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https://github.com/Xiao-MoMi/Custom-Nameplates.git
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Update ScoreBoardManager.java
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@@ -10,14 +10,8 @@ import java.util.Map;
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public class ScoreBoardManager {
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private final CustomNameplates plugin;
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/*
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虽然会内存占用会随着玩家数量持续增加,但是这点内存根本不值一提
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*/
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private final Map<String, NameplatesTeam> teams;
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/*
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该类存在的意义是判断玩家是否已经
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*/
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public ScoreBoardManager(CustomNameplates plugin) {
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this.teams = new HashMap<>();
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this.plugin = plugin;
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@@ -27,7 +21,6 @@ public class ScoreBoardManager {
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if (!this.teams.containsKey(player.getName())) {
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this.teams.put(player.getName(), new NameplatesTeam(this.plugin, player));
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}
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//延后一秒确保数据库完成请求
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Bukkit.getScheduler().runTaskLater(this.plugin, () -> this.getTeam(player.getName()).updateNameplates(), 20);
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return this.teams.get(player.getName());
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}
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