
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"multiplier": 600,
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"axialFracturing": true,
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"style": "NOWHERE_CUBIC",
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"zoom": 1.25,
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"fracture": {
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"style": "NOWHERE",
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"axialFracturing": true,
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"zoom": 0.1,
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"multiplier": 24.8
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}
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}
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},
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"landBiomeStyle": {
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"style": "NOWHERE_CELLULAR",
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"fracture": {
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@@ -68,10 +74,7 @@
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"shoreBiomeStyle": {
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"style": "NOWHERE_CELLULAR"
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},
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"continentalStyle": {
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"style": "NOWHERE_CELLULAR",
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"zoom": 5
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},
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"LOOT": "Contains a list of loot tables that are attempted to be applied to all chests that spawn.",
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"lootTries": 32,
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"loot": {"tables": [
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