mirror of
https://github.com/HibiscusMC/HibiscusCommons.git
synced 2025-12-19 15:09:26 +00:00
feat: 1.20.1 and 1.20.2 support
This commit is contained in:
2
.gitignore
vendored
2
.gitignore
vendored
@@ -14,3 +14,5 @@
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/v1_20_R3/build/classes/java/main/
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/v1_20_R3/build/classes/java/main/
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/.idea/
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/.idea/
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/output/
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/output/
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.gradle
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build
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@@ -100,6 +100,8 @@ allprojects {
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dependencies {
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dependencies {
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implementation(project(path = ":common"))
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implementation(project(path = ":common"))
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implementation(project(path = ":v1_20_R1", configuration = "reobf"))
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implementation(project(path = ":v1_20_R2", configuration = "reobf"))
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implementation(project(path = ":v1_20_R3", configuration = "reobf"))
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implementation(project(path = ":v1_20_R3", configuration = "reobf"))
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}
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}
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@@ -119,6 +121,8 @@ tasks {
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}
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}
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shadowJar {
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shadowJar {
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dependsOn(":v1_20_R1:reobfJar")
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dependsOn(":v1_20_R2:reobfJar")
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dependsOn(":v1_20_R3:reobfJar")
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dependsOn(":v1_20_R3:reobfJar")
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mergeServiceFiles()
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mergeServiceFiles()
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27
v1_20_R1/build.gradle.kts
Normal file
27
v1_20_R1/build.gradle.kts
Normal file
@@ -0,0 +1,27 @@
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plugins {
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id("java")
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id("io.papermc.paperweight.userdev") version "1.5.1"
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}
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dependencies {
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|
paperDevBundle("1.20.1-R0.1-SNAPSHOT")
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implementation(project(":common"))
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}
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tasks {
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build {
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dependsOn(reobfJar)
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}
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compileJava {
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options.encoding = Charsets.UTF_8.name()
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options.release.set(17)
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}
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javadoc {
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options.encoding = Charsets.UTF_8.name()
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}
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processResources {
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filteringCharset = Charsets.UTF_8.name()
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}
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}
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@@ -0,0 +1,153 @@
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package me.lojosho.hibiscuscommons.nms.v1_20_R1;
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import com.mojang.datafixers.util.Pair;
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import net.minecraft.network.protocol.Packet;
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import net.minecraft.network.protocol.game.ClientboundContainerSetSlotPacket;
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import net.minecraft.network.protocol.game.ClientboundSetEquipmentPacket;
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import net.minecraft.network.protocol.game.ClientboundSetPlayerTeamPacket;
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import net.minecraft.server.level.ServerLevel;
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import net.minecraft.server.level.ServerPlayer;
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import net.minecraft.server.network.ServerPlayerConnection;
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import net.minecraft.world.entity.EquipmentSlot;
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import net.minecraft.world.entity.player.Inventory;
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import net.minecraft.world.scores.PlayerTeam;
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import net.minecraft.world.scores.Team;
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import org.bukkit.Bukkit;
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import org.bukkit.craftbukkit.v1_20_R1.CraftEquipmentSlot;
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import org.bukkit.craftbukkit.v1_20_R1.CraftServer;
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import org.bukkit.craftbukkit.v1_20_R1.entity.CraftPlayer;
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import org.bukkit.craftbukkit.v1_20_R1.inventory.CraftItemStack;
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import org.bukkit.craftbukkit.v1_20_R1.scoreboard.CraftScoreboard;
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import org.bukkit.entity.Player;
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import org.bukkit.inventory.ItemStack;
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import java.util.ArrayList;
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import java.util.Collections;
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import java.util.HashMap;
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import java.util.List;
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public class NMSHandler implements me.lojosho.hibiscuscommons.nms.NMSHandler {
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@Override
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|
public int getNextEntityId() {
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|
return net.minecraft.world.entity.Entity.nextEntityId();
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|
}
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@Override
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public org.bukkit.entity.Entity getEntity(int entityId) {
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net.minecraft.world.entity.Entity entity = getNMSEntity(entityId);
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if (entity == null) return null;
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return entity.getBukkitEntity();
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}
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private net.minecraft.world.entity.Entity getNMSEntity(int entityId) {
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for (ServerLevel world : ((CraftServer) Bukkit.getServer()).getHandle().getServer().getAllLevels()) {
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net.minecraft.world.entity.Entity entity = world.getEntity(entityId);
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|
if (entity == null) continue;
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return entity;
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|
}
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return null;
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}
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|
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|
@Override
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|
public void equipmentSlotUpdate(
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|
int entityId,
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|
org.bukkit.inventory.EquipmentSlot slot,
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|
ItemStack item,
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|
List<Player> sendTo
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|
) {
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EquipmentSlot nmsSlot = null;
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net.minecraft.world.item.ItemStack nmsItem = null;
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// Converting EquipmentSlot and ItemStack to NMS ones.
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nmsSlot = CraftEquipmentSlot.getNMS(slot);
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nmsItem = CraftItemStack.asNMSCopy(item);
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if (nmsSlot == null) return;
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Pair<EquipmentSlot, net.minecraft.world.item.ItemStack> pair = new Pair<>(nmsSlot, nmsItem);
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|
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|
List<Pair<EquipmentSlot, net.minecraft.world.item.ItemStack>> pairs = Collections.singletonList(pair);
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|
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|
ClientboundSetEquipmentPacket packet = new ClientboundSetEquipmentPacket(entityId, pairs);
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for (Player p : sendTo) sendPacket(p, packet);
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|
}
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|
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|
@Override
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|
public void equipmentSlotUpdate(
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|
int entityId,
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|
HashMap<org.bukkit.inventory.EquipmentSlot, ItemStack> equipment,
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|
List<Player> sendTo
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|
) {
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|
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|
List<Pair<EquipmentSlot, net.minecraft.world.item.ItemStack>> pairs = new ArrayList<>();
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|
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|
for (org.bukkit.inventory.EquipmentSlot slot : equipment.keySet()) {
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|
EquipmentSlot nmsSlot = CraftEquipmentSlot.getNMS(slot);
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|
net.minecraft.world.item.ItemStack nmsItem = CraftItemStack.asNMSCopy(equipment.get(slot));
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|
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|
Pair<EquipmentSlot, net.minecraft.world.item.ItemStack> pair = new Pair<>(nmsSlot, nmsItem);
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|
pairs.add(pair);
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|
}
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|
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ClientboundSetEquipmentPacket packet = new ClientboundSetEquipmentPacket(entityId, pairs);
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for (Player p : sendTo) sendPacket(p, packet);
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|
}
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|
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|
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|
@Override
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|
public void slotUpdate(
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|
Player player,
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|
int slot
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|
) {
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|
int index = 0;
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|
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|
ServerPlayer player1 = ((CraftPlayer) player).getHandle();
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||||||
|
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|
if (index < Inventory.getSelectionSize()) {
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|
index += 36;
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|
} else if (index > 39) {
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|
index += 5; // Off hand
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|
} else if (index > 35) {
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|
index = 8 - (index - 36);
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|
}
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|
ItemStack item = player.getInventory().getItem(slot);
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|
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|
Packet packet = new ClientboundContainerSetSlotPacket(player1.inventoryMenu.containerId, player1.inventoryMenu.incrementStateId(), index, CraftItemStack.asNMSCopy(item));
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|
sendPacket(player, packet);
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|
}
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|
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|
@Override
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|
public void hideNPCName(Player player, String NPCName) {
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|
//Creating the team
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|
PlayerTeam team = new PlayerTeam(((CraftScoreboard) Bukkit.getScoreboardManager().getMainScoreboard()).getHandle(), NPCName);
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|
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|
//Setting name visibility
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|
team.setNameTagVisibility(Team.Visibility.NEVER);
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|
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|
//Remove the Team (i assume so if it exists)
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|
ClientboundSetPlayerTeamPacket removeTeamPacket = ClientboundSetPlayerTeamPacket.createRemovePacket(team);
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|
sendPacket(player, removeTeamPacket);
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|
//Creating the Team
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|
ClientboundSetPlayerTeamPacket createTeamPacket = ClientboundSetPlayerTeamPacket.createAddOrModifyPacket(team, true);
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|
sendPacket(player, createTeamPacket);
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//Adding players to the team (You have to use the NPC's name, and add it to a list)
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|
ClientboundSetPlayerTeamPacket createPlayerTeamPacket = ClientboundSetPlayerTeamPacket.createMultiplePlayerPacket(team, new ArrayList<String>() {{
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|
add(NPCName);
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|
}}, ClientboundSetPlayerTeamPacket.Action.ADD);
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|
sendPacket(player, createPlayerTeamPacket);
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|
}
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|
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|
public void sendPacket(Player player, Packet packet) {
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|
ServerPlayer serverPlayer = ((CraftPlayer) player).getHandle();
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|
ServerPlayerConnection connection = serverPlayer.connection;
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|
connection.send(packet);
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|
}
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|
|
||||||
|
@Override
|
||||||
|
public boolean getSupported() {
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
}
|
||||||
27
v1_20_R2/build.gradle.kts
Normal file
27
v1_20_R2/build.gradle.kts
Normal file
@@ -0,0 +1,27 @@
|
|||||||
|
plugins {
|
||||||
|
id("java")
|
||||||
|
id("io.papermc.paperweight.userdev") version "1.5.1"
|
||||||
|
}
|
||||||
|
|
||||||
|
dependencies {
|
||||||
|
paperDevBundle("1.20.2-R0.1-SNAPSHOT")
|
||||||
|
implementation(project(":common"))
|
||||||
|
}
|
||||||
|
|
||||||
|
tasks {
|
||||||
|
|
||||||
|
build {
|
||||||
|
dependsOn(reobfJar)
|
||||||
|
}
|
||||||
|
|
||||||
|
compileJava {
|
||||||
|
options.encoding = Charsets.UTF_8.name()
|
||||||
|
options.release.set(17)
|
||||||
|
}
|
||||||
|
javadoc {
|
||||||
|
options.encoding = Charsets.UTF_8.name()
|
||||||
|
}
|
||||||
|
processResources {
|
||||||
|
filteringCharset = Charsets.UTF_8.name()
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,153 @@
|
|||||||
|
package me.lojosho.hibiscuscommons.nms.v1_20_R2;
|
||||||
|
|
||||||
|
import com.mojang.datafixers.util.Pair;
|
||||||
|
import net.minecraft.network.protocol.Packet;
|
||||||
|
import net.minecraft.network.protocol.game.ClientboundContainerSetSlotPacket;
|
||||||
|
import net.minecraft.network.protocol.game.ClientboundSetEquipmentPacket;
|
||||||
|
import net.minecraft.network.protocol.game.ClientboundSetPlayerTeamPacket;
|
||||||
|
import net.minecraft.server.level.ServerLevel;
|
||||||
|
import net.minecraft.server.level.ServerPlayer;
|
||||||
|
import net.minecraft.server.network.ServerPlayerConnection;
|
||||||
|
import net.minecraft.world.entity.EquipmentSlot;
|
||||||
|
import net.minecraft.world.entity.player.Inventory;
|
||||||
|
import net.minecraft.world.scores.PlayerTeam;
|
||||||
|
import net.minecraft.world.scores.Team;
|
||||||
|
import org.bukkit.Bukkit;
|
||||||
|
import org.bukkit.craftbukkit.v1_20_R2.CraftEquipmentSlot;
|
||||||
|
import org.bukkit.craftbukkit.v1_20_R2.CraftServer;
|
||||||
|
import org.bukkit.craftbukkit.v1_20_R2.entity.CraftPlayer;
|
||||||
|
import org.bukkit.craftbukkit.v1_20_R2.inventory.CraftItemStack;
|
||||||
|
import org.bukkit.craftbukkit.v1_20_R2.scoreboard.CraftScoreboard;
|
||||||
|
import org.bukkit.entity.Player;
|
||||||
|
import org.bukkit.inventory.ItemStack;
|
||||||
|
|
||||||
|
import java.util.ArrayList;
|
||||||
|
import java.util.Collections;
|
||||||
|
import java.util.HashMap;
|
||||||
|
import java.util.List;
|
||||||
|
|
||||||
|
public class NMSHandler implements me.lojosho.hibiscuscommons.nms.NMSHandler {
|
||||||
|
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public int getNextEntityId() {
|
||||||
|
return net.minecraft.world.entity.Entity.nextEntityId();
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public org.bukkit.entity.Entity getEntity(int entityId) {
|
||||||
|
net.minecraft.world.entity.Entity entity = getNMSEntity(entityId);
|
||||||
|
if (entity == null) return null;
|
||||||
|
return entity.getBukkitEntity();
|
||||||
|
}
|
||||||
|
|
||||||
|
private net.minecraft.world.entity.Entity getNMSEntity(int entityId) {
|
||||||
|
for (ServerLevel world : ((CraftServer) Bukkit.getServer()).getHandle().getServer().getAllLevels()) {
|
||||||
|
net.minecraft.world.entity.Entity entity = world.getEntity(entityId);
|
||||||
|
if (entity == null) continue;
|
||||||
|
return entity;
|
||||||
|
}
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void equipmentSlotUpdate(
|
||||||
|
int entityId,
|
||||||
|
org.bukkit.inventory.EquipmentSlot slot,
|
||||||
|
ItemStack item,
|
||||||
|
List<Player> sendTo
|
||||||
|
) {
|
||||||
|
|
||||||
|
EquipmentSlot nmsSlot = null;
|
||||||
|
net.minecraft.world.item.ItemStack nmsItem = null;
|
||||||
|
|
||||||
|
// Converting EquipmentSlot and ItemStack to NMS ones.
|
||||||
|
nmsSlot = CraftEquipmentSlot.getNMS(slot);
|
||||||
|
nmsItem = CraftItemStack.asNMSCopy(item);
|
||||||
|
|
||||||
|
if (nmsSlot == null) return;
|
||||||
|
|
||||||
|
Pair<EquipmentSlot, net.minecraft.world.item.ItemStack> pair = new Pair<>(nmsSlot, nmsItem);
|
||||||
|
|
||||||
|
List<Pair<EquipmentSlot, net.minecraft.world.item.ItemStack>> pairs = Collections.singletonList(pair);
|
||||||
|
|
||||||
|
ClientboundSetEquipmentPacket packet = new ClientboundSetEquipmentPacket(entityId, pairs);
|
||||||
|
for (Player p : sendTo) sendPacket(p, packet);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void equipmentSlotUpdate(
|
||||||
|
int entityId,
|
||||||
|
HashMap<org.bukkit.inventory.EquipmentSlot, ItemStack> equipment,
|
||||||
|
List<Player> sendTo
|
||||||
|
) {
|
||||||
|
|
||||||
|
List<Pair<EquipmentSlot, net.minecraft.world.item.ItemStack>> pairs = new ArrayList<>();
|
||||||
|
|
||||||
|
for (org.bukkit.inventory.EquipmentSlot slot : equipment.keySet()) {
|
||||||
|
EquipmentSlot nmsSlot = CraftEquipmentSlot.getNMS(slot);
|
||||||
|
net.minecraft.world.item.ItemStack nmsItem = CraftItemStack.asNMSCopy(equipment.get(slot));
|
||||||
|
|
||||||
|
Pair<EquipmentSlot, net.minecraft.world.item.ItemStack> pair = new Pair<>(nmsSlot, nmsItem);
|
||||||
|
pairs.add(pair);
|
||||||
|
}
|
||||||
|
|
||||||
|
ClientboundSetEquipmentPacket packet = new ClientboundSetEquipmentPacket(entityId, pairs);
|
||||||
|
for (Player p : sendTo) sendPacket(p, packet);
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void slotUpdate(
|
||||||
|
Player player,
|
||||||
|
int slot
|
||||||
|
) {
|
||||||
|
int index = 0;
|
||||||
|
|
||||||
|
ServerPlayer player1 = ((CraftPlayer) player).getHandle();
|
||||||
|
|
||||||
|
if (index < Inventory.getSelectionSize()) {
|
||||||
|
index += 36;
|
||||||
|
} else if (index > 39) {
|
||||||
|
index += 5; // Off hand
|
||||||
|
} else if (index > 35) {
|
||||||
|
index = 8 - (index - 36);
|
||||||
|
}
|
||||||
|
ItemStack item = player.getInventory().getItem(slot);
|
||||||
|
|
||||||
|
Packet packet = new ClientboundContainerSetSlotPacket(player1.inventoryMenu.containerId, player1.inventoryMenu.incrementStateId(), index, CraftItemStack.asNMSCopy(item));
|
||||||
|
sendPacket(player, packet);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void hideNPCName(Player player, String NPCName) {
|
||||||
|
//Creating the team
|
||||||
|
PlayerTeam team = new PlayerTeam(((CraftScoreboard) Bukkit.getScoreboardManager().getMainScoreboard()).getHandle(), NPCName);
|
||||||
|
|
||||||
|
//Setting name visibility
|
||||||
|
team.setNameTagVisibility(Team.Visibility.NEVER);
|
||||||
|
|
||||||
|
//Remove the Team (i assume so if it exists)
|
||||||
|
ClientboundSetPlayerTeamPacket removeTeamPacket = ClientboundSetPlayerTeamPacket.createRemovePacket(team);
|
||||||
|
sendPacket(player, removeTeamPacket);
|
||||||
|
//Creating the Team
|
||||||
|
ClientboundSetPlayerTeamPacket createTeamPacket = ClientboundSetPlayerTeamPacket.createAddOrModifyPacket(team, true);
|
||||||
|
sendPacket(player, createTeamPacket);
|
||||||
|
//Adding players to the team (You have to use the NPC's name, and add it to a list)
|
||||||
|
ClientboundSetPlayerTeamPacket createPlayerTeamPacket = ClientboundSetPlayerTeamPacket.createMultiplePlayerPacket(team, new ArrayList<String>() {{
|
||||||
|
add(NPCName);
|
||||||
|
}}, ClientboundSetPlayerTeamPacket.Action.ADD);
|
||||||
|
sendPacket(player, createPlayerTeamPacket);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void sendPacket(Player player, Packet packet) {
|
||||||
|
ServerPlayer serverPlayer = ((CraftPlayer) player).getHandle();
|
||||||
|
ServerPlayerConnection connection = serverPlayer.connection;
|
||||||
|
connection.send(packet);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public boolean getSupported() {
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
}
|
||||||
Reference in New Issue
Block a user