Added Hellish and Void Affinity

This commit is contained in:
Auxilor
2020-08-30 10:27:32 +01:00
parent 6521d78300
commit 1c348fa450
6 changed files with 153 additions and 0 deletions

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@@ -215,6 +215,8 @@ public class EcoEnchants {
public static final EcoEnchant PACIFY = new Pacify();
public static final EcoEnchant ABATTOIR = new Abattoir();
public static final EcoEnchant DISABLE = new Disable();
public static final EcoEnchant HELLISH = new Hellish();
public static final EcoEnchant VOID_AFFINITY = new VoidAffinity();
/**
* Get all registered {@link EcoEnchant}s

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@@ -0,0 +1,48 @@
package com.willfp.ecoenchants.enchantments.ecoenchants.normal;
import com.willfp.ecoenchants.enchantments.EcoEnchant;
import com.willfp.ecoenchants.enchantments.EcoEnchantBuilder;
import com.willfp.ecoenchants.enchantments.EcoEnchants;
import com.willfp.ecoenchants.enchantments.util.checks.EnchantChecks;
import com.willfp.ecoenchants.nms.Target;
import com.willfp.ecoenchants.nms.TridentStack;
import org.bukkit.World;
import org.bukkit.entity.Arrow;
import org.bukkit.entity.Player;
import org.bukkit.entity.Trident;
import org.bukkit.event.EventHandler;
import org.bukkit.event.entity.EntityDamageByEntityEvent;
import org.bukkit.inventory.ItemStack;
public class Hellish extends EcoEnchant {
public Hellish() {
super(
new EcoEnchantBuilder("hellish", EnchantmentType.NORMAL, Target.Applicable.TRIDENT, 4.0)
);
}
// START OF LISTENERS
@EventHandler
public void onHit(EntityDamageByEntityEvent event) {
if (!(event.getDamager() instanceof Trident))
return;
if (!(((Trident) event.getDamager()).getShooter() instanceof Player))
return;
Player player = (Player) ((Trident) event.getDamager()).getShooter();
Trident trident = (Trident) event.getDamager();
ItemStack item = TridentStack.getTridentStack(trident);
assert player != null;
if(!player.getWorld().getEnvironment().equals(World.Environment.NETHER))
return;
if (!EnchantChecks.item(item, this)) return;
int level = EnchantChecks.getItemLevel(item, this);
double multiplier = this.getConfig().getDouble(EcoEnchants.CONFIG_LOCATION + "per-level-multiplier");
event.setDamage(event.getDamage() * (1 + (level * multiplier)));
}
}

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@@ -0,0 +1,47 @@
package com.willfp.ecoenchants.enchantments.ecoenchants.normal;
import com.willfp.ecoenchants.enchantments.EcoEnchant;
import com.willfp.ecoenchants.enchantments.EcoEnchantBuilder;
import com.willfp.ecoenchants.enchantments.EcoEnchants;
import com.willfp.ecoenchants.enchantments.util.checks.EnchantChecks;
import com.willfp.ecoenchants.nms.Target;
import com.willfp.ecoenchants.nms.TridentStack;
import org.bukkit.World;
import org.bukkit.entity.Player;
import org.bukkit.entity.Trident;
import org.bukkit.event.EventHandler;
import org.bukkit.event.entity.EntityDamageByEntityEvent;
import org.bukkit.inventory.ItemStack;
public class VoidAffinity extends EcoEnchant {
public VoidAffinity() {
super(
new EcoEnchantBuilder("void_affinity", EnchantmentType.NORMAL, Target.Applicable.TRIDENT, 4.0)
);
}
// START OF LISTENERS
@EventHandler
public void onHit(EntityDamageByEntityEvent event) {
if (!(event.getDamager() instanceof Trident))
return;
if (!(((Trident) event.getDamager()).getShooter() instanceof Player))
return;
Player player = (Player) ((Trident) event.getDamager()).getShooter();
Trident trident = (Trident) event.getDamager();
ItemStack item = TridentStack.getTridentStack(trident);
assert player != null;
if(!player.getWorld().getEnvironment().equals(World.Environment.THE_END))
return;
if (!EnchantChecks.item(item, this)) return;
int level = EnchantChecks.getItemLevel(item, this);
double multiplier = this.getConfig().getDouble(EcoEnchants.CONFIG_LOCATION + "per-level-multiplier");
event.setDamage(event.getDamage() * (1 + (level * multiplier)));
}
}

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@@ -0,0 +1,24 @@
#
# Hellish EcoEnchant
#
config-version: 4.0 # Don't edit this.
name: "Hellish"
description: Increases damage dealt in the nether.
obtaining:
table: true
villager: true
loot: true
rarity: epic
general-config:
grindstoneable: true
conflicts:
- void_affinity
maximum-level: 5
config:
per-level-multiplier: 0.05 # Multiplier per level for damage. Calculated as damage * (1 + level * multiplier)

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@@ -0,0 +1,24 @@
#
# Void Affinity EcoEnchant
#
config-version: 4.0 # Don't edit this.
name: "Void Affinity"
description: Increases damage dealt in the end.
obtaining:
table: true
villager: true
loot: true
rarity: epic
general-config:
grindstoneable: true
conflicts:
- netheric
maximum-level: 5
config:
per-level-multiplier: 0.05 # Multiplier per level for damage. Calculated as damage * (1 + level * multiplier)

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@@ -234,6 +234,8 @@ permissions:
ecoenchants.fromtable.pacify: true
ecoenchants.fromtable.abattoir: true
ecoenchants.fromtable.disable: true
ecoenchants.fromtable.hellish: true
ecoenchants.fromtable.voidaffinity: true
ecoenchants.updateannounce:
description: Informs admins of a new update
@@ -808,4 +810,10 @@ permissions:
default: true
ecoenchants.fromtable.disable:
description: Allows getting disable from an enchanting table
default: true
ecoenchants.fromtable.hellish:
description: Allows getting hellish from an enchanting table
default: true
ecoenchants.fromtable.voidaffinity:
description: Allows getting void affinity from an enchanting table
default: true