diff --git a/.gitignore b/.gitignore index 1ac2c19..09cc330 100644 --- a/.gitignore +++ b/.gitignore @@ -14,3 +14,5 @@ /v1_20_R3/build/classes/java/main/ /.idea/ /output/ +.gradle +build \ No newline at end of file diff --git a/build.gradle.kts b/build.gradle.kts index 4e6b97f..703fa6c 100644 --- a/build.gradle.kts +++ b/build.gradle.kts @@ -100,6 +100,8 @@ allprojects { dependencies { implementation(project(path = ":common")) + implementation(project(path = ":v1_20_R1", configuration = "reobf")) + implementation(project(path = ":v1_20_R2", configuration = "reobf")) implementation(project(path = ":v1_20_R3", configuration = "reobf")) } @@ -119,6 +121,8 @@ tasks { } shadowJar { + dependsOn(":v1_20_R1:reobfJar") + dependsOn(":v1_20_R2:reobfJar") dependsOn(":v1_20_R3:reobfJar") mergeServiceFiles() diff --git a/v1_20_R1/build.gradle.kts b/v1_20_R1/build.gradle.kts new file mode 100644 index 0000000..b904a35 --- /dev/null +++ b/v1_20_R1/build.gradle.kts @@ -0,0 +1,27 @@ +plugins { + id("java") + id("io.papermc.paperweight.userdev") version "1.5.1" +} + +dependencies { + paperDevBundle("1.20.1-R0.1-SNAPSHOT") + implementation(project(":common")) +} + +tasks { + + build { + dependsOn(reobfJar) + } + + compileJava { + options.encoding = Charsets.UTF_8.name() + options.release.set(17) + } + javadoc { + options.encoding = Charsets.UTF_8.name() + } + processResources { + filteringCharset = Charsets.UTF_8.name() + } +} \ No newline at end of file diff --git a/v1_20_R1/src/main/java/me/lojosho/hibiscuscommons/nms/v1_20_R1/NMSHandler.java b/v1_20_R1/src/main/java/me/lojosho/hibiscuscommons/nms/v1_20_R1/NMSHandler.java new file mode 100644 index 0000000..d25832f --- /dev/null +++ b/v1_20_R1/src/main/java/me/lojosho/hibiscuscommons/nms/v1_20_R1/NMSHandler.java @@ -0,0 +1,153 @@ +package me.lojosho.hibiscuscommons.nms.v1_20_R1; + +import com.mojang.datafixers.util.Pair; +import net.minecraft.network.protocol.Packet; +import net.minecraft.network.protocol.game.ClientboundContainerSetSlotPacket; +import net.minecraft.network.protocol.game.ClientboundSetEquipmentPacket; +import net.minecraft.network.protocol.game.ClientboundSetPlayerTeamPacket; +import net.minecraft.server.level.ServerLevel; +import net.minecraft.server.level.ServerPlayer; +import net.minecraft.server.network.ServerPlayerConnection; +import net.minecraft.world.entity.EquipmentSlot; +import net.minecraft.world.entity.player.Inventory; +import net.minecraft.world.scores.PlayerTeam; +import net.minecraft.world.scores.Team; +import org.bukkit.Bukkit; +import org.bukkit.craftbukkit.v1_20_R1.CraftEquipmentSlot; +import org.bukkit.craftbukkit.v1_20_R1.CraftServer; +import org.bukkit.craftbukkit.v1_20_R1.entity.CraftPlayer; +import org.bukkit.craftbukkit.v1_20_R1.inventory.CraftItemStack; +import org.bukkit.craftbukkit.v1_20_R1.scoreboard.CraftScoreboard; +import org.bukkit.entity.Player; +import org.bukkit.inventory.ItemStack; + +import java.util.ArrayList; +import java.util.Collections; +import java.util.HashMap; +import java.util.List; + +public class NMSHandler implements me.lojosho.hibiscuscommons.nms.NMSHandler { + + + @Override + public int getNextEntityId() { + return net.minecraft.world.entity.Entity.nextEntityId(); + } + + @Override + public org.bukkit.entity.Entity getEntity(int entityId) { + net.minecraft.world.entity.Entity entity = getNMSEntity(entityId); + if (entity == null) return null; + return entity.getBukkitEntity(); + } + + private net.minecraft.world.entity.Entity getNMSEntity(int entityId) { + for (ServerLevel world : ((CraftServer) Bukkit.getServer()).getHandle().getServer().getAllLevels()) { + net.minecraft.world.entity.Entity entity = world.getEntity(entityId); + if (entity == null) continue; + return entity; + } + return null; + } + + @Override + public void equipmentSlotUpdate( + int entityId, + org.bukkit.inventory.EquipmentSlot slot, + ItemStack item, + List sendTo + ) { + + EquipmentSlot nmsSlot = null; + net.minecraft.world.item.ItemStack nmsItem = null; + + // Converting EquipmentSlot and ItemStack to NMS ones. + nmsSlot = CraftEquipmentSlot.getNMS(slot); + nmsItem = CraftItemStack.asNMSCopy(item); + + if (nmsSlot == null) return; + + Pair pair = new Pair<>(nmsSlot, nmsItem); + + List> pairs = Collections.singletonList(pair); + + ClientboundSetEquipmentPacket packet = new ClientboundSetEquipmentPacket(entityId, pairs); + for (Player p : sendTo) sendPacket(p, packet); + } + + @Override + public void equipmentSlotUpdate( + int entityId, + HashMap equipment, + List sendTo + ) { + + List> pairs = new ArrayList<>(); + + for (org.bukkit.inventory.EquipmentSlot slot : equipment.keySet()) { + EquipmentSlot nmsSlot = CraftEquipmentSlot.getNMS(slot); + net.minecraft.world.item.ItemStack nmsItem = CraftItemStack.asNMSCopy(equipment.get(slot)); + + Pair pair = new Pair<>(nmsSlot, nmsItem); + pairs.add(pair); + } + + ClientboundSetEquipmentPacket packet = new ClientboundSetEquipmentPacket(entityId, pairs); + for (Player p : sendTo) sendPacket(p, packet); + } + + + @Override + public void slotUpdate( + Player player, + int slot + ) { + int index = 0; + + ServerPlayer player1 = ((CraftPlayer) player).getHandle(); + + if (index < Inventory.getSelectionSize()) { + index += 36; + } else if (index > 39) { + index += 5; // Off hand + } else if (index > 35) { + index = 8 - (index - 36); + } + ItemStack item = player.getInventory().getItem(slot); + + Packet packet = new ClientboundContainerSetSlotPacket(player1.inventoryMenu.containerId, player1.inventoryMenu.incrementStateId(), index, CraftItemStack.asNMSCopy(item)); + sendPacket(player, packet); + } + + @Override + public void hideNPCName(Player player, String NPCName) { + //Creating the team + PlayerTeam team = new PlayerTeam(((CraftScoreboard) Bukkit.getScoreboardManager().getMainScoreboard()).getHandle(), NPCName); + + //Setting name visibility + team.setNameTagVisibility(Team.Visibility.NEVER); + + //Remove the Team (i assume so if it exists) + ClientboundSetPlayerTeamPacket removeTeamPacket = ClientboundSetPlayerTeamPacket.createRemovePacket(team); + sendPacket(player, removeTeamPacket); + //Creating the Team + ClientboundSetPlayerTeamPacket createTeamPacket = ClientboundSetPlayerTeamPacket.createAddOrModifyPacket(team, true); + sendPacket(player, createTeamPacket); + //Adding players to the team (You have to use the NPC's name, and add it to a list) + ClientboundSetPlayerTeamPacket createPlayerTeamPacket = ClientboundSetPlayerTeamPacket.createMultiplePlayerPacket(team, new ArrayList() {{ + add(NPCName); + }}, ClientboundSetPlayerTeamPacket.Action.ADD); + sendPacket(player, createPlayerTeamPacket); + } + + public void sendPacket(Player player, Packet packet) { + ServerPlayer serverPlayer = ((CraftPlayer) player).getHandle(); + ServerPlayerConnection connection = serverPlayer.connection; + connection.send(packet); + } + + @Override + public boolean getSupported() { + return true; + } +} diff --git a/v1_20_R2/build.gradle.kts b/v1_20_R2/build.gradle.kts new file mode 100644 index 0000000..360c4ec --- /dev/null +++ b/v1_20_R2/build.gradle.kts @@ -0,0 +1,27 @@ +plugins { + id("java") + id("io.papermc.paperweight.userdev") version "1.5.1" +} + +dependencies { + paperDevBundle("1.20.2-R0.1-SNAPSHOT") + implementation(project(":common")) +} + +tasks { + + build { + dependsOn(reobfJar) + } + + compileJava { + options.encoding = Charsets.UTF_8.name() + options.release.set(17) + } + javadoc { + options.encoding = Charsets.UTF_8.name() + } + processResources { + filteringCharset = Charsets.UTF_8.name() + } +} \ No newline at end of file diff --git a/v1_20_R2/src/main/java/me/lojosho/hibiscuscommons/nms/v1_20_R2/NMSHandler.java b/v1_20_R2/src/main/java/me/lojosho/hibiscuscommons/nms/v1_20_R2/NMSHandler.java new file mode 100644 index 0000000..89a3fc7 --- /dev/null +++ b/v1_20_R2/src/main/java/me/lojosho/hibiscuscommons/nms/v1_20_R2/NMSHandler.java @@ -0,0 +1,153 @@ +package me.lojosho.hibiscuscommons.nms.v1_20_R2; + +import com.mojang.datafixers.util.Pair; +import net.minecraft.network.protocol.Packet; +import net.minecraft.network.protocol.game.ClientboundContainerSetSlotPacket; +import net.minecraft.network.protocol.game.ClientboundSetEquipmentPacket; +import net.minecraft.network.protocol.game.ClientboundSetPlayerTeamPacket; +import net.minecraft.server.level.ServerLevel; +import net.minecraft.server.level.ServerPlayer; +import net.minecraft.server.network.ServerPlayerConnection; +import net.minecraft.world.entity.EquipmentSlot; +import net.minecraft.world.entity.player.Inventory; +import net.minecraft.world.scores.PlayerTeam; +import net.minecraft.world.scores.Team; +import org.bukkit.Bukkit; +import org.bukkit.craftbukkit.v1_20_R2.CraftEquipmentSlot; +import org.bukkit.craftbukkit.v1_20_R2.CraftServer; +import org.bukkit.craftbukkit.v1_20_R2.entity.CraftPlayer; +import org.bukkit.craftbukkit.v1_20_R2.inventory.CraftItemStack; +import org.bukkit.craftbukkit.v1_20_R2.scoreboard.CraftScoreboard; +import org.bukkit.entity.Player; +import org.bukkit.inventory.ItemStack; + +import java.util.ArrayList; +import java.util.Collections; +import java.util.HashMap; +import java.util.List; + +public class NMSHandler implements me.lojosho.hibiscuscommons.nms.NMSHandler { + + + @Override + public int getNextEntityId() { + return net.minecraft.world.entity.Entity.nextEntityId(); + } + + @Override + public org.bukkit.entity.Entity getEntity(int entityId) { + net.minecraft.world.entity.Entity entity = getNMSEntity(entityId); + if (entity == null) return null; + return entity.getBukkitEntity(); + } + + private net.minecraft.world.entity.Entity getNMSEntity(int entityId) { + for (ServerLevel world : ((CraftServer) Bukkit.getServer()).getHandle().getServer().getAllLevels()) { + net.minecraft.world.entity.Entity entity = world.getEntity(entityId); + if (entity == null) continue; + return entity; + } + return null; + } + + @Override + public void equipmentSlotUpdate( + int entityId, + org.bukkit.inventory.EquipmentSlot slot, + ItemStack item, + List sendTo + ) { + + EquipmentSlot nmsSlot = null; + net.minecraft.world.item.ItemStack nmsItem = null; + + // Converting EquipmentSlot and ItemStack to NMS ones. + nmsSlot = CraftEquipmentSlot.getNMS(slot); + nmsItem = CraftItemStack.asNMSCopy(item); + + if (nmsSlot == null) return; + + Pair pair = new Pair<>(nmsSlot, nmsItem); + + List> pairs = Collections.singletonList(pair); + + ClientboundSetEquipmentPacket packet = new ClientboundSetEquipmentPacket(entityId, pairs); + for (Player p : sendTo) sendPacket(p, packet); + } + + @Override + public void equipmentSlotUpdate( + int entityId, + HashMap equipment, + List sendTo + ) { + + List> pairs = new ArrayList<>(); + + for (org.bukkit.inventory.EquipmentSlot slot : equipment.keySet()) { + EquipmentSlot nmsSlot = CraftEquipmentSlot.getNMS(slot); + net.minecraft.world.item.ItemStack nmsItem = CraftItemStack.asNMSCopy(equipment.get(slot)); + + Pair pair = new Pair<>(nmsSlot, nmsItem); + pairs.add(pair); + } + + ClientboundSetEquipmentPacket packet = new ClientboundSetEquipmentPacket(entityId, pairs); + for (Player p : sendTo) sendPacket(p, packet); + } + + + @Override + public void slotUpdate( + Player player, + int slot + ) { + int index = 0; + + ServerPlayer player1 = ((CraftPlayer) player).getHandle(); + + if (index < Inventory.getSelectionSize()) { + index += 36; + } else if (index > 39) { + index += 5; // Off hand + } else if (index > 35) { + index = 8 - (index - 36); + } + ItemStack item = player.getInventory().getItem(slot); + + Packet packet = new ClientboundContainerSetSlotPacket(player1.inventoryMenu.containerId, player1.inventoryMenu.incrementStateId(), index, CraftItemStack.asNMSCopy(item)); + sendPacket(player, packet); + } + + @Override + public void hideNPCName(Player player, String NPCName) { + //Creating the team + PlayerTeam team = new PlayerTeam(((CraftScoreboard) Bukkit.getScoreboardManager().getMainScoreboard()).getHandle(), NPCName); + + //Setting name visibility + team.setNameTagVisibility(Team.Visibility.NEVER); + + //Remove the Team (i assume so if it exists) + ClientboundSetPlayerTeamPacket removeTeamPacket = ClientboundSetPlayerTeamPacket.createRemovePacket(team); + sendPacket(player, removeTeamPacket); + //Creating the Team + ClientboundSetPlayerTeamPacket createTeamPacket = ClientboundSetPlayerTeamPacket.createAddOrModifyPacket(team, true); + sendPacket(player, createTeamPacket); + //Adding players to the team (You have to use the NPC's name, and add it to a list) + ClientboundSetPlayerTeamPacket createPlayerTeamPacket = ClientboundSetPlayerTeamPacket.createMultiplePlayerPacket(team, new ArrayList() {{ + add(NPCName); + }}, ClientboundSetPlayerTeamPacket.Action.ADD); + sendPacket(player, createPlayerTeamPacket); + } + + public void sendPacket(Player player, Packet packet) { + ServerPlayer serverPlayer = ((CraftPlayer) player).getHandle(); + ServerPlayerConnection connection = serverPlayer.connection; + connection.send(packet); + } + + @Override + public boolean getSupported() { + return true; + } +}