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https://github.com/GeyserExtensionists/GeyserModelEngine.git
synced 2025-12-19 15:09:18 +00:00
changed readme a bit, removed the old method
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.idea/workspace.xml
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.idea/workspace.xml
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@@ -6,7 +6,6 @@
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<component name="ChangeListManager">
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<list default="true" id="ff2e9770-ec88-4715-adeb-b9dbda130e1a" name="Changes" comment="">
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<change beforePath="$PROJECT_DIR$/.idea/workspace.xml" beforeDir="false" afterPath="$PROJECT_DIR$/.idea/workspace.xml" afterDir="false" />
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<change beforePath="$PROJECT_DIR$/src/main/java/re/imc/geysermodelengine/GeyserModelEngine.java" beforeDir="false" afterPath="$PROJECT_DIR$/src/main/java/re/imc/geysermodelengine/GeyserModelEngine.java" afterDir="false" />
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</list>
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<option name="SHOW_DIALOG" value="false" />
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<option name="HIGHLIGHT_CONFLICTS" value="true" />
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README.md
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README.md
@@ -25,23 +25,17 @@ Download the following plugins according to what server software you use.
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Start the server to generate the relevant configuration files, and then shut down the server to convert any models.
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# Convert Models
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This is old method to convert model:
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`GeyserModelEnginePackGenerator` is capable of generating models all by itself. After generating it will also apply this pack automatically.
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- First go to `plugins/[Geyser-Folder]/extensions/geysermodelenginepackgenerator/input/`
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- Create a folder in this directory with the ID of the model. (this is the same name as your model within ModelEngine 4.)
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- Firstly, install [packer plugin](https://github.com/GeyserExtensionists/GeyserModelEngineBlockbenchPacker) for your blockbench.
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- Then, open your bbmodel, go `File -> Export -> Export GeyserModelEngine Model`, you will get a zip, just unzip it to `input` folder.
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<img src="docsimg/example.jpg" width="500">
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> Each model should have a separate model folder
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> Subfolders are supported if you want to categorize them
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- Now use BlockBench and convert your model to a Bedrock Entity, this will allow you to export the Bedrock Geometry and Animations.
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- Put the geometry, animations and texture file in this folder you've made.
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<img src="docsimg/example1.jpg" width="500">
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- Restart the server or reload geyser to start generating the resource pack.
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- Go to `plugins/[Geyser-Folder]/extensions/geysermodelenginepackgenerator`, and you should see your pack generated!
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@@ -50,12 +44,6 @@ This is old method to convert model:
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- Final step, reload Geyser or restart the server to load the resource pack.
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- Congratulations, you've completed this tutorial!
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# Model Packer
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This is new way to convert model
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- Firstly, install [packer plugin](https://github.com/GeyserExtensionists/GeyserModelEngineBlockbenchPacker) for your blockbench.
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- Then, open your bbmodel, go `File -> Export -> Export GeyserModelEngine Model`, you will get a zip, just unzip it to `input` folder.
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# Tips
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* Pay attention! The pack only regenerates when the number of models changes, you can technically speaking remove the generated_pack folder to force a reload aswell.
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