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mirror of https://github.com/IrisDimensions/overworld.git synced 2025-12-29 03:39:15 +00:00

Format your shit

This commit is contained in:
Brian Fopiano
2021-07-03 23:51:10 -07:00
parent 5406f1575e
commit 2c1404ee47

View File

@@ -3,7 +3,6 @@
"name": "Overworld",
"environment": "NORMAL",
"fluidHeight": 63,
"CONTINENTS": "Continent settings containing placement of the continents.",
"continentZoom": 1,
"landChance": 0.69,
@@ -13,7 +12,6 @@
"zoom": 12.925,
"exponent": 10.1
},
"REGIONS": "Contains the list of regions and their placement style",
"regionZoom": 12,
"regions": [
@@ -44,13 +42,11 @@
}
}
},
"SEAS": "Sea settings (for the biomes that are oceans).",
"seaZoom": 1.25,
"seaBiomeStyle": {
"style": "CELLULAR_IRIS_DOUBLE"
},
"LAND": "Land settings (for the biomes that are non-ocean).",
"landZoom": 3.15,
"landBiomeStyle": {
@@ -67,7 +63,6 @@
}
}
},
"LOOT": "Contains a list of loot tables that are attempted to be applied to all chests that spawn.",
"lootTries": 32,
"loot": {
@@ -77,7 +72,6 @@
"global-clutter"
]
},
"ORES": "All settings in regards to deposits. Contains the ores spawning in your world.",
"deposits": [
{
@@ -91,7 +85,6 @@
{
"block": "granite"
}
],
"varience": 2
},
@@ -106,7 +99,6 @@
{
"block": "andesite"
}
],
"varience": 2
},
@@ -121,7 +113,6 @@
{
"block": "diorite"
}
],
"varience": 2
},
@@ -136,7 +127,6 @@
{
"block": "gravel"
}
],
"varience": 2
},
@@ -151,7 +141,6 @@
{
"block": "deepslate"
}
],
"varience": 2
},
@@ -169,7 +158,6 @@
{
"block": "coarse_dirt"
}
],
"varience": 2
},
@@ -274,10 +262,7 @@
],
"varience": 9
}
],
"CAVES": "All settings in regards to caves. Contains a toggle and the cave carve layers.",
"caves": true,
"caveLayers": [
@@ -323,8 +308,6 @@
}
}
},
{
"canBreakSurface": false,
"caveThickness": 0.1,
@@ -356,7 +339,6 @@
"caveBiomeStyle": {
"style": "CELLULAR_IRIS_DOUBLE"
},
"CARVING": "Carving layers that cut off certain parts of the world",
"carving": true,
"carveLayers": [
@@ -365,10 +347,10 @@
"style": "IRIS_DOUBLE",
"zoom": 1,
"fracture": {
"multiplier": 5,
"style": "FRACTAL_SMOKE",
"zoom": 0.5
}
"multiplier": 5,
"style": "FRACTAL_SMOKE",
"zoom": 0.5
}
},
"fullPercent": 0.01,
"threshold": 0.75,
@@ -380,10 +362,10 @@
"style": "PERLIN_IRIS_HALF",
"zoom": 0.3,
"fracture": {
"multiplier": 5,
"style": "FRACTAL_SMOKE",
"zoom": 0.5
}
"multiplier": 5,
"style": "FRACTAL_SMOKE",
"zoom": 0.5
}
},
"fullPercent": 0.5,
"threshold": 0.68,
@@ -391,12 +373,10 @@
"maxHeight": 100
}
],
"RAVINES": "Settings regarding ravines. Iris does not know when and where they spawn, so it may look weird (with cave fluids)",
"ravines": false,
"ravineRarity": 500,
"ravineRibRarity": 3,
"OTHER": "Other settings you probably should not touch.",
"aggressiveBiomeReshuffle": true,
"coordFractureDistance": 926,