Update _example.yml
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@@ -83,6 +83,10 @@ items:
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require: "%player_rank% > 1" # (Optional) This expression must hold true to be allowed to sell this item.
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sell-command: # (Optional) Enter commands that should be executed when a player sells items. You can use %player% and %amount% placeholders
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- "give %player% stone %amount%"
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sell-message: # (Optional) Enter messages to send to the player when the player sells this specific items. It will still send the 'sold-item/sold-multiple' from lang.yml
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- "&"
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gui:
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column: 4 # How far left to right (1-9).
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row: 3 # How far up or down (1-6).
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