mirror of
https://github.com/Auxilor/EcoSkills.git
synced 2026-01-06 15:51:52 +00:00
Added EcoPets as softdepend
This commit is contained in:
@@ -1,289 +1,297 @@
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bountiful_harvest:
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description: "&a%chance%%&8 chance to get &a%multiplier%x&8 drops from farming"
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# Chance is as a percentage; if the chance for a player is over 100 then it will always be double drops
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# with a chance to get triple drops. Same goes if above 200, but then it will always be triple with a chance
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# for quadruple.
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chance-per-level: 8
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# Disabled worlds
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disabled-in-worlds: [ ]
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versatile_tools:
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description: "&8Deal &a%percent_more%%&8 more damage with pickaxes"
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# The percent (%) more damage to deal with a pickaxe for each level of the effect.
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percent-more-per-level: 4
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# Disabled worlds
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disabled-in-worlds: [ ]
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eye_of_the_depths:
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description: "&a%chance%%&8 chance to get rare drops from fishing"
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# Chance is as a percentage.
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chance-per-level: 0.1
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# The rare loot items are listed below.
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# You can import drops from the following plugins:
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# EcoArmor, EcoItems, Talismans, StatTrackers, EcoWeapons, Reforges, Oraxen
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# You can also use vanilla items with their material
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# You can set enchantments on items with the following syntax:
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# <item> <enchantment:level> <enchantment:level> etc
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# For example, a reaper scythe with Razor 4 and Criticals 3 would be:
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# ecoweapons:reaper_scythe razor:4 criticals:3
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# Disabled worlds
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disabled-in-worlds: [ ]
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rare-loot-items: # Either an item from items lookup system, or a command (- command::say %player% is cool)
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- enchanted_book confusion:1
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- enchanted_book confusion:2
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- netherite_ingot
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- ecoarmor:set_miner_helmet
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- ecoarmor:set_miner_chestplate
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- ecoarmor:set_miner_leggings
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- ecoarmor:set_miner_boots
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- reforges:dynamic
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serrated_strikes:
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description: "&a%chance%%&8 chance to make your opponent bleed"
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# Chance is as a percentage.
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chance-per-level: 2
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# The damage to deal for each 'bleed tick'
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bleed-tick-damage: 2
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# The amount of ticks to wait between each bleed tick
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bleed-tick-spacing: 15
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# The amount of bleed ticks to give
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bleed-ticks: 4
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# Disabled worlds
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disabled-in-worlds: [ ]
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seamless_movement:
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description: "&a%chance%%&8 chance to ignore fall damage"
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# The chance to ignore fall damage, as a percentage
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chance-per-level: 2
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# Disabled worlds
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disabled-in-worlds: [ ]
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potionmaster:
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description: "&8Brewed potions last &a%percent_more%%&8 longer"
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# The percent more time for potions to last for each level of the effect
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percent-more-per-level: 4
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# The lore to add to indicate a duration buff
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lore:
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- ""
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- "&fPotionmaster Buff:"
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- "&8» &f+&e%seconds%&f Seconds"
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# Disabled worlds
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disabled-in-worlds: [ ]
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shamanism:
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description: "&8Heal &a%percent_faster%%&8 faster"
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# The percent faster regen for each level of the effect
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percent-faster-per-level: 4
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# Disabled worlds
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disabled-in-worlds: [ ]
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craftsmanship:
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description: "&8Axes take &a%percent_less%%&8 less durability damage"
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# 100% is unbreakable
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percent-less-per-level: 2
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# Disabled worlds
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disabled-in-worlds: [ ]
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second_chance:
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description: "&8Items have a &a%chance%%&8 chance to instantly repair below &a30&8 durability"
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# Items will try to heal every time durability damage is taken below this level
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below-durability-check: 30
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# Chance per level as a percentage
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# This will follow a binomial distribution where the amount of trials is the durability check (30 by default, see above)
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# Since this chance will be called many times, it would be best to have this be low.
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chance-per-level: 0.1
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# Disabled worlds
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disabled-in-worlds: [ ]
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efficient_brewing:
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description: "&8Potions take &a%seconds_less%&8 less seconds to brew"
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# The ticks faster brewing time for each level (default is 400)
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ticks-less-per-level: 6
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# Disabled worlds
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disabled-in-worlds: [ ]
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mystic_resilience:
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description: "&a%chance%%&8 chance to ignore negative potion effects"
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# Chance per level as a percentage
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chance-per-level: 0.1
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# Disabled worlds
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disabled-in-worlds: [ ]
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satiation:
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description: "&8Lose &a%percent_less%%&8 less hunger"
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# 100% is no hunger
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percent-less-hunger-per-level: 2
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# Disabled worlds
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disabled-in-worlds: [ ]
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golden_yield:
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description: "&a%chance%%&8 chance to get &a5x&8 drops"
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# Chance as a percentage
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chance-per-level: 0.3
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# The amount more drops to give
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drop-multiplier: 5
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# Disabled worlds
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disabled-in-worlds: [ ]
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dodging:
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description: "&a%chance%%&8 chance to ignore incoming damage"
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# The chance to ignore damage, as a percentage
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chance-per-level: 0.5
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# Disabled worlds
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disabled-in-worlds: [ ]
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accelerated_escape:
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description: "&8Run &a%percent_faster%%&8 faster for &a1.5&8 seconds after taking damage"
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# The percent faster speed, as a percentage
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percent-faster-per-level: 4
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# The duration to go faster for, in ticks
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ticks: 30
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# Disabled worlds
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disabled-in-worlds: [ ]
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infernal_resistance:
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description: "&a%chance%%&8 chance to ignore fire damage"
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# The chance to ignore damage, as a percentage
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chance-per-level: 2
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# Disabled worlds
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disabled-in-worlds: [ ]
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||||
bravery:
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description: "&8Take &a%percent_less%%&8 less damage from bosses"
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# The percent less damage to take
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percent-less-per-level: 1.5
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# Disabled worlds
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disabled-in-worlds: [ ]
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dazzle:
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description: "&a%chance%%&8 chance to give your opponent nausea for &a%seconds%&8 seconds"
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# The base ticks to give nausea for
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base-ticks: 18
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# The extra ticks to give nausea for per level
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ticks-per-level: 2
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# The chance to give nausea per level, as a percentage
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chance-per-level: 1.5
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# Disabled worlds
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disabled-in-worlds: [ ]
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strong_impact:
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description: "&a%chance%%&8 chance to deal &a3x&8 damage"
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# The damage multiplier
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multiplier: 3
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# The chance to deal 3x damage, per level
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chance-per-level: 0.2
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# Disabled worlds
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disabled-in-worlds: [ ]
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endangering:
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description: "&a%chance%%&8 chance to remove your opponents invulnerability frame"
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# The chance as a percentage
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chance-per-level: 3
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# Disabled worlds
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disabled-in-worlds: [ ]
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spelunking:
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description: "&a%chance%%&8 chance to get &a%multiplier%x&8 drops from ores"
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# The ores that can drop double
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on-blocks:
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- "nether_quartz_ore"
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- "coal_ore"
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- "deepslate_coal_ore"
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- "iron_ore"
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- "deepslate_iron_ore"
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- "gold_ore"
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- "deepslate_gold_ore"
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- "gilded_blackstone"
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- "lapis_lazuli_ore"
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- "deepslate_lapis_lazuli_ore"
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- "redstone_ore"
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- "deepslate_redstone_ore"
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- "emerald_ore"
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- "deepslate_emerald_ore"
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- "diamond_ore"
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- "deepslate_diamond_ore"
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- "ancient_debris"
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# Chance is as a percentage; if the chance for a player is over 100 then it will always be double drops
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# with a chance to get triple drops. Same goes if above 200, but then it will always be triple with a chance
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# for quadruple.
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chance-per-level: 8
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# Disabled worlds
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disabled-in-worlds: [ ]
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dynamic_mining:
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description: "&a%chance%%&8 chance to get Haste III for &a%seconds%&8 seconds when breaking blocks"
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# The base ticks to give haste for
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base-ticks: 18
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# The extra ticks to give haste for per level
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ticks-per-level: 2
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# The chance to give haste per level, as a percentage
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chance-per-level: 0.1
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# The level of haste to give
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level: 3
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# Disabled worlds
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disabled-in-worlds: [ ]
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reimbursement:
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description: "&a%chance%%&8 chance to get experience back after enchanting"
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# The chance to get experience back, as a percentage
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chance-per-level: 0.5
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# Disabled worlds
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disabled-in-worlds: [ ]
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overcompensation:
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description: "&a%chance%%&8 chance to get lapis back after enchanting"
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# The chance to get experience back, as a percentage
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chance-per-level: 0.75
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# Disabled worlds
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disabled-in-worlds: [ ]
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master_lumberjack:
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description: "&a%chance%%&8 chance to get &a%multiplier%x&8 drops from trees"
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# The blocks that can drop double
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on-blocks:
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- "oak_log"
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- "birch_log"
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- "spruce_log"
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- "jungle_log"
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- "acacia_log"
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- "dark_oak_log"
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- "oak_wood"
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- "birch_wood"
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- "spruce_wood"
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- "jungle_wood"
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- "acacia_wood"
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- "dark_oak_wood"
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- "crimson_stem"
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- "warped_stem"
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# Chance is as a percentage; if the chance for a player is over 100 then it will always be double drops
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# with a chance to get triple drops. Same goes if above 200, but then it will always be triple with a chance
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# for quadruple.
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chance-per-level: 6
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# Disabled worlds
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disabled-in-worlds: [ ]
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magnetic_rod:
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description: "&8Increases fishing speed by &a%percentage%%"
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# Speed is as a percentage.
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speed-per-level: 5
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# Disabled worlds
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disabled-in-worlds: [ ]
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bountiful_harvest:
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description: "&a%chance%%&8 chance to get &a%multiplier%x&8 drops from farming"
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# Use the blocks from here: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Material.html
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# that have "BlockData: Ageable" as their description.
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# The blocks also have to be lowercase.
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on-blocks:
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- carrots
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- potatoes
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- beetroots
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- kelp
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|
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# Chance is as a percentage; if the chance for a player is over 100 then it will always be double drops
|
||||
# with a chance to get triple drops. Same goes if above 200, but then it will always be triple with a chance
|
||||
# for quadruple.
|
||||
chance-per-level: 8
|
||||
# Disabled worlds
|
||||
disabled-in-worlds: [ ]
|
||||
versatile_tools:
|
||||
description: "&8Deal &a%percent_more%%&8 more damage with pickaxes"
|
||||
|
||||
# The percent (%) more damage to deal with a pickaxe for each level of the effect.
|
||||
percent-more-per-level: 4
|
||||
# Disabled worlds
|
||||
disabled-in-worlds: [ ]
|
||||
eye_of_the_depths:
|
||||
description: "&a%chance%%&8 chance to get rare drops from fishing"
|
||||
|
||||
# Chance is as a percentage.
|
||||
chance-per-level: 0.1
|
||||
# The rare loot items are listed below.
|
||||
# You can import drops from the following plugins:
|
||||
# EcoArmor, EcoItems, Talismans, StatTrackers, EcoWeapons, Reforges, Oraxen
|
||||
# You can also use vanilla items with their material
|
||||
# You can set enchantments on items with the following syntax:
|
||||
# <item> <enchantment:level> <enchantment:level> etc
|
||||
# For example, a reaper scythe with Razor 4 and Criticals 3 would be:
|
||||
# ecoweapons:reaper_scythe razor:4 criticals:3
|
||||
|
||||
# Disabled worlds
|
||||
disabled-in-worlds: [ ]
|
||||
rare-loot-items: # Either an item from items lookup system, or a command (- command::say %player% is cool)
|
||||
- enchanted_book confusion:1
|
||||
- enchanted_book confusion:2
|
||||
- netherite_ingot
|
||||
- ecoarmor:set_miner_helmet
|
||||
- ecoarmor:set_miner_chestplate
|
||||
- ecoarmor:set_miner_leggings
|
||||
- ecoarmor:set_miner_boots
|
||||
- reforges:dynamic
|
||||
serrated_strikes:
|
||||
description: "&a%chance%%&8 chance to make your opponent bleed"
|
||||
|
||||
# Chance is as a percentage.
|
||||
chance-per-level: 2
|
||||
# The damage to deal for each 'bleed tick'
|
||||
bleed-tick-damage: 2
|
||||
# The amount of ticks to wait between each bleed tick
|
||||
bleed-tick-spacing: 15
|
||||
# The amount of bleed ticks to give
|
||||
bleed-ticks: 4
|
||||
# Disabled worlds
|
||||
disabled-in-worlds: [ ]
|
||||
seamless_movement:
|
||||
description: "&a%chance%%&8 chance to ignore fall damage"
|
||||
|
||||
# The chance to ignore fall damage, as a percentage
|
||||
chance-per-level: 2
|
||||
# Disabled worlds
|
||||
disabled-in-worlds: [ ]
|
||||
potionmaster:
|
||||
description: "&8Brewed potions last &a%percent_more%%&8 longer"
|
||||
|
||||
# The percent more time for potions to last for each level of the effect
|
||||
percent-more-per-level: 4
|
||||
|
||||
# The lore to add to indicate a duration buff
|
||||
lore:
|
||||
- ""
|
||||
- "&fPotionmaster Buff:"
|
||||
- "&8» &f+&e%seconds%&f Seconds"
|
||||
|
||||
# Disabled worlds
|
||||
disabled-in-worlds: [ ]
|
||||
shamanism:
|
||||
description: "&8Heal &a%percent_faster%%&8 faster"
|
||||
|
||||
# The percent faster regen for each level of the effect
|
||||
percent-faster-per-level: 4
|
||||
|
||||
# Disabled worlds
|
||||
disabled-in-worlds: [ ]
|
||||
craftsmanship:
|
||||
description: "&8Axes take &a%percent_less%%&8 less durability damage"
|
||||
|
||||
# 100% is unbreakable
|
||||
percent-less-per-level: 2
|
||||
|
||||
# Disabled worlds
|
||||
disabled-in-worlds: [ ]
|
||||
second_chance:
|
||||
description: "&8Items have a &a%chance%%&8 chance to instantly repair below &a30&8 durability"
|
||||
|
||||
# Items will try to heal every time durability damage is taken below this level
|
||||
below-durability-check: 30
|
||||
# Chance per level as a percentage
|
||||
# This will follow a binomial distribution where the amount of trials is the durability check (30 by default, see above)
|
||||
# Since this chance will be called many times, it would be best to have this be low.
|
||||
chance-per-level: 0.1
|
||||
|
||||
# Disabled worlds
|
||||
disabled-in-worlds: [ ]
|
||||
efficient_brewing:
|
||||
description: "&8Potions take &a%seconds_less%&8 less seconds to brew"
|
||||
|
||||
# The ticks faster brewing time for each level (default is 400)
|
||||
ticks-less-per-level: 6
|
||||
|
||||
# Disabled worlds
|
||||
disabled-in-worlds: [ ]
|
||||
mystic_resilience:
|
||||
description: "&a%chance%%&8 chance to ignore negative potion effects"
|
||||
|
||||
# Chance per level as a percentage
|
||||
chance-per-level: 0.1
|
||||
|
||||
# Disabled worlds
|
||||
disabled-in-worlds: [ ]
|
||||
satiation:
|
||||
description: "&8Lose &a%percent_less%%&8 less hunger"
|
||||
|
||||
# 100% is no hunger
|
||||
percent-less-hunger-per-level: 2
|
||||
|
||||
# Disabled worlds
|
||||
disabled-in-worlds: [ ]
|
||||
golden_yield:
|
||||
description: "&a%chance%%&8 chance to get &a5x&8 drops"
|
||||
|
||||
# Chance as a percentage
|
||||
chance-per-level: 0.3
|
||||
|
||||
# The amount more drops to give
|
||||
drop-multiplier: 5
|
||||
|
||||
# Disabled worlds
|
||||
disabled-in-worlds: [ ]
|
||||
dodging:
|
||||
description: "&a%chance%%&8 chance to ignore incoming damage"
|
||||
|
||||
# The chance to ignore damage, as a percentage
|
||||
chance-per-level: 0.5
|
||||
|
||||
# Disabled worlds
|
||||
disabled-in-worlds: [ ]
|
||||
accelerated_escape:
|
||||
description: "&8Run &a%percent_faster%%&8 faster for &a1.5&8 seconds after taking damage"
|
||||
|
||||
# The percent faster speed, as a percentage
|
||||
percent-faster-per-level: 4
|
||||
|
||||
# The duration to go faster for, in ticks
|
||||
ticks: 30
|
||||
|
||||
# Disabled worlds
|
||||
disabled-in-worlds: [ ]
|
||||
infernal_resistance:
|
||||
description: "&a%chance%%&8 chance to ignore fire damage"
|
||||
|
||||
# The chance to ignore damage, as a percentage
|
||||
chance-per-level: 2
|
||||
|
||||
# Disabled worlds
|
||||
disabled-in-worlds: [ ]
|
||||
bravery:
|
||||
description: "&8Take &a%percent_less%%&8 less damage from bosses"
|
||||
|
||||
# The percent less damage to take
|
||||
percent-less-per-level: 1.5
|
||||
|
||||
# Disabled worlds
|
||||
disabled-in-worlds: [ ]
|
||||
dazzle:
|
||||
description: "&a%chance%%&8 chance to give your opponent nausea for &a%seconds%&8 seconds"
|
||||
|
||||
# The base ticks to give nausea for
|
||||
base-ticks: 18
|
||||
# The extra ticks to give nausea for per level
|
||||
ticks-per-level: 2
|
||||
# The chance to give nausea per level, as a percentage
|
||||
chance-per-level: 1.5
|
||||
# Disabled worlds
|
||||
disabled-in-worlds: [ ]
|
||||
strong_impact:
|
||||
description: "&a%chance%%&8 chance to deal &a3x&8 damage"
|
||||
|
||||
# The damage multiplier
|
||||
multiplier: 3
|
||||
# The chance to deal 3x damage, per level
|
||||
chance-per-level: 0.2
|
||||
# Disabled worlds
|
||||
disabled-in-worlds: [ ]
|
||||
endangering:
|
||||
description: "&a%chance%%&8 chance to remove your opponents invulnerability frame"
|
||||
|
||||
# The chance as a percentage
|
||||
chance-per-level: 3
|
||||
# Disabled worlds
|
||||
disabled-in-worlds: [ ]
|
||||
spelunking:
|
||||
description: "&a%chance%%&8 chance to get &a%multiplier%x&8 drops from ores"
|
||||
|
||||
# The ores that can drop double
|
||||
on-blocks:
|
||||
- "nether_quartz_ore"
|
||||
- "coal_ore"
|
||||
- "deepslate_coal_ore"
|
||||
- "iron_ore"
|
||||
- "deepslate_iron_ore"
|
||||
- "gold_ore"
|
||||
- "deepslate_gold_ore"
|
||||
- "gilded_blackstone"
|
||||
- "lapis_lazuli_ore"
|
||||
- "deepslate_lapis_lazuli_ore"
|
||||
- "redstone_ore"
|
||||
- "deepslate_redstone_ore"
|
||||
- "emerald_ore"
|
||||
- "deepslate_emerald_ore"
|
||||
- "diamond_ore"
|
||||
- "deepslate_diamond_ore"
|
||||
- "ancient_debris"
|
||||
|
||||
# Chance is as a percentage; if the chance for a player is over 100 then it will always be double drops
|
||||
# with a chance to get triple drops. Same goes if above 200, but then it will always be triple with a chance
|
||||
# for quadruple.
|
||||
chance-per-level: 8
|
||||
# Disabled worlds
|
||||
disabled-in-worlds: [ ]
|
||||
dynamic_mining:
|
||||
description: "&a%chance%%&8 chance to get Haste III for &a%seconds%&8 seconds when breaking blocks"
|
||||
|
||||
# The base ticks to give haste for
|
||||
base-ticks: 18
|
||||
# The extra ticks to give haste for per level
|
||||
ticks-per-level: 2
|
||||
# The chance to give haste per level, as a percentage
|
||||
chance-per-level: 0.1
|
||||
# The level of haste to give
|
||||
level: 3
|
||||
# Disabled worlds
|
||||
disabled-in-worlds: [ ]
|
||||
reimbursement:
|
||||
description: "&a%chance%%&8 chance to get experience back after enchanting"
|
||||
|
||||
# The chance to get experience back, as a percentage
|
||||
chance-per-level: 0.5
|
||||
# Disabled worlds
|
||||
disabled-in-worlds: [ ]
|
||||
overcompensation:
|
||||
description: "&a%chance%%&8 chance to get lapis back after enchanting"
|
||||
|
||||
# The chance to get experience back, as a percentage
|
||||
chance-per-level: 0.75
|
||||
# Disabled worlds
|
||||
disabled-in-worlds: [ ]
|
||||
master_lumberjack:
|
||||
description: "&a%chance%%&8 chance to get &a%multiplier%x&8 drops from trees"
|
||||
|
||||
# The blocks that can drop double
|
||||
on-blocks:
|
||||
- "oak_log"
|
||||
- "birch_log"
|
||||
- "spruce_log"
|
||||
- "jungle_log"
|
||||
- "acacia_log"
|
||||
- "dark_oak_log"
|
||||
- "oak_wood"
|
||||
- "birch_wood"
|
||||
- "spruce_wood"
|
||||
- "jungle_wood"
|
||||
- "acacia_wood"
|
||||
- "dark_oak_wood"
|
||||
- "crimson_stem"
|
||||
- "warped_stem"
|
||||
|
||||
# Chance is as a percentage; if the chance for a player is over 100 then it will always be double drops
|
||||
# with a chance to get triple drops. Same goes if above 200, but then it will always be triple with a chance
|
||||
# for quadruple.
|
||||
chance-per-level: 6
|
||||
# Disabled worlds
|
||||
disabled-in-worlds: [ ]
|
||||
magnetic_rod:
|
||||
description: "&8Increases fishing speed by &a%percentage%%"
|
||||
|
||||
# Speed is as a percentage.
|
||||
speed-per-level: 5
|
||||
# Disabled worlds
|
||||
disabled-in-worlds: [ ]
|
||||
|
||||
@@ -1,98 +1,99 @@
|
||||
name: EcoSkills
|
||||
version: ${projectVersion}
|
||||
main: com.willfp.ecoskills.EcoSkillsPlugin
|
||||
api-version: 1.16
|
||||
authors: [ Auxilor ]
|
||||
website: willfp.com
|
||||
load: STARTUP
|
||||
depend:
|
||||
- eco
|
||||
- ProtocolLib
|
||||
softdepend:
|
||||
- EnchantGui
|
||||
- AureliumSkills
|
||||
- Vault
|
||||
- mcMMO
|
||||
- Jobs
|
||||
- TMMobcoins
|
||||
- EcoEnchants
|
||||
- EcoBosses
|
||||
- Talismans
|
||||
- EcoArmor
|
||||
- EcoItems
|
||||
- Boosters
|
||||
commands:
|
||||
ecoskills:
|
||||
description: Base Command
|
||||
permission: ecoskills.command.ecoskills
|
||||
skills:
|
||||
aliases:
|
||||
- stats
|
||||
- skill
|
||||
description: Open the skills menu
|
||||
permission: ecoskills.command.skills
|
||||
|
||||
permissions:
|
||||
ecoskills.*:
|
||||
description: All ecoskills permissions
|
||||
default: op
|
||||
children:
|
||||
ecoskills.command.*: true
|
||||
ecoskills.command.*:
|
||||
description: All commands
|
||||
default: op
|
||||
children:
|
||||
ecoskills.command.reload: true
|
||||
ecoskills.command.ecoskills: true
|
||||
ecoskills.command.reset: true
|
||||
ecoskills.command.skills: true
|
||||
ecoskills.command.give: true
|
||||
ecoskills.command.top: true
|
||||
ecoskills.command.rank: true
|
||||
ecoskills.command.recount: true
|
||||
ecoskills.command.toggleactionbar: true
|
||||
ecoskills.command.togglesound: true
|
||||
|
||||
ecoskills.command.reload:
|
||||
description: Allows reloading the config
|
||||
default: op
|
||||
ecoskills.command.ecoskills:
|
||||
description: Allows the use of /ecoskills.
|
||||
default: true
|
||||
ecoskills.command.skills:
|
||||
description: Allows the use of /skills.
|
||||
default: true
|
||||
ecoskills.command.reset:
|
||||
description: Allows the use of /ecoskills reset.
|
||||
default: op
|
||||
ecoskills.command.top:
|
||||
description: Allows the use of /ecoskills top.
|
||||
default: true
|
||||
ecoskills.command.rank:
|
||||
description: Allows the use of /ecoskills rank.
|
||||
default: true
|
||||
ecoskills.command.give:
|
||||
description: Allows the use of /ecoskills give.
|
||||
default: op
|
||||
ecoskills.command.recount:
|
||||
description: Allows the use of /ecoskills recount.
|
||||
default: op
|
||||
ecoskills.command.toggleactionbar:
|
||||
description: Allows the use of /skills toggleactionbar.
|
||||
default: op
|
||||
ecoskills.command.togglesound:
|
||||
description: Allows the use of /skills togglesound.
|
||||
default: op
|
||||
|
||||
ecoskills.xpmultiplier.50percent:
|
||||
description: Gives the player 50% more skill experience
|
||||
default: false
|
||||
ecoskills.xpmultiplier.double:
|
||||
description: Gives the player 2x skill experience
|
||||
default: false
|
||||
ecoskills.xpmultiplier.triple:
|
||||
description: Gives the player 3x skill experience
|
||||
default: false
|
||||
ecoskills.xpmultiplier.quadruple:
|
||||
description: Gives the player 4x skill experience
|
||||
default: false
|
||||
name: EcoSkills
|
||||
version: ${projectVersion}
|
||||
main: com.willfp.ecoskills.EcoSkillsPlugin
|
||||
api-version: 1.16
|
||||
authors: [ Auxilor ]
|
||||
website: willfp.com
|
||||
load: STARTUP
|
||||
depend:
|
||||
- eco
|
||||
- ProtocolLib
|
||||
softdepend:
|
||||
- EnchantGui
|
||||
- AureliumSkills
|
||||
- Vault
|
||||
- mcMMO
|
||||
- Jobs
|
||||
- TMMobcoins
|
||||
- EcoEnchants
|
||||
- EcoBosses
|
||||
- Talismans
|
||||
- EcoArmor
|
||||
- EcoItems
|
||||
- Boosters
|
||||
- EcoPets
|
||||
commands:
|
||||
ecoskills:
|
||||
description: Base Command
|
||||
permission: ecoskills.command.ecoskills
|
||||
skills:
|
||||
aliases:
|
||||
- stats
|
||||
- skill
|
||||
description: Open the skills menu
|
||||
permission: ecoskills.command.skills
|
||||
|
||||
permissions:
|
||||
ecoskills.*:
|
||||
description: All ecoskills permissions
|
||||
default: op
|
||||
children:
|
||||
ecoskills.command.*: true
|
||||
ecoskills.command.*:
|
||||
description: All commands
|
||||
default: op
|
||||
children:
|
||||
ecoskills.command.reload: true
|
||||
ecoskills.command.ecoskills: true
|
||||
ecoskills.command.reset: true
|
||||
ecoskills.command.skills: true
|
||||
ecoskills.command.give: true
|
||||
ecoskills.command.top: true
|
||||
ecoskills.command.rank: true
|
||||
ecoskills.command.recount: true
|
||||
ecoskills.command.toggleactionbar: true
|
||||
ecoskills.command.togglesound: true
|
||||
|
||||
ecoskills.command.reload:
|
||||
description: Allows reloading the config
|
||||
default: op
|
||||
ecoskills.command.ecoskills:
|
||||
description: Allows the use of /ecoskills.
|
||||
default: true
|
||||
ecoskills.command.skills:
|
||||
description: Allows the use of /skills.
|
||||
default: true
|
||||
ecoskills.command.reset:
|
||||
description: Allows the use of /ecoskills reset.
|
||||
default: op
|
||||
ecoskills.command.top:
|
||||
description: Allows the use of /ecoskills top.
|
||||
default: true
|
||||
ecoskills.command.rank:
|
||||
description: Allows the use of /ecoskills rank.
|
||||
default: true
|
||||
ecoskills.command.give:
|
||||
description: Allows the use of /ecoskills give.
|
||||
default: op
|
||||
ecoskills.command.recount:
|
||||
description: Allows the use of /ecoskills recount.
|
||||
default: op
|
||||
ecoskills.command.toggleactionbar:
|
||||
description: Allows the use of /skills toggleactionbar.
|
||||
default: op
|
||||
ecoskills.command.togglesound:
|
||||
description: Allows the use of /skills togglesound.
|
||||
default: op
|
||||
|
||||
ecoskills.xpmultiplier.50percent:
|
||||
description: Gives the player 50% more skill experience
|
||||
default: false
|
||||
ecoskills.xpmultiplier.double:
|
||||
description: Gives the player 2x skill experience
|
||||
default: false
|
||||
ecoskills.xpmultiplier.triple:
|
||||
description: Gives the player 3x skill experience
|
||||
default: false
|
||||
ecoskills.xpmultiplier.quadruple:
|
||||
description: Gives the player 4x skill experience
|
||||
default: false
|
||||
|
||||
Reference in New Issue
Block a user