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Added ancient debris back to spelunking
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@@ -166,6 +166,7 @@ spelunking:
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- "deepslate_emerald_ore"
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- "diamond_ore"
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- "deepslate_diamond_ore"
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- "ancient_debris"
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# Chance is as a percentage; if the chance for a player is over 100 then it will always be double drops
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# with a chance to get triple drops. Same goes if above 200, but then it will always be triple with a chance
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