update README.md

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zimzaza4
2024-10-27 18:18:58 +08:00
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@@ -24,6 +24,7 @@ Download the following plugins according to what server software you use.
Start the server to generate the relevant configuration files, and then shut down the server to convert any models.
# Convert Models
This is old method to convert model:
`GeyserModelEnginePackGenerator` is capable of generating models all by itself. After generating it will also apply this pack automatically.
@@ -38,10 +39,6 @@ Start the server to generate the relevant configuration files, and then shut dow
- Now use BlockBench and convert your model to a Bedrock Entity, this will allow you to export the Bedrock Geometry and Animations.
- Put the geometry, animations and texture file in this folder you've made.
> The new version of BlockBench exports the bedrock model format_version as `1.21.0`.
> You need to change it to `1.12.0` manually.
> Otherwise your client will NOT see the model.
<img src="docsimg/example1.jpg" width="500">
- Restart the server or reload geyser to start generating the resource pack.
@@ -52,14 +49,22 @@ Start the server to generate the relevant configuration files, and then shut dow
- Final step, reload Geyser or restart the server to load the resource pack.
- Congratulations, you've completed this tutorial!
# Model Packer
This is new way to convert model
- Firstly, install [packer plugin](https://github.com/GeyserExtensionists/GeyserModelEngineBlockbenchPacker) for your blockbench.
- Then, open your bbmodel, go `File -> Export -> Export GeyserModelEngine Model`, you will get a zip, just unzip it to `input` folder.
# Tips
* Pay attention! The pack only regenerates when the number of models changes, you can technically speaking remove the generated_pack folder to force a reload aswell.
* You do not have to manually put the pack into the packs folder of Geyser, the extension is capable of loading the pack itself.
* Choose a right texture when use the packer.
# Current issues
* Multi-textures are not supported
* Multi-textures and Animated textures need use [a blockbench plugin] (https://github.com/GeyserExtensionists/GeyserModelEngineBlockbenchPacker) to export
* Please report any bugs
# FAQ