Commit Graph

482 Commits

Author SHA1 Message Date
ㄗㄠˋ ㄑㄧˊ
66baff1de0 Modify default configs 2020-05-31 12:11:24 +08:00
ㄗㄠˋ ㄑㄧˊ
b0c8570540 Option for async world ticking 2020-05-31 11:37:53 +08:00
ㄗㄠˋ ㄑㄧˊ
ef58d9d301 switch to Tuinity 2020-05-31 10:54:52 +08:00
Joseph Robinson
39ef5ce402 fixed gradle wrapper deletion 2020-05-17 22:08:42 -07:00
Joseph Robinson
cabecd8235 readded gradle 2020-05-17 22:07:50 -07:00
Joseph Robinson
40927d6242 removed gradle entries from gitignore 2020-05-17 22:07:27 -07:00
Joseph Robinson
39eaaefd03 Fixed git deleting wrapper 2020-05-16 19:38:24 -07:00
Joseph Robinson
59841b8f8b Added maven tests 2020-05-16 15:38:36 -07:00
Joseph Robinson
e8b3b58b73 Added surefire report plugin 2020-05-16 15:36:16 -07:00
Joseph Robinson
86789c2fa3 Update Jenkinsfile 2020-05-16 15:16:37 -07:00
Joseph Robinson
a66520e29d Update Jenkinsfile 2020-05-16 15:11:41 -07:00
Joseph Robinson
fe2aab88e3 Update Jenkinsfile 2020-05-16 14:54:11 -07:00
Joseph Robinson
03db17b2b0 Update Jenkinsfile 2020-05-16 14:34:32 -07:00
Joseph Robinson
dac220f206 Update Jenkinsfile 2020-05-16 14:26:34 -07:00
Joseph Robinson
5a5eda4b09 Update Jenkinsfile 2020-05-16 14:09:08 -07:00
Joseph Robinson
b7c5442ec6 Update Jenkinsfile 2020-05-16 13:36:43 -07:00
Joseph Robinson
81f70deb80 Fixed issue with second discordsend 2020-05-16 12:45:08 -07:00
Joseph Robinson
039e306258 Update Jenkinsfile 2020-05-16 12:43:16 -07:00
Joseph Robinson
b1722e413b Update Jenkinsfile 2020-05-16 12:22:39 -07:00
Joseph Robinson
bc0e402dd0 Update Jenkinsfile 2020-05-16 12:08:07 -07:00
Joseph Robinson
1225c9a974 Update Jenkinsfile 2020-05-16 11:53:48 -07:00
Joseph Robinson
50c23fe297 Update Jenkinsfile 2020-05-16 11:26:38 -07:00
Joseph Robinson
b66c57f732 Update Jenkinsfile 2020-05-16 11:24:59 -07:00
Joseph Robinson
61ea3d099a Update Jenkinsfile 2020-05-16 11:11:04 -07:00
Joseph Robinson
68ac862f97 Update Jenkinsfile 2020-05-16 11:04:21 -07:00
Joseph Robinson
c66e679bdd Update Jenkinsfile 2020-05-16 10:45:53 -07:00
Joseph Robinson
edabb53147 Update Jenkinsfile 2020-05-15 22:31:46 -07:00
Joseph Robinson
caa6d634f5 Update Jenkinsfile 2020-05-15 22:31:33 -07:00
Joseph Robinson
df4727ead9 Added discord integration with pipeline 2020-05-15 22:10:27 -07:00
Joseph Robinson
50386a0373 Fixed archiving artifacts 2020-05-15 13:24:42 -07:00
Joseph Robinson
86928e546a Updated build init 2020-05-15 13:09:18 -07:00
ㄗㄠˋ ㄑㄧˊ
4b5100fd8f cleanup mcdev import 2020-05-15 18:21:09 +08:00
Joseph Robinson
4072f0c3e2 Updated the Jenkinsfile 2020-05-13 19:35:12 -07:00
Joseph Robinson
848851db37 Added Jenkinsfile 2020-05-13 19:27:44 -07:00
Joseph Robinson
53fd5de975 General Readme changes 2020-05-10 15:10:50 -07:00
ㄗㄠˋ ㄑㄧˊ
49aa46cfa8 fix 2020-05-09 18:37:39 +08:00
Joseph Robinson
e78d9787f2 Update LICENSE.md 2020-05-08 17:44:31 -07:00
Joseph Robinson
91fb56b9bc Update README.md 2020-05-08 17:24:16 -07:00
Joseph Robinson
e2bfe688f1 Update README.md 2020-05-08 17:22:57 -07:00
Joseph Robinson
5c7d5d9af6 Update README.md 2020-05-08 17:21:48 -07:00
Joseph Robinson
e894487240 Update README.md 2020-05-08 17:19:04 -07:00
Joseph Robinson
71ec109edc Update README.md 2020-05-08 17:18:07 -07:00
Joseph Robinson
eeda28c4bd Update README.md 2020-05-08 17:17:39 -07:00
Sotr
69537b0219 Updated Upstream (Paper)
Upstream has released updates that appears to apply and compile correctly

Paper Changes:
cfed00cf Fix Light Command
a6ff84ad Revert Nibble patch, causing issues still
f1a8eb7f Use a finalizer for light packet instead of onPacketDone
03c9bb05 Optimize NibbleArray to use pooled buffers
d0a528b1 Move delayed init down later in tick, improve accuracy of startup time
cc477e6a Force Plugins that use delayed tasks for init back in their place
597263fd Don't skip full player connection tick when dead
e2c23475 Revert loaded entity list (#3304)
fa87db6b Move another NetworkManager util into the inner class (#3303)
841c7d18 Make loaded entity list logic more consistent (#3301)
36f34f01 Updated Upstream (Bukkit/CraftBukkit)
5ca5f131 Rebuild all patches using the new rebuild pattern
1ccff6fa Add villager reputation API
5c0bfffa Speed up rebuilding patches and reduce diff
f37381ea Optimize Network Manager to not need synchronization
8f9df2ed Anti Xray cleanup
878c66f1 No-Tick view distance implementation - Closes #3196
b87743c1 Stop copy-on-write operations for updating light data
97a9c972 Optimize isOutsideRange to use distance maps
b4e629a2 Use distance map to optimise entity tracker / Misc Utils
d80d1517 Optimize Entity Ticking to Loaded Chunks only
31d7686d Add item slot helper methods for various inventories (#3221)
75e1e3b3 Mob Goal API
c7bc393a Revert "Don't flush packet queue off main thread"
1abd2bd2 Don't flush packet queue off main thread
a4ed58a9 Clean up Direct Memory Region Files Fix for different Java versions
55e35019 Set cap on JDK per-thread native byte buffer cache
b5101f4f Cleanup Region Files Direct Memory on close
81e655d7 Optimize Voxel Shape Merging
ed9fc11f Sync position on teleportation
9c326fce Nanothing to see here
3e9fc24b Attempt to fix FastLogin maybe
932e97f3 Rename to AsyncPlayerSendSuggestionsEvent to be consistent in naming
0dd19075 AsyncSendPlayerSuggestionsEvent Brigadier Event
a9e20e5f Fix being kicked in survival for block picking - Fixes #3277
4d20537e Expose game version (#3274)
85fb0015 Validate PickItem Packet and kick for invalid - Fixes #3256
5729bc71 Special case Keep Alive packets from Anti Xray
a76b7740 Improved oversized chunk data packet handling
a6f78170 Use Vanilla Bed Search for non players (Villagers)
68fb98b5 Fix 2 plugin specific issues with loot drop and pathfinders
6e41f7b7 Update Activation Range 2.0 with more villager controls
57dd3971 Updated Upstream (Bukkit/CraftBukkit)
a6a197b1 Bump API ASM version to follow server
5ab48ad9 Fix commodore (#3264)
87e7ee7e Improve Async Login to avoid firing in middle of Entity Ticking
8ce3dd5f [CI-SKIP] Fix Mojang API Brigadier dep - THIS IS NOT A NEW BUILD
00d760a5 Fix build due to spigot changing the build timestamp process
842e040c Updated Upstream (Bukkit/CraftBukkit/Spigot)
c03260a2 Add getter and setter for villager's numberOfRestocksToday (#3231)
fe366fbe null check tracker for entity metadata update - Fixes #3070
fdf41b74 Implement Brigadier Mojang API
e0ea2e0e Entity Activation Range 2.0! Major improvements to restoring behavior
10396d28 Fix Tracking Range mismatch on Vehicle/Passenger checks
68994c64 Add a config to turn off Optimized TickList #3145
d847d336 Improve blocking players from opening inventories while sleeping
ac4f6b50 Clean up Timings and Async Chunk Configs
fcf89e85 Improve mid tick chunk loading, Fix Oversleep, other improvements
ab36835c Improve random ticking behaviour - Fixes #3181
a6ac47e5 Fix numerous item duplication issues and teleport issues
b7402f11 Add phantom creative and insomniac controls (#3222)
75819fac Fix Potion#toItemStack swapping the extended and upgraded constructor values (#3216)
cb15cfa4 Improve Async Login so pending connections dont get exposed
f275e9cb Optimize Hoppers - Major Boost - Got2GoFast!
0106485c Improvements to watchdog changes
65934b1f Fix build for last commit. 5am commits are great
3f436029 Don't process watchdog until server has fully started and ticked.
938bd972 Don't fire BlockFade on worldgen threads - Fixes #3208
509a828e Fix loading spawn chunks when async chunks is off
8a91bfd2 Improvements to async login
bf698865 Revert "Re-track players that dismount from other players"
82b98418 Fix some issues with async login as well another source of sync loads
aa241d2b Allow multiple callbacks to schedule for Callback Executor
a2064a41 Add PlayerAttackEntityCooldownResetEvent This event is called when processing a player's attack on an entity right before their attack strength cd is reset, there are no existing events that fire within this period of time so it was impossible to capture the players attack strength via API prior to this commit.
f48d4299 Allow sleeping players to float
eeb2f67d Fix Bed respawn deviating too far from vanilla (#3195)
68a7b9fe Move player to spawn point if spawn in unloaded world
f29c7ebd Improve async login (#3189)
9fd36824 Fix Citizens Player NPC tracking issue - Fixes #3186
2020-05-08 17:57:09 +08:00
ㄗㄠˋ ㄑㄧˊ
2a2e9149ec update maven flags 2020-05-02 10:59:20 +08:00
Joseph Robinson
6257ad1520 Merge pull request #164 from Akarin-project/buildmultithread
Buildmultithread
2020-04-30 11:07:19 -07:00
Joseph Robinson
14a36a6861 Added multithreading 2020-04-30 10:50:42 -07:00
Joseph Robinson
09aaa59f0a Added gradle 2020-04-30 10:25:58 -07:00
Joseph Robinson
f20260117f Update and rename SECURITY.md to SUPPORT.md 2020-04-23 19:52:54 -07:00
LegacyGamerHD
fe1dd687d0 upstream 2020-04-19 16:18:53 +02:00