mirror of
https://github.com/HibiscusMC/HMCCosmetics.git
synced 2025-12-25 01:49:24 +00:00
Compare commits
5 Commits
| Author | SHA1 | Date | |
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bf591e708d | ||
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14bbd111f9 | ||
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2185c27be5 | ||
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aef9e24d28 | ||
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d1a35b721e |
@@ -8,7 +8,7 @@ plugins {
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}
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group = "com.hibiscusmc"
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version = "2.2.5-DEV"
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version = "2.2.5"
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allprojects {
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apply(plugin = "java")
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@@ -0,0 +1,50 @@
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package com.hibiscusmc.hmccosmetics.api;
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import com.hibiscusmc.hmccosmetics.user.CosmeticUser;
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import org.bukkit.event.Cancellable;
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import org.bukkit.event.Event;
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import org.bukkit.event.HandlerList;
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import org.jetbrains.annotations.NotNull;
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public class PlayerEmoteStartEvent extends Event implements Cancellable {
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private final CosmeticUser user;
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private String animationId; // Animation id can be invalid!
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private boolean isCancelled;
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public PlayerEmoteStartEvent(CosmeticUser user, String animationId) {
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this.user = user;
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this.animationId = animationId;
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this.isCancelled = false;
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}
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@Override
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public boolean isCancelled() {
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return isCancelled;
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}
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@Override
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public void setCancelled(boolean cancel) {
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isCancelled = cancel;
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}
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private static final HandlerList handlers = new HandlerList();
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@Override
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@NotNull
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public HandlerList getHandlers() {
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return handlers;
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}
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public static HandlerList getHandlerList() {
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return handlers;
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}
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public CosmeticUser getUser() {
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return user;
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}
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public String getAnimationId() {
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return animationId;
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}
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}
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@@ -0,0 +1,51 @@
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package com.hibiscusmc.hmccosmetics.api;
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import com.hibiscusmc.hmccosmetics.user.CosmeticUser;
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import com.hibiscusmc.hmccosmetics.user.manager.UserEmoteManager;
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import org.bukkit.event.Cancellable;
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import org.bukkit.event.Event;
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import org.bukkit.event.HandlerList;
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import org.jetbrains.annotations.NotNull;
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public class PlayerEmoteStopEvent extends Event implements Cancellable {
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private final CosmeticUser user;
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private final UserEmoteManager.StopEmoteReason stopEmoteReason;
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private boolean isCancelled;
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public PlayerEmoteStopEvent(CosmeticUser user, UserEmoteManager.StopEmoteReason reason) {
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this.user = user;
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this.stopEmoteReason = reason;
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this.isCancelled = false;
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}
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@Override
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public boolean isCancelled() {
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return isCancelled;
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}
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@Override
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public void setCancelled(boolean cancel) {
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isCancelled = cancel;
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}
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private static final HandlerList handlers = new HandlerList();
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@Override
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@NotNull
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public HandlerList getHandlers() {
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return handlers;
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}
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public static HandlerList getHandlerList() {
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return handlers;
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}
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public CosmeticUser getUser() {
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return user;
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}
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public UserEmoteManager.StopEmoteReason getStopEmoteReason() {
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return stopEmoteReason;
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}
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}
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@@ -36,6 +36,12 @@ public class Settings {
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private static final String HOOK_ITEMADDER_PATH = "itemsadder";
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private static final String HOOK_RELOAD_CHANGE_PATH = "reload-on-change";
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private static final String COSMETIC_EMOTE_CHECK_PATH = "emote-block-check";
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private static final String COSMETIC_EMOTE_DAMAGE_PATH = "emote-damage-leave";
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private static final String COSMETIC_EMOTE_INVINCIBLE_PATH = "emote-invincible";
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private static final String COSMETIC_ADD_ENCHANTS_HELMET_PATH = "helmet-add-enchantments";
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private static final String COSMETIC_ADD_ENCHANTS_CHESTPLATE_PATH = "chest-add-enchantments";
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private static final String COSMETIC_ADD_ENCHANTS_LEGGINGS_PATH = "leggings-add-enchantments";
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private static final String COSMETIC_ADD_ENCHANTS_BOOTS_PATH = "boots-add-enchantments";
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private static String defaultMenu;
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private static String dyeMenuName;
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@@ -52,6 +58,12 @@ public class Settings {
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private static boolean forcePermissionJoin;
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private static boolean itemsAdderChangeReload;
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private static boolean cosmeticEmoteBlockCheck;
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private static boolean addHelmetEnchants;
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private static boolean addChestplateEnchants;
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private static boolean addLeggingEnchants;
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private static boolean addBootsEnchants;
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private static boolean emoteDamageLeave;
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private static boolean emoteInvincible;
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private static int lookDownPitch;
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private static int viewDistance;
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private static int tickPeriod;
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@@ -84,6 +96,12 @@ public class Settings {
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forcePermissionJoin = cosmeticSettings.node(FORCE_PERMISSION_JOIN_PATH).getBoolean(false);
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emoteDistance = cosmeticSettings.node(EMOTE_DISTANCE_PATH).getDouble(-3);
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cosmeticEmoteBlockCheck = cosmeticSettings.node(COSMETIC_EMOTE_CHECK_PATH).getBoolean(true);
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emoteDamageLeave = cosmeticSettings.node(COSMETIC_EMOTE_DAMAGE_PATH).getBoolean(false);
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emoteInvincible = cosmeticSettings.node(COSMETIC_EMOTE_INVINCIBLE_PATH).getBoolean(false);
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addHelmetEnchants = cosmeticSettings.node(COSMETIC_ADD_ENCHANTS_HELMET_PATH).getBoolean(false);
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addChestplateEnchants = cosmeticSettings.node(COSMETIC_ADD_ENCHANTS_CHESTPLATE_PATH).getBoolean(false);
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addLeggingEnchants = cosmeticSettings.node(COSMETIC_ADD_ENCHANTS_LEGGINGS_PATH).getBoolean(false);
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addBootsEnchants = cosmeticSettings.node(COSMETIC_ADD_ENCHANTS_BOOTS_PATH).getBoolean(false);
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tickPeriod = cosmeticSettings.node(TICK_PERIOD_PATH).getInt(-1);
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lookDownPitch = cosmeticSettings.node(LOOK_DOWN_PITCH_PATH).getInt();
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@@ -227,6 +245,34 @@ public class Settings {
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return cosmeticEmoteBlockCheck;
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}
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public static boolean isEmoteDamageLeave() {
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return emoteDamageLeave;
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}
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public static boolean isEmoteInvincible() {
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return emoteInvincible;
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}
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public static boolean getShouldAddEnchants(EquipmentSlot slot) {
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switch (slot) {
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case HEAD -> {
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return addHelmetEnchants;
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}
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case CHEST -> {
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return addChestplateEnchants;
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}
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case LEGS -> {
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return addLeggingEnchants;
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}
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case FEET -> {
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return addBootsEnchants;
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}
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default -> {
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return false;
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}
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}
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}
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public static void setDebugMode(boolean newSetting) {
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debugMode = newSetting;
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@@ -1,12 +1,16 @@
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package com.hibiscusmc.hmccosmetics.cosmetic.types;
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import com.hibiscusmc.hmccosmetics.config.Settings;
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import com.hibiscusmc.hmccosmetics.cosmetic.Cosmetic;
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import com.hibiscusmc.hmccosmetics.nms.NMSHandlers;
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import com.hibiscusmc.hmccosmetics.user.CosmeticUser;
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import com.hibiscusmc.hmccosmetics.util.InventoryUtils;
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import com.hibiscusmc.hmccosmetics.util.MessagesUtil;
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import com.hibiscusmc.hmccosmetics.util.packets.PacketManager;
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import org.bukkit.Bukkit;
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import org.bukkit.entity.Player;
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import org.bukkit.inventory.EquipmentSlot;
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import org.bukkit.inventory.ItemStack;
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import org.jetbrains.annotations.NotNull;
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import org.spongepowered.configurate.ConfigurationNode;
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@@ -24,10 +28,17 @@ public class CosmeticArmorType extends Cosmetic {
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public void update(@NotNull CosmeticUser user) {
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Player player = Bukkit.getPlayer(user.getUniqueId());
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if (player == null) return;
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ItemStack cosmeticItem = user.getUserCosmeticItem(this);
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if (equipSlot.equals(EquipmentSlot.OFF_HAND)) {
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if (!player.getInventory().getItemInOffHand().getType().isAir()) return;
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}
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PacketManager.equipmentSlotUpdate(player, getSlot(), PacketManager.getViewers(player.getLocation()));
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ItemStack equippedItem = player.getInventory().getItem(equipSlot);
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if (Settings.getShouldAddEnchants(equipSlot)) {
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cosmeticItem.addUnsafeEnchantments(equippedItem.getEnchantments());
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}
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NMSHandlers.getHandler().equipmentSlotUpdate(player.getEntityId(), equipSlot, cosmeticItem, PacketManager.getViewers(player.getLocation()));
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//PacketManager.equipmentSlotUpdate(player, getSlot(), PacketManager.getViewers(player.getLocation())); Old method
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}
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public EquipmentSlot getEquipSlot() {
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@@ -3,6 +3,7 @@ package com.hibiscusmc.hmccosmetics.cosmetic.types;
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import com.hibiscusmc.hmccosmetics.cosmetic.Cosmetic;
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import com.hibiscusmc.hmccosmetics.user.CosmeticUser;
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import com.hibiscusmc.hmccosmetics.user.manager.UserBackpackManager;
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import com.hibiscusmc.hmccosmetics.util.MessagesUtil;
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import com.hibiscusmc.hmccosmetics.util.packets.PacketManager;
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import org.bukkit.Bukkit;
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import org.bukkit.Location;
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@@ -10,6 +11,8 @@ import org.bukkit.entity.Player;
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import org.jetbrains.annotations.NotNull;
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import org.spongepowered.configurate.ConfigurationNode;
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import java.util.logging.Level;
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public class CosmeticBackpackType extends Cosmetic {
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private final String modelName;
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@@ -30,6 +33,11 @@ public class CosmeticBackpackType extends Cosmetic {
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Location loc = player.getLocation().clone().add(0, 2, 0);
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if (user.isInWardrobe() || !user.isBackpackSpawned()) return;
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if (!user.getUserBackpackManager().getArmorStand().isValid()) {
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MessagesUtil.sendDebugMessages("Invalid Backpack detected! Respawning backpack, report this on the discord if this happens often!", Level.WARNING);
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user.respawnBackpack();
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return;
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}
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if (loc.getWorld() != user.getUserBackpackManager().getArmorStand().getWorld()) {
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user.getUserBackpackManager().getArmorStand().teleport(loc);
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}
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@@ -5,6 +5,7 @@ import com.hibiscusmc.hmccosmetics.config.DatabaseSettings;
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import com.hibiscusmc.hmccosmetics.database.Database;
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import com.hibiscusmc.hmccosmetics.user.CosmeticUser;
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import com.hibiscusmc.hmccosmetics.user.CosmeticUsers;
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import com.hibiscusmc.hmccosmetics.user.manager.UserEmoteManager;
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import com.hibiscusmc.hmccosmetics.util.MessagesUtil;
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import org.bukkit.Bukkit;
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import org.bukkit.entity.Entity;
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@@ -60,7 +61,7 @@ public class PlayerConnectionListener implements Listener {
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}
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if (user.isInWardrobe()) user.leaveWardrobe();
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if (user.getUserEmoteManager().isPlayingEmote()) {
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user.getUserEmoteManager().stopEmote();
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user.getUserEmoteManager().stopEmote(UserEmoteManager.StopEmoteReason.CONNECTION);
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event.getPlayer().setInvisible(false);
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}
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Database.save(user);
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@@ -20,6 +20,7 @@ import com.hibiscusmc.hmccosmetics.gui.Menu;
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import com.hibiscusmc.hmccosmetics.gui.Menus;
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import com.hibiscusmc.hmccosmetics.user.CosmeticUser;
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import com.hibiscusmc.hmccosmetics.user.CosmeticUsers;
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import com.hibiscusmc.hmccosmetics.user.manager.UserEmoteManager;
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import com.hibiscusmc.hmccosmetics.util.InventoryUtils;
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import com.hibiscusmc.hmccosmetics.util.MessagesUtil;
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import org.bukkit.Bukkit;
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@@ -83,7 +84,7 @@ public class PlayerGameListener implements Listener {
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if (user == null) return;
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if (event.isSneaking()) {
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user.getUserEmoteManager().stopEmote();
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user.getUserEmoteManager().stopEmote(UserEmoteManager.StopEmoteReason.SNEAK);
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}
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if (!event.isSneaking()) return;
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@@ -153,6 +154,26 @@ public class PlayerGameListener implements Listener {
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event.setCancelled(true);
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}
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@EventHandler
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public void onPlayerDamaged(EntityDamageEvent event) {
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if (event.isCancelled()) return;
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if (!(event.getEntity() instanceof Player)) return;
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Player player = ((Player) event.getEntity()).getPlayer();
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CosmeticUser user = CosmeticUsers.getUser(player);
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if (user == null) return;
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if (user.getUserEmoteManager().isPlayingEmote()) {
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if (Settings.isEmoteInvincible()) {
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event.setCancelled(true);
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}
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if (Settings.isEmoteDamageLeave()) {
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user.getUserEmoteManager().stopEmote(UserEmoteManager.StopEmoteReason.DAMAGE);
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}
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}
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if (user.isInWardrobe()) {
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user.leaveWardrobe();
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}
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}
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@EventHandler
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public void onPlayerLook(PlayerMoveEvent event) {
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if (event.isCancelled()) return;
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@@ -1,8 +1,12 @@
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package com.hibiscusmc.hmccosmetics.user.manager;
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import com.hibiscusmc.hmccosmetics.api.PlayerCosmeticRemoveEvent;
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import com.hibiscusmc.hmccosmetics.api.PlayerEmoteStartEvent;
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import com.hibiscusmc.hmccosmetics.api.PlayerEmoteStopEvent;
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import com.hibiscusmc.hmccosmetics.cosmetic.types.CosmeticEmoteType;
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import com.hibiscusmc.hmccosmetics.user.CosmeticUser;
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import com.hibiscusmc.hmccosmetics.util.MessagesUtil;
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import org.bukkit.Bukkit;
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import org.jetbrains.annotations.NotNull;
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public class UserEmoteManager {
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@@ -22,6 +26,13 @@ public class UserEmoteManager {
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public void playEmote(String animationId) {
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if (isPlayingEmote()) return;
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if (user.isInWardrobe()) return;
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// API
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PlayerEmoteStartEvent event = new PlayerEmoteStartEvent(user, animationId);
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Bukkit.getPluginManager().callEvent(event);
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if (event.isCancelled()) {
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return;
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}
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// Internal
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try {
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model = new UserEmoteModel(user);
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model.playAnimation(animationId);
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@@ -35,8 +46,21 @@ public class UserEmoteManager {
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return model.isPlayingAnimation();
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}
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public void stopEmote() {
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public void stopEmote(StopEmoteReason emoteReason) {
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if (!isPlayingEmote()) return;
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// API
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PlayerEmoteStopEvent event = new PlayerEmoteStopEvent(user, emoteReason);
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Bukkit.getPluginManager().callEvent(event);
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if (event.isCancelled()) {
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return;
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}
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// Internal
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model.stopAnimation();
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}
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public enum StopEmoteReason {
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SNEAK,
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DAMAGE,
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CONNECTION
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}
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}
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@@ -24,7 +24,14 @@ cosmetic-settings:
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force-permission-join: true # Checks a player permission if they can have a cosmetic when they join the server.
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emote-distance: -3 # This shows how far away the camera should be while a player is doing an emote. Negative is behind player.
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emote-block-check: true # If the server should check if the block is open (prevents players viewing through blocks)
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emote-block-check: true # If the server should check if the block is open where the camera is placed (prevents players viewing through blocks)
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emote-damage-leave: true # If the player should leave the emote when they take damage
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emote-invincible: false # If the player should not take damage while doing an emote
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helmet-add-enchantments: false # If the plugin should keep enchants on helmets. This is useful as some enchantments are client side only.
|
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chest-add-enchantments: false # If the plugin should keep enchants on chestplate. This is useful as some enchantments are client side only.
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leggings-add-enchantments: false # If the plugin should keep enchants on leggings. This is useful as some enchantments are client side only.
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boots-add-enchantments: false # If the plugin should keep enchants on boots. This is useful as some enchantments are client side only.
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# view distance in blocks that other players will see the backpack cosmetic
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# setting this to lower than the server player view distance should fix the
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||||
|
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Reference in New Issue
Block a user