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815 B
815 B
IrisRegionRidge
A ridge config
{
"as": "DEFER",
"chance": 0.75,
"thickness": 0.125,
"scale": 5,
"type": "LAND",
"shuffle": 16,
"chanceShuffle": 128,
"chanceScale": 4
}
biome
The biome name
type
The type this biome should override (land sea or shore)
as
What type this spot is (i.e. target SEA but as LAND) like an island. Default matches the target type
chance
The chance this biome will be placed in a given spot
scale
The scale of the biome ridge. Higher values = wider veins & bigger connected cells
chanceScale
The chance scale (cell chances)
shuffle
The shuffle, how 'natural' this looks. Compared to pure polygons
chanceShuffle
The chance shuffle (polygon cell chances)
thickness
The thickness of the vein