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1.4 KiB
1.4 KiB
IrisGenerator
Represents a composite generator of noise gens
{
"offsetX": 0,
"offsetZ": 0,
"interpolationFunction": "BICUBIC",
"seed": 1,
"composite": [],
"interpolationScale": 7,
"zoom": 1,
"cliffHeightMin": 0,
"opacity": 1,
"cliffHeightMax": 0,
"cliffHeightGenerator": {
"sinCentered": false,
"seed": 0,
"parametric": false,
"zoom": 1,
"enabled": true,
"fracture": [],
"offsetX": 0,
"octaves": 1,
"offsetZ": 0,
"offsetY": 0,
"irisBased": true,
"opacity": 1,
"bezier": false,
"exponent": 1
}
}
zoom
The zoom or frequency.
opacity
The opacity, essentially a multiplier on the output.
offsetX
The offset to shift this noise x
offsetZ
The offset to shift this noise z
seed
The seed for this generator
interpolationFunction
The interpolation method when two biomes use different heights but this same generator
interpolationScale
The interpolation distance scale (blocks) when two biomes use different heights but this same generator
cliffHeightMax
Cliff Height Max. Disable with 0 for min and max
cliffHeightMin
Cliff Height Min. Disable with 0 for min and max
composite
The list of noise gens this gen contains.
cliffHeightGenerator
The noise gen for cliff height.