mirror of
https://github.com/Xiao-MoMi/Custom-Crops.git
synced 2025-12-27 10:59:20 +00:00
234 lines
6.4 KiB
YAML
234 lines
6.4 KiB
YAML
#Don't change
|
|
config-version: '12'
|
|
|
|
# lang: english / spanish / chinese
|
|
lang: english
|
|
|
|
integration:
|
|
# AntiGrief
|
|
Residence: false
|
|
WorldGuard: false
|
|
Kingdoms: false
|
|
GriefDefender: false
|
|
PlotSquared: false
|
|
Towny: false
|
|
Lands: false
|
|
GriefPrevention: false
|
|
CrashClaim: false
|
|
BentoBox: false
|
|
# Skill Xp
|
|
AureliumSkills: false
|
|
mcMMO: false
|
|
MMOCore: false
|
|
EcoSkills: false
|
|
JobsReborn: false
|
|
# Season
|
|
RealisticSeasons: false
|
|
|
|
worlds:
|
|
# Mode: whitelist/blacklist
|
|
mode: whitelist
|
|
list:
|
|
- world
|
|
|
|
optimization:
|
|
# Recommend enabling this to prevent large quantities of crops/itemframes lagging the server
|
|
# When you are using both item_frame mode and ItemsAdder, you should set "max-furniture-vehicles-per-chunk" in ItemsAdder's config.yml to a higher value
|
|
limitation:
|
|
enable: true
|
|
# max amount per chunk
|
|
tripwire-amount: 64
|
|
itemframe-amount: 64
|
|
|
|
# Disable the water particles when using watering-cans
|
|
disable-water-particles: false
|
|
# Disable the animation when sprinkler works
|
|
disable-sprinkler-animation: false
|
|
# Auto back up the data when a world is unloaded
|
|
auto-back-up: true
|
|
|
|
mechanics:
|
|
# Mode: tripwire/item_frame
|
|
crops-mode: tripwire
|
|
|
|
# If enabled, crops would start growing at about 7am(at most 5 seconds inaccuracy) and finish growing in the rest of the day
|
|
# Note: All the crops can only start growing when a world's time is about 7am, so when a world is loaded and its time is 8am,
|
|
# crops would not grow in this day. You can enable time compensation make the crops grow when starting the server.
|
|
auto-grow:
|
|
enable: true
|
|
# For example, the time to start growing is 1000ticks(7am),
|
|
# sprinklers would finish their work in a random time between 1000~1300ticks,
|
|
# Pot would start drying in a random time between 1300~1500ticks
|
|
# and crops would grow in a random time between 1500~21500ticks
|
|
sprinkler-work-time: 300
|
|
pot-dry-time: 200
|
|
crops-grow-time: 20000
|
|
# Crops would start growing instantly when the world is loaded instead of waiting for the second day's 7am
|
|
time-compensation: true
|
|
# If the pot is wet, crop would 100% grow a stage per day
|
|
# Otherwise they would have a lower chance to grow.
|
|
# Recommend setting it to a value higher than 0 to make sure every crop can be ripe even if
|
|
# players don't take care of them, this is good for server performance because crop data would
|
|
# be removed from data file when the crop is ripe to avoid affecting server performance in the long term
|
|
dry-pot-grow-chance: 0.5
|
|
# Can player harvest crops with right click?
|
|
# if set "false" crops can't be harvested repeatedly
|
|
right-click-harvest:
|
|
enable: true
|
|
require-empty-hand: true
|
|
# Should player be prevented from planting if wrong season
|
|
prevent-plant-if-wrong-season: true
|
|
# Should player be notified of the wrong season?
|
|
should-notify-if-wrong-season: true
|
|
|
|
fill:
|
|
watering-can-to-sprinkler: 1
|
|
water-bucket-to-sprinkler: 3
|
|
waterblock-to-watering-can: 1
|
|
|
|
# Will bone meal accelerate the growth of crop
|
|
bone-meal:
|
|
enable: true
|
|
chance: 0.5
|
|
success-particle: VILLAGER_HAPPY
|
|
# Season mechanic
|
|
# Crops would go to death stage if growing in wrong seasons
|
|
# Season would not affect ripe crops(for better performance and friendly player's experience)
|
|
season:
|
|
enable: true
|
|
# If you want all the worlds share the same season
|
|
sync-seasons:
|
|
enable: false
|
|
world: world
|
|
|
|
auto-season-change:
|
|
# If enabled, setseason command would only work for only one day
|
|
enable: true
|
|
#duration of each season
|
|
duration: 28
|
|
greenhouse:
|
|
enable: true
|
|
#effective range
|
|
range: 5
|
|
# During the crop grow progress, crops have little chance to be eaten by a crow
|
|
# Place a scarecrow would protect the crops in this chunk
|
|
crow:
|
|
enable: true
|
|
chance: 0.005
|
|
|
|
# 17/2/1 means 85%/10%/5%
|
|
# 2/2/1 means 40%/40%/20%
|
|
default-quality-ratio: 17/2/1
|
|
|
|
# A crop would go to dead stage if the sky-light level is lower than a value.
|
|
dead-if-no-sky-light:
|
|
enable: true
|
|
level: 10
|
|
|
|
|
|
sounds:
|
|
water-pot:
|
|
enable: true
|
|
sound: minecraft:block.water.ambient
|
|
type: player
|
|
add-water-to-can:
|
|
enable: true
|
|
sound: minecraft:item.bucket.fill
|
|
type: player
|
|
add-water-to-sprinkler:
|
|
enable: true
|
|
sound: minecraft:item.bucket.fill
|
|
type: player
|
|
place-sprinkler:
|
|
enable: true
|
|
sound: minecraft:block.bone_block.place
|
|
type: player
|
|
plant-seed:
|
|
enable: true
|
|
sound: minecraft:item.hoe.till
|
|
type: player
|
|
use-fertilizer:
|
|
enable: true
|
|
sound: minecraft:item.hoe.till
|
|
type: player
|
|
harvest-crops:
|
|
enable: true
|
|
sound: minecraft:block.crop.break
|
|
type: player
|
|
bonemeal:
|
|
enable: true
|
|
sound: minecraft:item.hoe.till
|
|
type: player
|
|
surveyor:
|
|
enable: true
|
|
sound: minecraft:block.note_block.pling
|
|
type: player
|
|
|
|
|
|
# Hologram information
|
|
hologram:
|
|
# Pot infomation
|
|
fertilizer-info:
|
|
enable: true
|
|
y-offset: 0.8
|
|
duration: 1
|
|
text: '<font:customcrops:default>{fertilizer} </font><white>{times}<gray>/<white>{max_times}'
|
|
# Sprinkler infomation
|
|
sprinkler-info:
|
|
enable: true
|
|
y-offset: 0.8
|
|
duration: 1
|
|
# available variables {water} {max_water}
|
|
left: '<font:customcrops:default>뀂'
|
|
full: '뀁뀃'
|
|
empty: '뀁뀄'
|
|
right: '뀁뀅</font>'
|
|
|
|
|
|
|
|
actionbar:
|
|
# Should actionbar be sent when using watering-can
|
|
enable: true
|
|
# Available variables {water} {max_water}
|
|
left: '<font:customcrops:default>뀂'
|
|
full: '뀁뀃'
|
|
empty: '뀁뀄'
|
|
right: '뀁뀅</font>'
|
|
|
|
|
|
|
|
season-broadcast:
|
|
enable: true
|
|
spring:
|
|
- '<#3CB371>Spring is coming!'
|
|
summer:
|
|
- '<#FFFFE0>Summer is coming!'
|
|
autumn:
|
|
- '<#FF8C00>Autumn is coming!'
|
|
winter:
|
|
- '<#87CEFA>Winter is coming!'
|
|
|
|
|
|
|
|
watering-can-lore:
|
|
# Should watering-can has dynamic lore according to the water amount
|
|
enable: true
|
|
# Only packets can remain the former lore, otherwise the lore would be replaced
|
|
packets:
|
|
# Should watering-can's lore be sent by packets
|
|
# Wouldn't work in creative mode for safety
|
|
enable: true
|
|
# true: top / false: bottom
|
|
top-or-bottom: true
|
|
# Lore format
|
|
# Available variables: {water_bar}
|
|
# {water}current water {max_water}max storage
|
|
lore:
|
|
- '<italic:false><white>{water_bar}'
|
|
- '<italic:false><gray>Right click water to add water to the can.'
|
|
water-bar:
|
|
left: '<font:customcrops:default>뀂'
|
|
full: '뀁뀃'
|
|
empty: '뀁뀄'
|
|
right: '뀁뀅</font>'
|