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Update LavaFishingMechanic.java
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@@ -165,7 +165,7 @@ public class LavaFishingMechanic implements HookMechanic {
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float f4 = f2 * 0.04F;
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hook.getWorld().spawnParticle(Particle.FLAME, d0, d1, d2, 0, f4, 0.01D, -f3, 1.0D);
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} else {
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double d3 = hook.getY() + 0.5D;
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double d3 = location.getY() + 0.5D;
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hook.getWorld().spawnParticle(Particle.FLAME, location.getX(), d3, location.getZ(), (int) (1.0F + 0.3 * 20.0F), 0.3, 0.0D, 0.3, 0.20000000298023224D);
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this.nibble = RandomUtils.generateRandomInt(20, 40);
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this.hooked = true;
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