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* Start work on v3 * More work on task scheduling * Add comment to notification display slot * Synchronise branches * Use new HuskHomes-style task system * Bump to 2.3 * Remove HuskSyncInitializationException.java * Optimise database for MariaDB * Update libraries, move some around * Tweak command registration * Remove dummyhusksync * Fixup core synchronisation logic to use new task system * Implement new event dispatch subsystem * Remove last remaining future calls * Remove `Event#fire()` * Refactor startup process * New command subsystem, more initialization improvements, locale fixes * Update docs, tweak command perms * Reduce task number during data setting * add todo * Start work on data format / serialization refactor * More work on Bukkit impl * More serialization work * Fixes to serialization, data preview system * Start legacy conversion skeleton * Handle setting empty inventories * Start on-the-fly legacy conversion work * Add advancement conversion * Rewrite advancement get / apply logic * Start work on locked map persistence * More map persistence work * More work on map serialization * Move around persistence logic * Add testing suite * Fix item synchronisation * Finalize more reliable locked map persistence * Remove deprecated method call * remove sync feature enum * Fix held item slot syncing * Make data types modular and API-extensible * Remove some excessive debugging, minor refactor * Fixup date formatting, improve menu UIs * Finish up legacy data converting * Null safety in item stack serializaiton * Fix relocation of nbtapi, update dumping docs * Add v1/MPDB Migrators back in * Fix pinning/unpinning data not working * Consumer instead of Function for editing data * Show file size in DataSnapshotOverview * Fix getIdentifier always returning empty * Re-add items and inventory GUI commands * Improve config file, fixup data restoration * Add min time between backups (more useful backups!) * More work on backups * Fixup backup rotation frequency * Remove stdout debug print in `#getEventPriority` * Improve sync complete locale logic, fix synchronization spelling * Remove `static` on exception * Use dedicated thread for Redis, properly unsubscribe * Refactor `player` package -> `user` * `PlayerDataHolder` -> `UserDataHolder` * Make `StatisticsMap` public, but `@ApiStatus.Internal` * Suppress unused warnings on `Data` * Add option to disable Plan hook * Decompress legacy data before converting * Decompress bytes in fromBytes * Check permission node before serving TAB suggestions * Actually convert legacy item stack data * Fix syntax errors * Minor method refactor in items command * Fixup case-sensitive parsing in HuskSync command * Start API work * More work on API, fix potion effects * Fix cross-server, config formatting for auto-pinned issue * Fix confusion with UserData command, update docs images * Update commands docs * More docs updating * Fix sync feature enabled/disabled checking logic * Fix `#isCustom()` * Enable persistent_data syncing by default * docs: update Sync-Features config snippet * docs: correct typo in Sync Features * More API work * bukkit: slightly optimized schedulers * More API work, various refactorings * docs: Start new API docs * bump dependencies * Add some basic unit tests * docs: Correct typos * More docs work, annotate DB methods as `@Blocking` * Encapsulate `RedisMessage`, minor optimisations * api: Simplify `#getCurrentData` * api: Simplify `editCurrentData`, using `ThrowingConsumers` for better error handling * docs: More Data Snapshot API documenting * docs: add TOC to Data Snapshot API page * bukkit: Make data types extend BukkitData * Move where custom data is stored, finish up Custom Data API docs * Optimise imports * Fix `data_manager_advancements_preview_remaining` locale * Fix advancement and playtime previews * Fix potion effect deserialization * Make snapshot_backup_frequency default to 4, more error handling/logging * docs: Add ToC to Custom Data API * docs: Minor legacy API tweaks * Remove some unneeded catch logic * Suppress a few warnings * Fix Effect constructor being supplied in wrong order
25 lines
1.8 KiB
Markdown
25 lines
1.8 KiB
Markdown
This will walk you through installing HuskSync on your network of Spigot servers.
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## Requirements
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* A MySQL Database (v8.0+)
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* A Redis Database (v5.0+) — see [[FAQs]] for more details.
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* Any number of Spigot servers, connected by a BungeeCord or Velocity-based proxy (Minecraft v1.16.5+, running Java 16+)
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## Setup Instructions
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### 1. Install the jar
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- Place the plugin jar file in the `/plugins/` directory of each Spigot server.
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- You do not need to install HuskSync as a proxy plugin.
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### 2. Restart servers
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- Start, then stop every server to let HuskSync generate the [[config file]].
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- HuskSync will throw an error in the console and disable itself as it is unable to connect to the database. You haven't set the credentials yet, so this is expected.
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- Advanced users: If you'd prefer, you can just create one config.yml file and create symbolic links in each `/plugins/HuskSync/` folder to it to make updating it easier.
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### 3. Enter MySQL & Redis database credentials
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- Navigate to the HuskSync config file on each server (`~/plugins/HuskSync/config.yml`)
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- Under `credentials` in the `database` section, enter the credentials of your MySQL Database. You shouldn't touch the `connection_pool` properties.
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- Under `credentials` in the `redis` section, enter the credentials of your Redis Database. If your Redis server doesn't have a password, leave the password blank as it is.
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- Unless you want to have multiple clusters of servers within your network, each with separate user data, do not change the value of `cluster_id`.
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### 4. Start every server again
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- Provided your MySQL and Redis credentials were correct, synchronization should begin as soon as you start your servers again.
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- If you need to import data from HuskSync v1.x or MySQLPlayerDataBridge, please see the guides below:
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- [[Legacy Migration]]
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- [[MPDB Migration]] |