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Removing structures till we can fix the neglection of trees issue
ie: BORE, needs to go
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@@ -78,7 +78,7 @@
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}
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},
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{
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"chance": 0.001,
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"chance": 0.005,
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"rotation": {
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"yAxis": {
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"min": 0,
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@@ -102,6 +102,26 @@
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"y": 0,
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"z": 0
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}
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},
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{
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"chance": 0.005,
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"rotation": {
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"yAxis": {
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"min": 0,
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"max": 0,
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"interval": 90,
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"enabled": true
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},
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"enabled": true
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},
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"place": [
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"FloatIsle/f-1"
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],
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"translate": {
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"x": 0,
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"y": -2,
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"z": 0
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}
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}
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],
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"wall": {
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BIN
objects/FloatIsle/f-1.iob
Normal file
BIN
objects/FloatIsle/f-1.iob
Normal file
Binary file not shown.
@@ -18,14 +18,7 @@
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"temperate-old-cavern",
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"temperate-cracked-cavern"
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],
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"structures": [
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{
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"tileset": "village-stone",
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"ratio": 0.05,
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"rarity": 5,
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"zoom": 0.25
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}
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],
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"shoreBiomes": [
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"temperate-beach"
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],
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@@ -29,14 +29,6 @@
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"cold-treasure"
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]
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},
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"structures": [
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{
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"tileset": "village-stone",
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"ratio": 0.8,
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"rarity": 1,
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"zoom": 1
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}
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],
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"deposits": [
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{
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"minHeight": 15,
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