Commit Graph

26 Commits

Author SHA1 Message Date
ㄗㄠˋ ㄑㄧˊ
6a3b8598fb update upstream and fix scripts 2020-04-11 13:13:24 +08:00
ㄗㄠˋ ㄑㄧˊ
9d6226f8af make the patch more readable 2020-04-10 15:51:42 +08:00
ㄗㄠˋ ㄑㄧˊ
4b20455cd5 Swaps the predicate order of collision 2020-04-10 15:47:49 +08:00
ㄗㄠˋ ㄑㄧˊ
504eb37c5e Updated Upstream (Paper)
Upstream has released updates that appears to apply and compile correctly

Paper Changes:
bc8fafb20 Updated Upstream (CraftBukkit/Spigot)
ebbca5ced Drowned is a RangedEntity (fixes API for Drowned to support Ranged)
83b03eee0 Don't move existing players to world spawn
3b3e38fd0 Fix issue with loading chunk during ticking chunks issue
78431dcae Update test server startup script
ab74bb451 Speed up processing of chunk loads and generation
f5dd491fc Increase Light Queue Size
9ab693487 Don't load chunks when attempting to unload a chunk
38c626229 Improve Optimize Memory use logic to make iterator safer and fix bad plugins like P2
d33ba160a Fix incorrect keyword use on visibleChunksClone
2f3430158 Updated Upstream (Bukkit/CraftBukkit)
a65831bd6 Optimize PlayerChunkMap memory use for visibleChunks
2020-04-10 11:02:20 +08:00
ㄗㄠˋ ㄑㄧˊ
468cd6781d rebuild patches 2020-04-10 11:00:14 +08:00
cakoyo
62b087a42e Merge pull request #155 from tsao-chi-fork/1.15.2-patch-2
Optimizations for network
2020-04-09 18:02:45 +07:00
ㄗㄠˋ ㄑㄧˊ
1729bd7448 fix 2020-04-08 15:42:26 +08:00
ㄗㄠˋ ㄑㄧˊ
72f90a19ca fix 2020-04-05 15:22:13 +08:00
ㄗㄠˋ ㄑㄧˊ
dc062e6862 Optimizations for network 2020-04-05 15:00:30 +08:00
ㄗㄠˋ ㄑㄧˊ
8d3f4c10bd Async Sending packets 2020-04-05 14:39:14 +08:00
ㄗㄠˋ ㄑㄧˊ
616211e7cc cleanup 2020-04-05 14:19:51 +08:00
ㄗㄠˋ ㄑㄧˊ
a225ac6aa2 Async pathfinder 2020-04-05 13:07:17 +08:00
ㄗㄠˋ ㄑㄧˊ
276fb78565 Updated Upstream (Paper)
Upstream has released updates that appears to apply and compile correctly

Paper Changes:
2c37d2ebe Restore accidently reverted item in water fix
2020-04-04 15:55:16 +08:00
ㄗㄠˋ ㄑㄧˊ
7421223d32 Server Config 2020-04-03 15:18:55 +08:00
ㄗㄠˋ ㄑㄧˊ
054d4f8f97 Updated Upstream (Paper)
Upstream has released updates that appears to apply and compile correctly

Paper Changes:
1dc7c308a Optimize Collision Chunk lookup and avoid loading far chunks
d5c6dbee5 Prevent Double PlayerChunkMap adds crashing server
a2a9ffe3b Fix issues with Activation Range causing large chunk lookups.
017297cdb Improve entity.getCurrentChunk() and use it for entity.isChunkLoaded()
52cf89060 Remove some old removed 1.14 patches that are never going to be needed (fixed/already applied)
2020-04-02 15:56:34 +08:00
ㄗㄠˋ ㄑㄧˊ
8d58bd05c0 Disable Snooper 2020-04-02 14:03:43 +08:00
ㄗㄠˋ ㄑㄧˊ
6d1c80f9e6 Remove method profiler callers 2020-04-02 12:31:20 +08:00
ㄗㄠˋ ㄑㄧˊ
d4f86e6321 rebuild patches 2020-04-02 12:28:47 +08:00
Joseph Robinson
bfa1dd14bd Merge pull request #137 from tsao-chi-fork/1.15.2-patch-6
Don't trigger Lootable Refresh for non player interaction
2020-04-01 21:09:03 -07:00
Joseph Robinson
20eef225e9 Merge pull request #135 from tsao-chi-fork/1.15.2-patch-4
never drop items on command "/give"
2020-04-01 21:08:42 -07:00
Joseph Robinson
632eb0a7dc Merge pull request #134 from tsao-chi-fork/1.15.2-patch-3
Avoid double I/O operation on load player file
2020-04-01 21:08:30 -07:00
ㄗㄠˋ ㄑㄧˊ
31f4a48344 Don't trigger Lootable Refresh for non player interaction 2020-04-02 11:45:08 +08:00
ㄗㄠˋ ㄑㄧˊ
f58756b1e3 never drop items on command "/give" 2020-04-02 11:35:44 +08:00
ㄗㄠˋ ㄑㄧˊ
18f159f4b0 Avoid double I/O operation on load player file 2020-04-02 11:29:23 +08:00
ㄗㄠˋ ㄑㄧˊ
9bd12e76fa Save json list async 2020-04-02 11:16:46 +08:00
ㄗㄠˋ ㄑㄧˊ
dd949dfa38 convert to patches 2020-04-01 18:17:33 +08:00