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mirror of https://github.com/WiIIiam278/HuskSync.git synced 2025-12-26 18:19:10 +00:00
Commit Graph

184 Commits

Author SHA1 Message Date
William
ad885a9a15 Bump library versions, fix test dependencies 2023-01-07 22:11:05 +00:00
William
fe89e7b770 Fix tests 2023-01-07 21:31:14 +00:00
William
f6663f0c09 Refactor; consolidate Logger and ResourceReader, simplify certain method arguments 2023-01-05 19:06:04 +00:00
William
c2c5a424fb Add checks against the user being an NPC 2023-01-05 18:35:10 +00:00
William
9900b44858 Disable locked map syncing by default 2023-01-03 11:56:47 +00:00
William
9019181208 Merge remote-tracking branch 'origin/master' 2023-01-03 11:51:29 +00:00
William
99483387f1 Add additional error handling for player health and statistic updating 2023-01-03 11:51:25 +00:00
evlad
105927a57f added dummy method 2022-12-31 04:41:20 +03:00
evlad
71706bf9ae expose locked players + add a method on OnlineUser 2022-12-31 04:30:45 +03:00
William
101e0c11d7 Fix unsynced players having data saved on world save / death 2022-12-27 19:31:14 +00:00
William
2017ecc20f Minor refactoring / code improvements 2022-11-18 14:40:15 +00:00
William
ded89ad343 ACTION_BAR as default notification slot 2022-11-18 11:25:00 +00:00
William
d682e6e6c6 Fix notifications through Toast AndJam library 2022-11-17 02:34:52 +00:00
William278
16eee05065 Add notification slot configuration, support for toasts 2022-11-16 22:31:57 +00:00
William278
b664e2586d Bump gson to 2.10 2022-11-16 22:06:26 +00:00
William278
d594c9c257 Truncate long data save cause names, close #60 2022-11-16 14:44:32 +00:00
William278
532a65eca8 Ensure players remain locked on disconnect and shutdown, close #67 2022-11-16 12:06:01 +00:00
William
5af8ae0da5 Use canvas rendering approach, finish locked map synchronisation 2022-11-15 23:37:41 +00:00
William278
c0709f82bd Add the ability to synchronise/persist locked maps cross-server, close #14 2022-11-15 18:29:37 +00:00
William278
945b65e1bc Minor performance improvement to event cancelling, add checks against inventory clicks 2022-11-15 17:46:55 +00:00
William278
efcb36d345 Fix database username at wrong config path 2022-11-15 11:37:15 +00:00
William
d5569ad3ed Fix event priorities in config, bump to 2.1.3 2022-11-15 00:36:45 +00:00
William
d8386fd2a2 Fix edit nodes not being respected 2022-11-14 18:25:44 +00:00
William
3bfea58f35 Make event priority configurable for three key events 2022-11-14 11:47:33 +00:00
William
51cf7beeb8 Remove redundant compiler warning suppressors 2022-11-14 11:04:41 +00:00
William
bac760165e Tweak logic for determining if a player is dead, fix issues with <1HP players being detected dead 2022-11-06 22:31:33 +00:00
William
c888759d33 Merge remote-tracking branch 'origin/master' 2022-10-26 15:20:21 +01:00
William
089ea5b63a Fix unsafe joins on inventory and ender chest commands, better exception catching, Close #58 2022-10-26 15:20:08 +01:00
Villag3r_
7584ea0070 Update it-it.yml 2022-10-19 19:46:25 +02:00
Ceddix
8ba90fadc4 Updated german locales 2022-10-19 15:39:09 +02:00
William
480796fbee Remove config.yml 2022-10-13 20:30:19 +01:00
William
d828631dea Merge branch 'master' into triumph-gui 2022-10-12 21:34:15 +01:00
William
4fddbc2b32 Automatically expand menus to accommodate custom inventory/echest sizes, close #45 2022-10-12 21:16:11 +01:00
William
43cd367ca3 TriumphGUI for menus, fix missing inv/echest view message, fix data saving despite no updates, close #42 2022-10-12 21:02:57 +01:00
William
19ca504bab Suggest delete and restore commands rather than run them 2022-10-12 16:37:56 +01:00
William
394b8ff1d1 Disable dump commands for operators by default 2022-10-12 15:43:39 +01:00
William
4577da3336 Restore users with at least one health point 2022-10-12 15:37:26 +01:00
William
c3b339b3dd Minor cleanup, tweak listener method names 2022-10-12 15:13:19 +01:00
William
2b91154ca2 Ensure players have their inventory contents saved on death 2022-10-12 01:45:46 +01:00
William
2351be31e3 Merge branch 'annotaml-config' into save-on-death 2022-10-11 21:15:50 +01:00
William
624543b93d More test fixes 2022-10-11 21:15:43 +01:00
William
c13f4b2a05 Merge branch 'annotaml-config' into save-on-death 2022-10-11 21:01:02 +01:00
William
00b8d335d8 Fix tests 2022-10-11 21:00:54 +01:00
William
89d8b79ae3 Add ability to save user data on player death 2022-10-11 20:58:19 +01:00
William
acd97a1cb0 Migrate config to Annotaml 2022-10-11 20:42:15 +01:00
William
8c0f7a295f [ci skip] tweak comment 2022-10-11 19:05:57 +01:00
William
7536bfaaf5 Add /userdata dump command, for file/web dumping of user data json 2022-10-07 22:52:58 +01:00
William
cbf5d9c24e Implement variable-sized user data; only save needed data 2022-10-07 17:02:26 +01:00
William
b9e474d946 Variable-size data format support: Deprecate getXData() methods in UserData in favour of optional returns 2022-10-07 16:04:56 +01:00
William
3d232f97fb Shade adventure instead of bundling at runtime 2022-10-07 14:31:08 +01:00