Fixes compile error

This commit is contained in:
Sotr
2019-03-30 01:12:38 +08:00
parent 71f37176b6
commit 536e4edc4a

View File

@@ -641,12 +641,12 @@ public abstract class World implements IEntityAccess, GeneratorAccess, IIBlockAc
public void applyPhysics(BlockPosition blockposition, Block block) {
if (captureBlockStates) { return; } // Paper - Cancel all physics during placement
this.a(blockposition.shiftX(-1), block, blockposition); // Akarin - west
this.a(blockposition.shiftX(2), block, blockposition); // Akarin - east
this.a(blockposition.shiftX(-1).shiftY(-1), block, blockposition); // Akarin - down
this.a(blockposition.shiftY(2), block, blockposition); // Akarin - up
this.a(blockposition.shiftY(-1).shiftZ(-1), block, blockposition); // Akarin - north
this.a(blockposition.shiftZ(2), block, blockposition); // Akarin - south
this.a(blockposition.west(), block, blockposition);
this.a(blockposition.east(), block, blockposition);
this.a(blockposition.down(), block, blockposition);
this.a(blockposition.up(), block, blockposition);
this.a(blockposition.north(), block, blockposition);
this.a(blockposition.south(), block, blockposition);
}
public void a(BlockPosition blockposition, Block block, EnumDirection enumdirection) {