mirror of
https://github.com/Auxilor/EcoSkills.git
synced 2026-01-04 15:41:36 +00:00
Reimplemented many more effects
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@@ -0,0 +1,16 @@
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name: "Accelerated Escape"
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placeholder: "%level% * 4"
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description: "&8Run &a%placeholder%%&8 faster for &a1.5&8 seconds after taking damage"
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effects:
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- id: give_holder
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args:
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effects:
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- id: movement_speed_multiplier
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args:
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multiplier: "1 + (%level% * 0.04)"
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duration: 30
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triggers:
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- take_damage
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conditions: [ ]
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@@ -0,0 +1,45 @@
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name: "Bountiful Harvest"
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placeholders:
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chance: "(%level% * 8) % 100"
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multiplier: "floor(%level% * 8 / 100) + 2"
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description: "&a%chance%%&8 chance to get &a%multiplier%x&8 drops from crops"
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effects:
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- id: multiply_drops # Base Multiplier
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args:
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multiplier: "floor(%level% * 8 / 100) + 1"
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triggers:
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- block_item_drop
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filters:
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fully_grown: true
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blocks:
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- beetroots
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- carrots
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- chorus_flower
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- kelp
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- nether_wart
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- potatoes
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- twisting_vines
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- weeping_vines
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- wheat
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- id: multiply_drops # Bonus Multiplier
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args:
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chance: "(%level% * 8) % 100"
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multiplier: "floor(%level% * 8 / 100) + 2"
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triggers:
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- block_item_drop
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filters:
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fully_grown: true
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blocks:
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- beetroots
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- carrots
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- chorus_flower
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- kelp
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- nether_wart
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- potatoes
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- twisting_vines
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- weeping_vines
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- wheat
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conditions: [ ]
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@@ -0,0 +1,20 @@
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name: "Craftsmanship"
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placeholder: "%level% * 2"
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description: "&8Axes take &a%placeholder%%&8 less durability damage"
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effects:
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- id: cancel_event
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args:
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chance: "%level% * 2"
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triggers:
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- damage_item
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filters:
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items:
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- "*wooden_axe"
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- "*stone_axe"
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- "*iron_axe"
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- "*golden_axe"
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- "*diamond_axe"
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- "*netherite_axe"
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conditions: [ ]
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@@ -0,0 +1,27 @@
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name: "Bountiful Harvest"
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placeholders:
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chance: "min(%level% * 0.5, 100)"
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multiplier: 6
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description: "&a%chance%%&8 chance to get &a%multiplier%x&8 drops from crops"
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effects:
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- id: multiply_drops
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args:
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chance: "%level% * 0.5"
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multiplier: 6
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triggers:
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- block_item_drop
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filters:
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fully_grown: true
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blocks:
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- beetroots
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- carrots
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- chorus_flower
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- kelp
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- nether_wart
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- potatoes
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- twisting_vines
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- weeping_vines
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- wheat
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conditions: [ ]
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@@ -0,0 +1,55 @@
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name: "Master Lumberjack"
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placeholders:
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chance: "(%level% * 6) % 100"
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multiplier: "floor(%level% * 6 / 100) + 2"
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description: "&a%chance%%&8 chance to get &a%multiplier%x&8 drops from trees"
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effects:
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- id: multiply_drops # Base Multiplier
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args:
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multiplier: "floor(%level% * 6 / 100) + 1"
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triggers:
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- block_item_drop
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filters:
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player_placed: false
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blocks:
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- "oak_log"
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- "birch_log"
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- "spruce_log"
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- "jungle_log"
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- "acacia_log"
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- "dark_oak_log"
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- "oak_wood"
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- "birch_wood"
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- "spruce_wood"
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- "jungle_wood"
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- "acacia_wood"
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- "dark_oak_wood"
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- "crimson_stem"
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- "warped_stem"
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- id: multiply_drops # Bonus Multiplier
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args:
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chance: "(%level% * 6) % 100"
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multiplier: "floor(%level% * 6 / 100) + 2"
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triggers:
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- block_item_drop
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filters:
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player_placed: false
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blocks:
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- "oak_log"
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- "birch_log"
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- "spruce_log"
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- "jungle_log"
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- "acacia_log"
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- "dark_oak_log"
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- "oak_wood"
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- "birch_wood"
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- "spruce_wood"
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- "jungle_wood"
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- "acacia_wood"
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- "dark_oak_wood"
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- "crimson_stem"
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- "warped_stem"
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conditions: [ ]
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@@ -0,0 +1,28 @@
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name: "Mystic Resilience"
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placeholder: "%level% * 0.5"
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description: "&a%chance%%&8 chance to ignore negative potion effects"
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effects:
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- id: cancel_event
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args:
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chance: "%level% * 0.5"
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triggers:
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- potion_effect
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filters:
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potion_effect:
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- confusion
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- wither
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- poison
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- bad_omen
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- blindness
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- darkness
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- harm
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- hunger
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- levitation
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- slow
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- slow_digging
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- unluck
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- weakness
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- slow_falling
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conditions: [ ]
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@@ -0,0 +1,10 @@
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name: "Satiation"
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placeholder: "%level% * 2"
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description: "&8Lose &a%chance%%&8 less hunger"
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effects:
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- id: hunger_multiplier
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args:
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multiplier: "1 - (%level% * 0.02)"
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conditions: [ ]
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@@ -0,0 +1,15 @@
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name: "Serrated Strikes"
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placeholder: "min(%level% * 2, 100)"
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description: "&a%placeholder%%&8 chance to ignore fall damage"
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effects:
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- id: cancel_event
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args:
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chance: "%level% * 2"
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triggers:
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- take_damage
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filters:
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damage_cause:
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- fall
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conditions: [ ]
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@@ -11,6 +11,7 @@ effects:
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triggers:
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- block_item_drop
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filters:
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player_placed: false
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blocks:
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- "nether_quartz_ore"
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- "coal_ore"
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@@ -37,6 +38,7 @@ effects:
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triggers:
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- block_item_drop
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filters:
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player_placed: false
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blocks:
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- "nether_quartz_ore"
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- "coal_ore"
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