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amazing ice
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12
IrisBiome.md
12
IrisBiome.md
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> Represents a biome in iris.
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```json
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{
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"seaLayers": [],
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"biomeSkyScatter": [],
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"objects": [],
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"biomeZoom": 1,
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"biomeDispersion": "SCATTER",
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"derivative": "THE_VOID",
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"children": [],
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"decorators": [],
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"objects": [],
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"name": "A Biome",
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"biomeZoom": 1,
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"layers": [{
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"minHeight": 1,
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"terrainZoom": 5,
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"generator": "default"
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}],
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"childShrinkFactor": 1.5,
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"biomeDispersion": "SCATTER",
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"derivative": "THE_VOID",
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"biomeScatter": []
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}
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```
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## layers
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> This defines the layers of materials in this biome. Each layer has a palette and min/max height and some other properties. Usually a grassy/sandy layer then a dirt layer then a stone layer. Iris will fill in the remaining blocks below your layers with stone.
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## seaLayers
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> This defines the layers of materials in this biome. Each layer has a palette and min/max height and some other properties. Usually a grassy/sandy layer then a dirt layer then a stone layer. Iris will fill in the remaining blocks below your layers with stone.
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## decorators
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> Decorators are used for things like tall grass, bisected flowers, and even kelp or cactus (random heights)
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]
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}
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],
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"seaLayers": [
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{
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"minHeight": 1,
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"maxHeight": 3,
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"dispersion": "WISPY",
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"terrainZoom": 1,
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"palette": [
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"ICE",
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"AIR"
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]
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},
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{
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"minHeight": 1,
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"maxHeight": 2,
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"palette": [
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"PACKED_ICE"
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]
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}
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],
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"generators":[
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{
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"generator": "plain",
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