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Added eye of the depths
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name: "Eye of the Depths"
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placeholder: "0.1 * %level%"
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description: "&a%placeholder%%&8 chance to get rare drops from fishing"
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effects:
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- id: drop_random_item_for_player
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args:
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chance: "0.1 * %level%"
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items:
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- diamond
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- ancient_debris
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- gold_ingot
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- gold_nugget
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- iron_ingot
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- diamond 2
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- ancient_debris 2
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- gold_ingot 2
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- gold_nugget 2
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- iron_ingot 2
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triggers:
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- catch_fish
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conditions: [ ]
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