Hotfix for decay curse and repairing
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@@ -18,7 +18,9 @@ import org.bukkit.inventory.ItemStack;
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import java.util.Arrays;
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import java.util.HashSet;
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import java.util.List;
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import java.util.Set;
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import java.util.stream.Collectors;
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public final class DecayCurse extends EcoEnchant implements EcoRunnable {
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public DecayCurse() {
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@@ -72,16 +74,15 @@ public final class DecayCurse extends EcoEnchant implements EcoRunnable {
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@Override
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public void run() {
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players.forEach((player -> {
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Arrays.stream(player.getInventory().getContents())
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List<ItemStack> toRepair = Arrays.stream(player.getInventory().getContents())
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.filter(ItemStack::hasItemMeta)
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.filter(item -> item.getItemMeta().hasEnchant(EcoEnchants.DECAY_CURSE))
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.filter(item -> player.getInventory().getItemInOffHand().equals(item))
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.filter(item -> player.getInventory().getItemInMainHand().equals(item))
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.filter(item -> player.getItemOnCursor().equals(item))
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.forEach(item -> {
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DurabilityUtils.repairItem(item, amount);
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}
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);
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.filter(item -> !player.getInventory().getItemInOffHand().equals(item))
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.filter(item -> !player.getInventory().getItemInMainHand().equals(item))
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.filter(item -> !player.getItemOnCursor().equals(item)).collect(Collectors.toList());
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toRepair.forEach(itemStack -> {
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DurabilityUtils.damageItemNoBreak(itemStack, amount, player);
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});
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}));
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}
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@@ -18,7 +18,9 @@ import org.bukkit.inventory.ItemStack;
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import java.util.Arrays;
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import java.util.HashSet;
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import java.util.List;
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import java.util.Set;
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import java.util.stream.Collectors;
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public final class Repairing extends EcoEnchant implements EcoRunnable {
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public Repairing() {
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@@ -71,18 +73,17 @@ public final class Repairing extends EcoEnchant implements EcoRunnable {
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@Override
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public void run() {
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players.forEach((player -> {
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Arrays.stream(player.getInventory().getContents())
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List<ItemStack> toRepair = Arrays.stream(player.getInventory().getContents())
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.filter(ItemStack::hasItemMeta)
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.filter(item -> item.getItemMeta().hasEnchant(EcoEnchants.REPAIRING))
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.filter(item -> player.getInventory().getItemInOffHand().equals(item))
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.filter(item -> player.getInventory().getItemInMainHand().equals(item))
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.filter(item -> player.getItemOnCursor().equals(item))
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.forEach(item -> {
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int level = EnchantChecks.getItemLevel(item, EcoEnchants.REPAIRING);
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int repairAmount = level * multiplier;
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DurabilityUtils.repairItem(item, repairAmount);
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}
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);
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.filter(item -> !player.getInventory().getItemInOffHand().equals(item))
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.filter(item -> !player.getInventory().getItemInMainHand().equals(item))
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.filter(item -> !player.getItemOnCursor().equals(item)).collect(Collectors.toList());
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toRepair.forEach(item -> {
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int level = EnchantChecks.getItemLevel(item, EcoEnchants.REPAIRING);
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int repairAmount = level * multiplier;
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DurabilityUtils.repairItem(item, repairAmount);
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});
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}));
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}
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