9
0
mirror of https://github.com/IrisDimensions/earthworld.git synced 2026-01-03 22:16:33 +00:00
Files
Iris-Pack-EarthWorld/IrisRegionRidge.md
Brian Fopiano 71090df352 Changes a lot
2020-07-25 22:15:54 -07:00

686 B

IrisRegionRidge

A ridge config

{
    "chance": 0.75,
    "thickness": 0.125,
    "scale": 5,
    "type": "LAND",
    "shuffle": 16,
    "chanceShuffle": 128,
    "chanceScale": 4
}

biome

The biome name

type

The type this biome should override (land sea or shore)

chance

The chance this biome will be placed in a given spot

scale

The scale of the biome ridge. Higher values = wider veins & bigger connected cells

chanceScale

The chance scale (cell chances)

shuffle

The shuffle, how 'natural' this looks. Compared to pure polygons

chanceShuffle

The chance shuffle (polygon cell chances)

thickness

The thickness of the vein