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Using 0 kills servers' other worlds' terrain
Why was this done in the first place? There is literally no benefit.
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@@ -11,7 +11,7 @@
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"logicalHeight": 512,
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"dimensionHeight": {
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"max": 512,
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"min": 0
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"min": -64
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},
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"landChance": 0.69,
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"regionStyle": {
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