Upstream has released updates that appear to apply and compile correctly Purpur Changes: PurpurMC/Purpur@8a1e23d Updated Upstream (Paper) PurpurMC/Purpur@42d0290 return empty itemstack to PlayerBookTooLargeEvent if book is not being held PurpurMC/Purpur@1f589eb Updated Upstream (Paper) PurpurMC/Purpur@ea2835b Updated Upstream (Paper)
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Configuration
This page details the various configuration settings exposed by Bukkit, Spigot and Paper.
If you want information on settings in paper.yml, spigot.yml, bukkit.yml and server.properties you should see their respective documentation pages.
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Configuration values change frequently at times. It is possible for the information here to be incomplete. If you cannot find what you’re looking for or think something may be wrong, Contact us through our Discord server.
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Global Settings
Global settings affect all worlds on the server as well as the core server functionality itself.
verbose
- default: false
- description: Sets whether the server should dump all configuration values to the server log on startup (this maybe not working)
config-version
- Do not change this for any reason! DivineMC uses this internally to help automatically update your config
settings
-
player
-
allow-any-username
- default: false
- description: Enables a feature to allow players to log in with any username
-
do-not-process-chat-commands
- default: true
- description: This function disables chat/commands processing when a player joins the server
world-settings
World settings are on a per-world basis. The child-node default is used for all worlds that do not have their own specific settings.
For a more clear explanation of the world settings section of the config, feel free to read through Paper's explanation here: https://docs.papermc.io/paper/per-world-configuration
gameplay-mechanics
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mob
-
shulker
-
despawn-bullets-on-player-death
- default: true
- description: If player is dead from shulker - bullets disappering for optimization
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boat
-
dont-eject-players-from-boat-underwater
- default: true
- description: Players can't be ejected from boat underwater
-
always-allow-to-enter-the-boat
- default: true
- description: Player can enter the boat anywhere
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