Fix REAPER

Fix REAPER if kill Arrow
This commit is contained in:
kireevm96
2021-10-06 12:23:51 +03:00
parent b696e7e863
commit ebcc5bb19a

View File

@@ -17,6 +17,7 @@ import org.bukkit.inventory.meta.ItemMeta;
import org.bukkit.persistence.PersistentDataContainer;
import org.bukkit.persistence.PersistentDataType;
import org.jetbrains.annotations.NotNull;
import org.bukkit.entity.Arrow;
import java.util.ArrayList;
import java.util.List;
@@ -46,13 +47,15 @@ public class Soulbound extends EcoEnchant {
return;
}
if (player.getKiller() != null) {
Player killer = player.getKiller();
int reaperLevel = EnchantChecks.getMainhandLevel(killer, EcoEnchants.REAPER);
if (reaperLevel > 0) {
if (!(EcoEnchants.REAPER.getDisabledWorlds().contains(killer.getWorld()))) {
if (EnchantmentUtils.passedChance(EcoEnchants.REAPER, reaperLevel)) {
return;
if (!(event.getEntity() instanceof Arrow)) {
if (player.getKiller() != null) {
Player killer = player.getKiller();
int reaperLevel = EnchantChecks.getMainhandLevel(killer, EcoEnchants.REAPER);
if (reaperLevel > 0) {
if (!(EcoEnchants.REAPER.getDisabledWorlds().contains(killer.getWorld()))) {
if (EnchantmentUtils.passedChance(EcoEnchants.REAPER, reaperLevel)) {
return;
}
}
}
}