Added Revenant, Insecticide, Slaughter, Settle, Phantasm, Arachnid, Pacify, and Abattoir

This commit is contained in:
Auxilor
2020-08-30 10:17:42 +01:00
parent 1e337d23c3
commit b2d1837fba
24 changed files with 634 additions and 6 deletions

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@@ -206,6 +206,14 @@ public class EcoEnchants {
public static final EcoEnchant IDENTIFY = new Identify();
public static final EcoEnchant INFURIATE = new Infuriate();
public static final EcoEnchant ATMOSPHERIC = new Atmospheric();
public static final EcoEnchant REVENANT = new Revenant();
public static final EcoEnchant INSECTICIDE = new Insecticide();
public static final EcoEnchant SLAUGHTER = new Slaughter();
public static final EcoEnchant SETTLE = new Settle();
public static final EcoEnchant PHANTASM = new Phantasm();
public static final EcoEnchant ARACHNID = new Arachnid();
public static final EcoEnchant PACIFY = new Pacify();
public static final EcoEnchant ABATTOIR = new Abattoir();
/**
* Get all registered {@link EcoEnchant}s

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@@ -0,0 +1,45 @@
package com.willfp.ecoenchants.enchantments.ecoenchants.normal;
import com.willfp.ecoenchants.enchantments.EcoEnchant;
import com.willfp.ecoenchants.enchantments.EcoEnchantBuilder;
import com.willfp.ecoenchants.enchantments.EcoEnchants;
import com.willfp.ecoenchants.enchantments.util.checks.EnchantChecks;
import com.willfp.ecoenchants.nms.Target;
import com.willfp.ecoenchants.nms.TridentStack;
import org.bukkit.entity.Creeper;
import org.bukkit.entity.Monster;
import org.bukkit.entity.Trident;
import org.bukkit.event.EventHandler;
import org.bukkit.event.entity.EntityDamageByEntityEvent;
import org.bukkit.inventory.ItemStack;
public class Abattoir extends EcoEnchant {
public Abattoir() {
super(
new EcoEnchantBuilder("abattoir", EnchantmentType.NORMAL, Target.Applicable.TRIDENT, 4.0)
);
}
// START OF LISTENERS
@EventHandler
public void onDamage(EntityDamageByEntityEvent event) {
if (!(event.getDamager() instanceof Trident))
return;
if(event.getEntity() instanceof Monster) return;
Trident trident = (Trident) event.getDamager();
ItemStack item = TridentStack.getTridentStack(trident);
if(!EnchantChecks.item(item, this))
return;
int level = EnchantChecks.getItemLevel(item, this);
double damage = event.getDamage();
double multiplier = this.getConfig().getDouble(EcoEnchants.CONFIG_LOCATION + "multiplier");
double bonus = (multiplier * (level + 1)) + 1;
event.setDamage(damage * bonus);
}
}

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@@ -0,0 +1,46 @@
package com.willfp.ecoenchants.enchantments.ecoenchants.normal;
import com.willfp.ecoenchants.enchantments.EcoEnchant;
import com.willfp.ecoenchants.enchantments.EcoEnchantBuilder;
import com.willfp.ecoenchants.enchantments.EcoEnchants;
import com.willfp.ecoenchants.enchantments.util.checks.EnchantChecks;
import com.willfp.ecoenchants.nms.Target;
import com.willfp.ecoenchants.nms.TridentStack;
import org.bukkit.entity.Arrow;
import org.bukkit.entity.Player;
import org.bukkit.entity.Spider;
import org.bukkit.entity.Trident;
import org.bukkit.event.EventHandler;
import org.bukkit.event.entity.EntityDamageByEntityEvent;
import org.bukkit.inventory.ItemStack;
public class Arachnid extends EcoEnchant {
public Arachnid() {
super(
new EcoEnchantBuilder("arachnid", EnchantmentType.NORMAL, Target.Applicable.TRIDENT, 4.0)
);
}
// START OF LISTENERS
@EventHandler
public void onDamage(EntityDamageByEntityEvent event) {
if (!(event.getDamager() instanceof Trident))
return;
if(!(event.getEntity() instanceof Spider)) return;
Trident trident = (Trident) event.getDamager();
ItemStack item = TridentStack.getTridentStack(trident);
if(!EnchantChecks.item(item, this))
return;
int level = EnchantChecks.getItemLevel(item, this);
double damage = event.getDamage();
double multiplier = this.getConfig().getDouble(EcoEnchants.CONFIG_LOCATION + "multiplier");
double bonus = (multiplier * (level + 1)) + 1;
event.setDamage(damage * bonus);
}
}

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@@ -0,0 +1,40 @@
package com.willfp.ecoenchants.enchantments.ecoenchants.normal;
import com.willfp.ecoenchants.enchantments.EcoEnchant;
import com.willfp.ecoenchants.enchantments.EcoEnchantBuilder;
import com.willfp.ecoenchants.enchantments.EcoEnchants;
import com.willfp.ecoenchants.enchantments.util.checks.EnchantChecks;
import com.willfp.ecoenchants.nms.Target;
import org.bukkit.entity.*;
import org.bukkit.event.EventHandler;
import org.bukkit.event.entity.EntityDamageByEntityEvent;
public class Insecticide extends EcoEnchant {
public Insecticide() {
super(
new EcoEnchantBuilder("insecticide", EnchantmentType.NORMAL, Target.Applicable.BOW, 4.0)
);
}
// START OF LISTENERS
@EventHandler
public void onDamage(EntityDamageByEntityEvent event) {
if (!(event.getDamager() instanceof Arrow))
return;
if(!(event.getEntity() instanceof Spider)) return;
Arrow arrow = (Arrow) event.getDamager();
if(!EnchantChecks.arrow(arrow, this))
return;
int level = EnchantChecks.getArrowLevel(arrow, this);
double damage = event.getDamage();
double multiplier = this.getConfig().getDouble(EcoEnchants.CONFIG_LOCATION + "multiplier");
double bonus = (multiplier * (level + 1)) + 1;
event.setDamage(damage * bonus);
}
}

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@@ -0,0 +1,45 @@
package com.willfp.ecoenchants.enchantments.ecoenchants.normal;
import com.willfp.ecoenchants.enchantments.EcoEnchant;
import com.willfp.ecoenchants.enchantments.EcoEnchantBuilder;
import com.willfp.ecoenchants.enchantments.EcoEnchants;
import com.willfp.ecoenchants.enchantments.util.checks.EnchantChecks;
import com.willfp.ecoenchants.nms.Target;
import com.willfp.ecoenchants.nms.TridentStack;
import org.bukkit.entity.Creeper;
import org.bukkit.entity.Spider;
import org.bukkit.entity.Trident;
import org.bukkit.event.EventHandler;
import org.bukkit.event.entity.EntityDamageByEntityEvent;
import org.bukkit.inventory.ItemStack;
public class Pacify extends EcoEnchant {
public Pacify() {
super(
new EcoEnchantBuilder("pacify", EnchantmentType.NORMAL, Target.Applicable.TRIDENT, 4.0)
);
}
// START OF LISTENERS
@EventHandler
public void onDamage(EntityDamageByEntityEvent event) {
if (!(event.getDamager() instanceof Trident))
return;
if(!(event.getEntity() instanceof Creeper)) return;
Trident trident = (Trident) event.getDamager();
ItemStack item = TridentStack.getTridentStack(trident);
if(!EnchantChecks.item(item, this))
return;
int level = EnchantChecks.getItemLevel(item, this);
double damage = event.getDamage();
double multiplier = this.getConfig().getDouble(EcoEnchants.CONFIG_LOCATION + "multiplier");
double bonus = (multiplier * (level + 1)) + 1;
event.setDamage(damage * bonus);
}
}

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@@ -0,0 +1,46 @@
package com.willfp.ecoenchants.enchantments.ecoenchants.normal;
import com.willfp.ecoenchants.enchantments.EcoEnchant;
import com.willfp.ecoenchants.enchantments.EcoEnchantBuilder;
import com.willfp.ecoenchants.enchantments.EcoEnchants;
import com.willfp.ecoenchants.enchantments.util.checks.EnchantChecks;
import com.willfp.ecoenchants.nms.Target;
import com.willfp.ecoenchants.nms.TridentStack;
import org.bukkit.entity.Monster;
import org.bukkit.entity.Skeleton;
import org.bukkit.entity.Trident;
import org.bukkit.entity.Zombie;
import org.bukkit.event.EventHandler;
import org.bukkit.event.entity.EntityDamageByEntityEvent;
import org.bukkit.inventory.ItemStack;
public class Phantasm extends EcoEnchant {
public Phantasm() {
super(
new EcoEnchantBuilder("phantasm", EnchantmentType.NORMAL, Target.Applicable.TRIDENT, 4.0)
);
}
// START OF LISTENERS
@EventHandler
public void onDamage(EntityDamageByEntityEvent event) {
if (!(event.getDamager() instanceof Trident))
return;
if(!(event.getEntity() instanceof Zombie || event.getEntity() instanceof Skeleton)) return;
Trident trident = (Trident) event.getDamager();
ItemStack item = TridentStack.getTridentStack(trident);
if(!EnchantChecks.item(item, this))
return;
int level = EnchantChecks.getItemLevel(item, this);
double damage = event.getDamage();
double multiplier = this.getConfig().getDouble(EcoEnchants.CONFIG_LOCATION + "multiplier");
double bonus = (multiplier * (level + 1)) + 1;
event.setDamage(damage * bonus);
}
}

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@@ -0,0 +1,40 @@
package com.willfp.ecoenchants.enchantments.ecoenchants.normal;
import com.willfp.ecoenchants.enchantments.EcoEnchant;
import com.willfp.ecoenchants.enchantments.EcoEnchantBuilder;
import com.willfp.ecoenchants.enchantments.EcoEnchants;
import com.willfp.ecoenchants.enchantments.util.checks.EnchantChecks;
import com.willfp.ecoenchants.nms.Target;
import org.bukkit.entity.*;
import org.bukkit.event.EventHandler;
import org.bukkit.event.entity.EntityDamageByEntityEvent;
public class Revenant extends EcoEnchant {
public Revenant() {
super(
new EcoEnchantBuilder("revenant", EnchantmentType.NORMAL, Target.Applicable.BOW, 4.0)
);
}
// START OF LISTENERS
@EventHandler
public void onDamage(EntityDamageByEntityEvent event) {
if (!(event.getDamager() instanceof Arrow))
return;
if(!(event.getEntity() instanceof Zombie || event.getEntity() instanceof Skeleton)) return;
Arrow arrow = (Arrow) event.getDamager();
if(!EnchantChecks.arrow(arrow, this))
return;
int level = EnchantChecks.getArrowLevel(arrow, this);
double damage = event.getDamage();
double multiplier = this.getConfig().getDouble(EcoEnchants.CONFIG_LOCATION + "multiplier");
double bonus = (multiplier * (level + 1)) + 1;
event.setDamage(damage * bonus);
}
}

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@@ -15,7 +15,7 @@ import org.bukkit.inventory.ItemStack;
public class Serrated extends EcoEnchant {
public Serrated() {
super(
new EcoEnchantBuilder("serrated", EnchantmentType.NORMAL, Target.Applicable.TRIDENT, 4.0)
new EcoEnchantBuilder("serrated", EnchantmentType.NORMAL, Target.Applicable.TRIDENT, 4.01)
);
}

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@@ -0,0 +1,43 @@
package com.willfp.ecoenchants.enchantments.ecoenchants.normal;
import com.willfp.ecoenchants.enchantments.EcoEnchant;
import com.willfp.ecoenchants.enchantments.EcoEnchantBuilder;
import com.willfp.ecoenchants.enchantments.EcoEnchants;
import com.willfp.ecoenchants.enchantments.util.checks.EnchantChecks;
import com.willfp.ecoenchants.nms.Target;
import org.bukkit.entity.Arrow;
import org.bukkit.entity.Creeper;
import org.bukkit.entity.Monster;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.entity.EntityDamageByEntityEvent;
public class Settle extends EcoEnchant {
public Settle() {
super(
new EcoEnchantBuilder("settle", EnchantmentType.NORMAL, Target.Applicable.BOW, 4.0)
);
}
// START OF LISTENERS
@EventHandler
public void onDamage(EntityDamageByEntityEvent event) {
if (!(event.getDamager() instanceof Arrow))
return;
if(!(event.getEntity() instanceof Creeper)) return;
Arrow arrow = (Arrow) event.getDamager();
if(!EnchantChecks.arrow(arrow, this))
return;
int level = EnchantChecks.getArrowLevel(arrow, this);
double damage = event.getDamage();
double multiplier = this.getConfig().getDouble(EcoEnchants.CONFIG_LOCATION + "multiplier");
double bonus = (multiplier * (level + 1)) + 1;
event.setDamage(damage * bonus);
}
}

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@@ -0,0 +1,43 @@
package com.willfp.ecoenchants.enchantments.ecoenchants.normal;
import com.willfp.ecoenchants.enchantments.EcoEnchant;
import com.willfp.ecoenchants.enchantments.EcoEnchantBuilder;
import com.willfp.ecoenchants.enchantments.EcoEnchants;
import com.willfp.ecoenchants.enchantments.util.checks.EnchantChecks;
import com.willfp.ecoenchants.nms.Target;
import org.bukkit.entity.Arrow;
import org.bukkit.entity.Monster;
import org.bukkit.entity.Player;
import org.bukkit.entity.Spider;
import org.bukkit.event.EventHandler;
import org.bukkit.event.entity.EntityDamageByEntityEvent;
public class Slaughter extends EcoEnchant {
public Slaughter() {
super(
new EcoEnchantBuilder("slaughter", EnchantmentType.NORMAL, Target.Applicable.BOW, 4.0)
);
}
// START OF LISTENERS
@EventHandler
public void onDamage(EntityDamageByEntityEvent event) {
if (!(event.getDamager() instanceof Arrow))
return;
if(event.getEntity() instanceof Monster) return;
Arrow arrow = (Arrow) event.getDamager();
if(!EnchantChecks.arrow(arrow, this))
return;
int level = EnchantChecks.getArrowLevel(arrow, this);
double damage = event.getDamage();
double multiplier = this.getConfig().getDouble(EcoEnchants.CONFIG_LOCATION + "multiplier");
double bonus = (multiplier * (level + 1)) + 1;
event.setDamage(damage * bonus);
}
}

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@@ -15,7 +15,7 @@ import org.bukkit.inventory.ItemStack;
public class Bladed extends EcoEnchant {
public Bladed() {
super(
new EcoEnchantBuilder("bladed", EnchantmentType.SPECIAL, Target.Applicable.TRIDENT, 4.0)
new EcoEnchantBuilder("bladed", EnchantmentType.SPECIAL, Target.Applicable.TRIDENT, 4.01)
);
}

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@@ -13,7 +13,7 @@ import org.bukkit.event.entity.EntityDamageByEntityEvent;
public class Force extends EcoEnchant {
public Force() {
super(
new EcoEnchantBuilder("force", EnchantmentType.SPECIAL, Target.Applicable.BOW, 4.0)
new EcoEnchantBuilder("force", EnchantmentType.SPECIAL, Target.Applicable.BOW, 4.01)
);
}

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@@ -0,0 +1,29 @@
#
# Abattoir EcoEnchant
#
config-version: 4.0 # Don't edit this.
name: "Abattoir"
description: Increases damage against passive mobs.
obtaining:
table: true
villager: true
loot: true
rarity: common
general-config:
grindstoneable: true
conflicts:
- serrated
- bladed
- phantasm
- pacify
- arachnid
- impaling
maximum-level: 5
config:
multiplier: 0.4 # Formula is (multiplier * (level + 1) + 1)*damage | Power is 0.25

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@@ -0,0 +1,29 @@
#
# Arachnid EcoEnchant
#
config-version: 4.0 # Don't edit this.
name: "Arachnid"
description: Increases damage against spiders.
obtaining:
table: true
villager: true
loot: true
rarity: common
general-config:
grindstoneable: true
conflicts:
- serrated
- bladed
- phantasm
- pacify
- abattoir
- impaling
maximum-level: 5
config:
multiplier: 0.4 # Formula is (multiplier * (level + 1) + 1)*damage | Power is 0.25

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@@ -0,0 +1,28 @@
#
# Insecticide EcoEnchant
#
config-version: 4.0 # Don't edit this.
name: "Insecticide"
description: Increases damage against spiders.
obtaining:
table: true
villager: true
loot: true
rarity: common
general-config:
grindstoneable: true
conflicts:
- power
- force
- revenant
- slaughter
- settle
maximum-level: 5
config:
multiplier: 0.4 # Formula is (multiplier * (level + 1) + 1)*damage | Power is 0.25

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@@ -0,0 +1,29 @@
#
# Pacify EcoEnchant
#
config-version: 4.0 # Don't edit this.
name: "Pacify"
description: Increases damage against creepers.
obtaining:
table: true
villager: true
loot: true
rarity: common
general-config:
grindstoneable: true
conflicts:
- serrated
- bladed
- phantasm
- arachnid
- abattoir
- impaling
maximum-level: 5
config:
multiplier: 0.4 # Formula is (multiplier * (level + 1) + 1)*damage | Power is 0.25

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@@ -0,0 +1,29 @@
#
# Phantasm EcoEnchant
#
config-version: 4.0 # Don't edit this.
name: "Phantasm"
description: Increases damage against undead mobs.
obtaining:
table: true
villager: true
loot: true
rarity: common
general-config:
grindstoneable: true
conflicts:
- serrated
- bladed
- arachnid
- pacify
- abattoir
- impaling
maximum-level: 5
config:
multiplier: 0.4 # Formula is (multiplier * (level + 1) + 1)*damage | Power is 0.25

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@@ -0,0 +1,28 @@
#
# Revenant EcoEnchant
#
config-version: 4.0 # Don't edit this.
name: "Revenant"
description: Increases damage against undead mobs.
obtaining:
table: true
villager: true
loot: true
rarity: common
general-config:
grindstoneable: true
conflicts:
- power
- force
- insecticide
- slaughter
- settle
maximum-level: 5
config:
multiplier: 0.4 # Formula is (multiplier * (level + 1) + 1)*damage | Power is 0.25

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@@ -17,8 +17,12 @@ obtaining:
general-config:
grindstoneable: true
conflicts:
- impaling
- bladed
- phantasm
- arachnid
- pacify
- abattoir
- impaling
maximum-level: 5
config:

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@@ -0,0 +1,28 @@
#
# Settle EcoEnchant
#
config-version: 4.0 # Don't edit this.
name: "Settle"
description: Increases damage against creepers.
obtaining:
table: true
villager: true
loot: true
rarity: common
general-config:
grindstoneable: true
conflicts:
- power
- force
- revenant
- slaughter
- insecticide
maximum-level: 5
config:
multiplier: 0.4 # Formula is (multiplier * (level + 1) + 1)*damage | Power is 0.25

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@@ -0,0 +1,28 @@
#
# Slaughter EcoEnchant
#
config-version: 4.0 # Don't edit this.
name: "Slaughter"
description: Increases damage against passive mobs.
obtaining:
table: true
villager: true
loot: true
rarity: common
general-config:
grindstoneable: true
conflicts:
- power
- force
- revenant
- insecticide
- settle
maximum-level: 5
config:
multiplier: 0.4 # Formula is (multiplier * (level + 1) + 1)*damage | Power is 0.25

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@@ -2,7 +2,7 @@
# Bladed EcoEnchant
#
config-version: 4.0 # Don't edit this.
config-version: 4.01 # Don't edit this.
name: "Bladed"
@@ -19,6 +19,10 @@ general-config:
conflicts:
- impaling
- serrated
- phantasm
- arachnid
- pacify
- abattoir
maximum-level: 5
config:

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@@ -2,7 +2,7 @@
# Force EcoEnchant
#
config-version: 4.0 # Don't edit this.
config-version: 4.01 # Don't edit this.
name: "Force"
@@ -18,6 +18,10 @@ general-config:
grindstoneable: true
conflicts:
- power
- revenant
- insecticide
- slaughter
- settle
maximum-level: 5
config:

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@@ -225,6 +225,14 @@ permissions:
ecoenchants.fromtable.identify: true
ecoenchants.fromtable.infuriate: true
ecoenchants.fromtable.atmospheric: true
ecoenchants.fromtable.revenant: true
ecoenchants.fromtable.insecticide: true
ecoenchants.fromtable.slaughter: true
ecoenchants.fromtable.settle: true
ecoenchants.fromtable.phantasm: true
ecoenchants.fromtable.arachnid: true
ecoenchants.fromtable.pacify: true
ecoenchants.fromtable.abattoir: true
ecoenchants.updateannounce:
description: Informs admins of a new update
@@ -772,4 +780,28 @@ permissions:
default: true
ecoenchants.fromtable.atmospheric:
description: Allows getting atmospheric from an enchanting table
default: true
ecoenchants.fromtable.revenant:
description: Allows getting revenant from an enchanting table
default: true
ecoenchants.fromtable.insecticide:
description: Allows getting insecticide from an enchanting table
default: true
ecoenchants.fromtable.slaughter:
description: Allows getting slaughter from an enchanting table
default: true
ecoenchants.fromtable.settle:
description: Allows getting settle from an enchanting table
default: true
ecoenchants.fromtable.phantasm:
description: Allows getting phantasm from an enchanting table
default: true
ecoenchants.fromtable.arachnid:
description: Allows getting arachnid from an enchanting table
default: true
ecoenchants.fromtable.pacify:
description: Allows getting pacify from an enchanting table
default: true
ecoenchants.fromtable.abattoir:
description: Allows getting abattoir from an enchanting table
default: true