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GeyserModelEngine

GitHubhttps://github.com/zimzaza4/GeyserModelEngine

English | 简体中文

what is this

it can let you Geyser server support MEG4

how to install

download this plugin

GeyserUtils

GeyserModelEngine

LibsDisguises

After downloading, place GeyserModelEngine in the plugins folder

The geyserutils-spigot/velocity/bungeecord into the plugins folder

Put geyserutils-geyser into geyser extensions folder, and the installation is complete

convert model

Open your bbmodel project file and convert the model to bedrock model

Open the newly converted model and delete the extra hitbox (if not, leave it alone)

Otherwise BE players will see this hixbox ox

Then save to export the texture of the model

install model

Open Geyser's extensions folder and create a folder called geyserutils, and then create a folder inside called skins

Now let's create a folder called the id of your model. For example, if the id of the test model I use is parry_knight, I create a parry_knight folder

Your file path should look like this: plugins/Geyser-Spigot/extensions/geyserutils/skins/模型id/

Finally put the model and texture map in

这时候重启服务器生成MEG4模型你的BE玩家应该能正常看到模型了

接下来就是有关模型动画的部分了

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