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GeyserModelEngine CustomEntity Fork

GitHubhttps://github.com/zimzaza4/GeyserModelEngine/tree/custom-entity

🌏 [English] [简体中文] [Welcome to contribute more languages]

About

this is for GeyserCustomEntityFork's versionno support vanilla Geyser

Unlike the master, this one is truly a custom entity

how to install

Download the following plugins according to the server core

plugins Link effect
GeyserUtils Github Get your Geyser to support calling some BE stuff
GeyserModelEngine Github Make your bedrock support MEG4
GeyserModelEnginePackGenerator Github Help you automatically transform the model to generate resource packs

replace your Geyser with that Geyser fork

put GeyserModelEngine in the plugins folder (only spigot)

and geyserutils-spigot/velocity/bungeecord

GeyserModelEnginePackGenerator geyserutils-geyser put into plugins/geyser/extensions

Start the server to generate the relevant configuration files, and then shut down the server to install

convert model

GeyserModelEnginePackGenerator can generate resource packs himself

We came to plugins/Geyser-Spigot/extensions/geysermodelenginepackgenerator/input/

Create a folder in this directory called the ID of the model.

For example, if I have a model with the id parry_knight, name it parry_knight

Each model should have a separate model folder

Then drop the model, animations, and textures into this folder intact

The new version of BlockBench exports the bedrock model format_version as 1.21.0 You need to change it to 1.12.0 manually Otherwise your client will not see the model

Restart the server or reload geyser to start generating resource packs

go to plugins/Geyser-Spigot/extensions/geysermodelenginepackgenerator

final step, reload Geyser or restart the server to load the resource pack

tips

  • Pay attention! It is packaged by detecting the number of models and will not execute if the number does not change.
  • To repackage it is recommended to delete generated_pack.zip and change the uuid or version
  • instead of dropping the package into the geyser/packs directory, it will load pack itself

The end

Congratulations you now learn how to use, any bugs please send Issues

limit

  • Multi-textures are not supported
  • To be excavated

FAQ

Why does it turn into Steve after summoning a model?

If you're sure you did it step by step according to the tutorial above, there may be a problem with this model?

Description
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Readme MIT 38 MiB
Languages
Java 100%