Refined PR
This commit is contained in:
@@ -32,7 +32,7 @@ import org.bukkit.OfflinePlayer
|
||||
import org.bukkit.entity.Player
|
||||
import org.bukkit.inventory.ItemStack
|
||||
import org.bukkit.persistence.PersistentDataType
|
||||
import java.util.*
|
||||
import java.util.Objects
|
||||
import java.util.concurrent.TimeUnit
|
||||
import kotlin.math.abs
|
||||
|
||||
@@ -113,8 +113,7 @@ class Pet(
|
||||
}
|
||||
|
||||
val entityTexture = config.getString("entity-texture")
|
||||
|
||||
val entityAnimation = config.getString("default-animation")
|
||||
val modelEngineAnimation = config.getStringOrNull("modelengine-animation")
|
||||
|
||||
private val levelXpRequirements = listOf(0) + config.getInts("level-xp-requirements")
|
||||
|
||||
|
||||
@@ -8,25 +8,29 @@ import org.bukkit.entity.ArmorStand
|
||||
|
||||
class ModelEnginePetEntity(
|
||||
pet: Pet,
|
||||
private val modelID: String
|
||||
private val modelID: String,
|
||||
private val plugin: EcoPetsPlugin
|
||||
) : PetEntity(pet) {
|
||||
override fun spawn(location: Location): ArmorStand {
|
||||
val stand = emptyArmorStandAt(location, pet)
|
||||
val entityAnimation = pet.entityAnimation
|
||||
val meAnimation = pet.modelEngineAnimation
|
||||
|
||||
val model = ModelEngineAPI.createActiveModel(modelID)
|
||||
val animationHandler = model.animationHandler
|
||||
val animationProperty = animationHandler.getAnimation(entityAnimation)
|
||||
|
||||
if (animationProperty != null) {
|
||||
animationHandler.playAnimation(animationProperty, true)
|
||||
} else {
|
||||
EcoPetsPlugin.instance.logger.warning("$entityAnimation not found in model $modelID, im use walk animation")
|
||||
val animationPropertyWalk = animationHandler.getAnimation("walk")
|
||||
if (animationPropertyWalk != null) {
|
||||
animationHandler.playAnimation(animationPropertyWalk, true)
|
||||
if (meAnimation != null) {
|
||||
val animationHandler = model.animationHandler
|
||||
val animationProperty = animationHandler.getAnimation(meAnimation)
|
||||
|
||||
if (animationProperty != null) {
|
||||
animationHandler.playAnimation(animationProperty, true)
|
||||
} else {
|
||||
EcoPetsPlugin.instance.logger.warning("walk animation not found in $modelID, you have any animation!?")
|
||||
plugin.logger.warning("Animation $meAnimation not found in model $modelID, defaulting to walk!")
|
||||
val animationPropertyWalk = animationHandler.getAnimation("walk")
|
||||
if (animationPropertyWalk != null) {
|
||||
animationHandler.playAnimation(animationPropertyWalk, true)
|
||||
} else {
|
||||
plugin.logger.warning("Walk animation not found in $modelID!")
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -116,6 +116,7 @@ conditions: [ ]
|
||||
# The texture of the pet entity in game
|
||||
# If you're using modelengine, use modelengine:id as the texture
|
||||
entity-texture: "eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvOTA5NWZjYzFlM2Q3Y2JkMzUwZjE5YjM4OTQ5OGFiOGJiOTZjNjVhZDE4NWQzNDU5MjA2N2E3ZDAzM2FjNDhkZSJ9fX0="
|
||||
modelengine-animation: "fly" # If you're using ModelEngine, you can specify an animation here
|
||||
|
||||
# The icon in GUIs
|
||||
icon: player_head texture:eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvOTA5NWZjYzFlM2Q3Y2JkMzUwZjE5YjM4OTQ5OGFiOGJiOTZjNjVhZDE4NWQzNDU5MjA2N2E3ZDAzM2FjNDhkZSJ9fX0=
|
||||
|
||||
Reference in New Issue
Block a user