Fixes
This commit is contained in:
@@ -6,7 +6,9 @@ import com.willfp.eco.core.items.HashedItem
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import com.willfp.ecoenchants.EcoEnchantsPlugin
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import com.willfp.ecoenchants.enchants.EcoEnchant
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import com.willfp.ecoenchants.enchants.EcoEnchants
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import com.willfp.ecoenchants.enchants.wrap
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import org.bukkit.Material
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import org.bukkit.enchantments.Enchantment
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import org.bukkit.inventory.ItemStack
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import java.util.concurrent.TimeUnit
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@@ -17,14 +17,14 @@ fire_protection:
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damage: "%level% * 8"
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time: "%level% * 15"
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type: normal
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rarity: common
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rarity: uncommon
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feather_falling:
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name: "Feather Falling"
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description: "Reduces fall damage by &a%placeholder%%"
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placeholder: "%level% * 12"
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type: normal
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rarity: common
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rarity: uncommon
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blast_protection:
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name: "Blast Protection"
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@@ -33,14 +33,14 @@ blast_protection:
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damage: "%level% * 8"
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knockback: "%level% * 15"
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type: normal
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rarity: common
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rarity: rare
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projectile_protection:
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name: "Projectile Protection"
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description: "Reduces incoming projectile damage by &a%placeholder%%"
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placeholder: "%level% * 8"
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type: normal
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rarity: common
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rarity: uncommon
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respiration:
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name: "Respiration"
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@@ -49,40 +49,40 @@ respiration:
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seconds: "15 * %level%"
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chance: "%level% / (%level% + 1)"
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type: normal
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rarity: common
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rarity: rare
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aqua_affinity:
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name: "Aqua Affinity"
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description: "Removes underwater mining speed penalty"
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type: normal
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rarity: common
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rarity: rare
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thorns:
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name: "Thorns"
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description: "Gives a &a%placeholder%%&r chance to reflect some incoming damage to the attacker"
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placeholder: "%level% * 15"
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type: normal
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rarity: common
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rarity: epic
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depth_strider:
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name: "Depth Strider"
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description: "Reduces underwater movement slowdown by &a%placeholder%%"
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placeholder: "%level% * 33.333333"
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type: normal
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rarity: common
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rarity: rare
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frost_walker:
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name: "Frost Walker"
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description: "Turns water within a &a%placeholder%&r block radius of the player into ice"
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placeholder: "%level% + 2"
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type: normal
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rarity: common
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rarity: rare
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binding_curse:
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name: "Curse of Binding"
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description: Items cannot be removed from armor slots
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type: curse
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rarity: common
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rarity: epic
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sharpness:
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name: "Sharpness"
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@@ -96,7 +96,7 @@ smite:
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description: "Gives a &a%placeholder%&r bonus to melee damage against undead mobs"
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placeholder: "2.5 * %level%"
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type: normal
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rarity: common
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rarity: uncommon
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bane_of_arthropods:
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name: "Bane of Arthropods"
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@@ -105,21 +105,21 @@ bane_of_arthropods:
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damage: "2.5 * %level%"
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seconds: "0.5 * %level%"
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type: normal
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rarity: common
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rarity: uncommon
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knockback:
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name: "Knockback"
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description: "Gives a &a%placeholder%%&r bonus to attack knockback"
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placeholder: "%level% * 85 + 20"
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type: normal
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rarity: common
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rarity: uncommon
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fire_aspect:
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name: "Fire Aspect"
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description: "Sets opponents on fire for &a4&r seconds, dealing &a%placeholder%&r damage each fire tick"
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placeholder: "(%level% * 4) - 1"
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type: normal
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rarity: common
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rarity: rare
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looting:
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name: "Looting"
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@@ -128,14 +128,14 @@ looting:
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common: "%level%"
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rare: "%level%"
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type: normal
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rarity: common
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rarity: rare
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sweeping:
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name: "Sweeping Edge"
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description: "Increases sweeping attack damage by &a%placeholder%%"
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placeholder: "%level% / (%level% + 1)"
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type: normal
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rarity: common
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rarity: rare
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efficiency:
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name: "Efficiency"
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@@ -148,21 +148,21 @@ silk_touch:
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name: "Silk Touch"
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description: "Mined blocks drop themselves exactly"
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type: normal
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rarity: common
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rarity: epic
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unbreaking:
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name: "Unbreaking"
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description: "Increases item durability &a%placeholder%x"
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placeholder: "%level% + 1"
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type: normal
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rarity: common
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rarity: uncommon
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fortune:
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name: "Fortune"
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description: "Gives a &a%placeholder%%&r boost to certain block drops"
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placeholder: "((1 / (%level% + 2)) + ((%level% + 1) / 2)) * 100 - 100"
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type: normal
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rarity: common
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rarity: rare
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power:
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name: "Power"
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@@ -176,71 +176,71 @@ punch:
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description: "Increases arrow knockback by &a%placeholder%&r blocks"
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placeholder: "3 * %level%"
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type: normal
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rarity: common
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rarity: rare
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flame:
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name: "Flame"
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description: "Arrows set target on fire, dealing &a5&r fire damage"
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type: normal
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rarity: common
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rarity: rare
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infinity:
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name: "Infinity"
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description: Stops regular arrows from being consumed when shot
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type: normal
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rarity: common
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rarity: epic
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luck_of_the_sea:
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name: "Luck of the Sea"
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description: "Increases chance of getting treasure loot by &a%placeholder%%"
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placeholder: "2 * %level%"
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type: normal
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rarity: common
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rarity: rare
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lure:
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name: "Lure"
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description: "Decreases fishing wait time by &a%placeholder%&r seconds"
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placeholder: "%level% * 5"
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type: normal
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rarity: common
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rarity: rare
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loyalty:
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name: "Loyalty"
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description: Trident returns after being thrown
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type: normal
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rarity: common
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rarity: uncommon
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impaling:
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name: "Impaling"
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description: "Deals &a%placeholder%&r additional damage to ocean mobs"
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placeholder: "%level% * 2.5"
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type: normal
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rarity: common
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rarity: rare
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riptide:
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name: "Riptide"
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description: Trident launches player when thrown in water or while raining
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type: normal
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rarity: common
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rarity: rare
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channeling:
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name: "Channeling"
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description: Strikes lightning where trident lands during thunderstorms
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type: normal
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rarity: common
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rarity: epic
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multishot:
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name: "Multishot"
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description: Shoots 3 arrows instead of 1
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type: normal
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rarity: common
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rarity: rare
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quick_charge:
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name: "Quick Charge"
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description: "Decreases crossbow charging time by &a%placeholder%&r seconds"
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placeholder: "%level% * 0.25"
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type: normal
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rarity: common
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rarity: uncommon
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piercing:
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name: "Piercing"
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@@ -253,24 +253,24 @@ mending:
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name: "Mending"
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description: Repair the item while gaining XP orbs
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type: normal
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rarity: common
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rarity: rare
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vanishing_curse:
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name: "Curse of Vanishing"
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description: Item destroyed on death
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type: curse
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rarity: common
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rarity: epic
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soul_speed:
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name: "Soul Speed"
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description: "Increases walking speed on soul sand and soul soil by &a%placeholder%%"
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placeholder: "(%level% * 0.105) + 1.3"
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type: normal
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rarity: common
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rarity: epic
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swift_sneak:
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name: "Swift Sneak"
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description: "Reduces sneaking movement slowdown by &a%placeholder%%"
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placeholder: "min(%level% * 15, 100)"
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type: normal
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rarity: common
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rarity: epic
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