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3 Commits

Author SHA1 Message Date
Auxilor
1e332bf845 libreforge-updater 2022-10-02 14:58:47 +01:00
Auxilor
7cec9f3e30 Added separator ambivalence to boss configs and Model Engine animation support 2022-09-29 08:40:30 +01:00
Auxilor
7db3af5dca oops 2022-09-28 17:55:29 +01:00
5 changed files with 62 additions and 40 deletions

View File

@@ -41,7 +41,7 @@ allprojects {
compileOnly("org.jetbrains:annotations:23.0.0")
compileOnly("org.jetbrains.kotlin:kotlin-stdlib:1.7.10")
implementation("com.willfp:libreforge:3.106.0'
implementation("com.willfp:libreforge:3.107.0")
implementation("org.joml:joml:1.10.4")
}

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@@ -7,6 +7,7 @@ import com.willfp.eco.core.config.ConfigType
import com.willfp.eco.core.config.TransientConfig
import com.willfp.eco.core.config.updating.ConfigUpdater
import com.willfp.ecobosses.EcoBossesPlugin
import com.willfp.libreforge.separatorAmbivalent
import org.bukkit.entity.Entity
import org.bukkit.entity.LivingEntity
import java.io.File
@@ -56,7 +57,8 @@ object Bosses {
val ecoBossesYml = TransientConfig(File(plugin.dataFolder, "ecobosses.yml"), ConfigType.YAML)
for (bossConfig in ecoBossesYml.getSubsections("bosses")) {
addNewBoss(EcoBoss(bossConfig.getString("id"), bossConfig, plugin))
// Boss configs are separator ambivalent in order to preserve backwards compatibility
addNewBoss(EcoBoss(bossConfig.getString("id"), bossConfig.separatorAmbivalent(), plugin))
}
}

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@@ -49,14 +49,15 @@ import org.bukkit.entity.Mob
import org.bukkit.entity.Player
import org.bukkit.inventory.ItemStack
import org.bukkit.persistence.PersistentDataType
import java.util.*
import java.util.Objects
import java.util.UUID
class EcoBoss(
override val id: String,
val config: Config,
private val plugin: EcoPlugin
) : Holder {
val displayName: String = config.getString("displayName")
val displayName: String = config.getString("display-name")
val lifespan = config.getInt("lifespan")
@@ -66,23 +67,23 @@ class EcoBoss(
val targetMode = TargetMode.getByID(config.getString("target.mode"))!!
val isBossBarEnabled = config.getBool("bossBar.enabled")
val isBossBarEnabled = config.getBool("boss-bar.enabled")
val bossBarRadius = config.getDouble("bossBar.radius")
val bossBarRadius = config.getDouble("boss-bar.radius")
val isPreventingMounts = config.getBool("defence.preventMounts")
val isPreventingMounts = config.getBool("defence.prevent-mounts")
val isImmuneToExplosions = config.getBool("defence.explosionImmune")
val isImmuneToExplosions = config.getBool("defence.explosion-immune")
val isImmuneToFire = config.getBool("defence.fireImmune")
val isImmuneToFire = config.getBool("defence.fire-immune")
val isImmuneToDrowning = config.getBool("defence.drowningImmune")
val isImmuneToDrowning = config.getBool("defence.drowning-immune")
val isImmuneToSuffocation = config.getBool("defence.suffocationImmune")
val isImmuneToSuffocation = config.getBool("defence.suffocation-immune")
val meleeDamageMultiplier = config.getDouble("defence.meleeDamageMultiplier")
val meleeDamageMultiplier = config.getDouble("defence.melee-damage-multiplier")
val projectileDamageMultiplier = config.getDouble("defence.projectileDamageMultiplier")
val projectileDamageMultiplier = config.getDouble("defence.projectile-damage-multiplier")
val canTeleport = config.getBool("defence.teleportation.enabled")
@@ -175,16 +176,16 @@ class EcoBoss(
locations
}
val hasCustomAI = config.getBool("customai.enabled")
val hasCustomAI = config.getBool("custom-ai.enabled")
val targetGoals = config.getSubsections("customai.target-goals").mapNotNull {
val targetGoals = config.getSubsections("custom-ai.target-goals").mapNotNull {
val key = NamespacedKeyUtils.fromStringOrNull(it.getString("key")) ?: return@mapNotNull null
val deserializer = TargetGoals.getByKey(key) ?: return@mapNotNull null
val goal = deserializer.deserialize(it.getSubsection("args")) ?: return@mapNotNull null
ConfiguredGoal(it.getInt("priority"), goal)
}
val entityGoals = config.getSubsections("customai.ai-goals").mapNotNull {
val entityGoals = config.getSubsections("custom-ai.ai-goals").mapNotNull {
val key = NamespacedKeyUtils.fromStringOrNull(it.getString("key")) ?: return@mapNotNull null
val deserializer = EntityGoals.getByKey(key) ?: return@mapNotNull null
val goal = deserializer.deserialize(it.getSubsection("args")) ?: return@mapNotNull null
@@ -195,9 +196,9 @@ class EcoBoss(
Conditions.compile(it, "$id Spawn Conditions")
}
private val bossBarColor = BossBar.Color.valueOf(config.getString("bossBar.color").uppercase())
private val bossBarColor = BossBar.Color.valueOf(config.getString("boss-bar.color").uppercase())
private val bossBarStyle = BossBar.Overlay.valueOf(config.getString("bossBar.style").uppercase())
private val bossBarStyle = BossBar.Overlay.valueOf(config.getString("boss-bar.style").uppercase())
private val sounds: Map<BossLifecycle, PlayableSound> = run {
val map = mutableMapOf<BossLifecycle, PlayableSound>()
@@ -238,10 +239,10 @@ class EcoBoss(
private val commandRewards: Map<Int, Iterable<CommandReward>> = run {
val map = mutableMapOf<Int, Iterable<CommandReward>>()
for (rank in config.getSubsection("rewards.topDamagerCommands").getKeys(false)) {
for (rank in config.getSubsection("rewards.top-damager-commands").getKeys(false)) {
val rankRewards = mutableListOf<CommandReward>()
for (config in config.getSubsections("rewards.topDamagerCommands.$rank")) {
for (config in config.getSubsections("rewards.top-damager-commands.$rank")) {
rankRewards.add(
CommandReward(
config.getDouble("chance"),
@@ -256,12 +257,12 @@ class EcoBoss(
map
}
private val nearbyCommandRewardRadius = config.getDouble("rewards.nearbyPlayerCommands.radius")
private val nearbyCommandRewardRadius = config.getDouble("rewards.nearby-player-commands.radius")
private val nearbyCommands: Iterable<CommandReward> = run {
val list = mutableListOf<CommandReward>()
for (config in config.getSubsections("rewards.nearbyPlayerCommands.commands")) {
for (config in config.getSubsections("rewards.nearby-player-commands.commands")) {
list.add(
CommandReward(
config.getDouble("chance"),
@@ -298,7 +299,9 @@ class EcoBoss(
private val mob: TestableEntity = Entities.lookup(config.getString("mob"))
private val modelEngineID = config.getStringOrNull("modelEngineID")
private val modelEngineID = config.getStringOrNull("model-engine-id")
private val modelEngineAnimation = config.getStringOrNull("model-engine-animation")
private val currentlyAlive = mutableMapOf<UUID, LivingEcoBoss>()
@@ -346,13 +349,30 @@ class EcoBoss(
entityGoals.forEach { controller.addEntityGoal(it.priority, it.goal as EntityGoal<in Mob>) }
}
if (modelEngineID != null && Bukkit.getPluginManager().isPluginEnabled("modelEngine")) {
if (modelEngineID != null && Bukkit.getPluginManager().isPluginEnabled("ModelEngine")) {
val model = ModelEngineAPI.createActiveModel(modelEngineID)
if (model == null) {
plugin.logger.warning("Invalid Model Engine ID for boss $id")
}
if (modelEngineAnimation != null) {
val animationHandler = model.animationHandler
val animationProperty = animationHandler.getAnimation(modelEngineAnimation)
if (animationProperty != null) {
animationHandler.playAnimation(animationProperty, true)
} else {
plugin.logger.warning("Animation $modelEngineAnimation not found in model $modelEngineID, defaulting to walk!")
val animationPropertyWalk = animationHandler.getAnimation("walk")
if (animationPropertyWalk != null) {
animationHandler.playAnimation(animationPropertyWalk, true)
} else {
plugin.logger.warning("Walk animation not found in $modelEngineID!")
}
}
}
val modelled = ModelEngineAPI.createModeledEntity(mob)
modelled.addModel(model, true)
modelled.isBaseEntityVisible = false

View File

@@ -9,14 +9,14 @@
mob: iron_golem attack-damage:90 movement-speed:1.5 follow-range:16 health:1200
# If you're using model engine, you can specify the ID here
modelEngineID: ""
model-engine-id: ""
# Supported placeholders: %health%, %time% (formats as minutes:seconds, eg 1:56)
displayName: "&8Steel Golem &7| &c%health%♥ &7| &e%time%"
display-name: "&8Steel Golem &7| &c%health%♥ &7| &e%time%"
influence: 40 # The distance at which effects will be applied to players
customai: # Custom mob AI using the entity goal system.
custom-ai: # Custom mob AI using the entity goal system.
enabled: false # If custom AI should be enabled, this will override the vanilla mob behaviour.
target-goals: [ ] # How the boss decides who to attack, if the target mode isn't being used.
ai-goals: [ ] # How the boss should behave.
@@ -35,14 +35,14 @@ conditions: [ ] # Conditions to apply effects to players; useful if you don't wa
lifespan: 120 # The lifespan of the boss before it despawns, in seconds. Set to a massive number to disable.
defence:
preventMounts: true # If the boss shouldn't be able to get into boats, minecarts, etc
explosionImmune: true # If the boss should be immune to explosions
fireImmune: true # If the boss should be immune to fire damage
drowningImmune: true # If the boss should be immune to drowning damage
suffocationImmune: true # If the boss should be immune to suffocation
prevent-mounts: true # If the boss shouldn't be able to get into boats, minecarts, etc
explosion-immune: true # If the boss should be immune to explosions
fire-immune: true # If the boss should be immune to fire damage
drowning-immune: true # If the boss should be immune to drowning damage
suffocation-immune: true # If the boss should be immune to suffocation
meleeDamageMultiplier: 0.8 # Incoming melee damage will be multiplied by this value. Set to 0 to render immune against melee
projectileDamageMultiplier: 0.2 # Same as melee multiplier, but for projectiles
melee-damage-multiplier: 0.8 # Incoming melee damage will be multiplied by this value. Set to 0 to render immune against melee
projectile-damage-multiplier: 0.2 # Same as melee multiplier, but for projectiles
teleportation: # Teleport every x ticks in order to avoid being caged in obsidian or similar
enabled: true # If the boss should teleport
@@ -54,7 +54,7 @@ rewards:
minimum: 30000
maximum: 60000
topDamagerCommands:
top-damager-commands:
# You can specify as many ranks as you want (adding 4, 5, etc)
# You can use %player% as a placeholder for the player name
1:
@@ -64,7 +64,7 @@ rewards:
2: [ ]
3: [ ]
nearbyPlayerCommands:
nearby-player-commands:
# Commands to be executed for all players near the boss death location
radius: 10
# Uses the same syntax as top damager commands (chance and a list of commands, can use %player%)
@@ -83,7 +83,7 @@ target:
# The distance to scan for players
range: 40
bossBar:
boss-bar:
# If the boss should have a boss bar
enabled: true
color: white # Options: blue, green, pink, purple, red, white, yellow
@@ -108,7 +108,7 @@ spawn:
top: netherite_block
middle: iron_block
bottom: magma_block
notInWorlds: [ ] # If spawn totems should be disallowed in certain worlds, specify them here
not-in-worlds: [ ] # If spawn totems should be disallowed in certain worlds, specify them here
egg:
enabled: true # If the boss should have a spawn egg
item: evoker_spawn_egg unbreaking:1 hide_enchants

View File

@@ -1,4 +1,4 @@
#libreforge-updater
#Wed Sep 28 17:53:14 BST 2022
version=8.92.0
#Sun Oct 02 14:58:47 BST 2022
version=8.93.0
plugin-name=EcoBosses