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https://github.com/Auxilor/EcoSkills.git
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Merge remote-tracking branch 'origin/master' into develop
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@@ -37,6 +37,9 @@ fun OfflinePlayer.resetSkills() {
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}
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}
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fun OfflinePlayer.resetSkill(skill: Skill) =
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this.skills.reset(skill)
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fun OfflinePlayer.getSkillXP(skill: Skill): Double =
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this.skills[skill].xp
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@@ -21,7 +21,7 @@ object SkillsGUI {
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private fun buildMenu(plugin: EcoPlugin): Menu {
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return menu(plugin.configYml.getInt("gui.rows")) {
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title = plugin.langYml.getString("menu.title")
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title = plugin.langYml.getFormattedString("menu.title")
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setMask(
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FillerMask(
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@@ -325,7 +325,7 @@ skills:
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fade-out: 0.5
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title: "&a%skill% &6levelled up!"
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subtitle: "&6%level_previous_numeral% &8» &6%level_numeral%"
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subtitle: "&6%previous_level_numeral% &8» &6%level_numeral%"
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sound:
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# If a sound should be played
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enabled: true
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@@ -118,6 +118,10 @@ reward-messages:
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xp-gain-methods:
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- trigger: take_damage
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multiplier: 1.44
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filters:
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not_damage_cause:
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- KILL
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- SUICIDE
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# Conditions that must be met to gain XP. While you can add conditions to xp
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# gain methods, if you have many this can be annoying, so this is global.
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@@ -1,5 +1,5 @@
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#libreforge-updater
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#Tue Jun 27 10:41:57 BST 2023
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#Thu Aug 10 19:59:44 BST 2023
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kotlin.code.style=official
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libreforge-version=4.20.2
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version=3.7.2
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libreforge-version=4.28.0
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version=3.15.0
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