[ci skip] Removes note

This commit is contained in:
Sotr
2018-06-03 16:16:18 +08:00
parent a67f0dd3d9
commit 48468e8af8

View File

@@ -60,29 +60,29 @@ public class MixinMinecraftServer {
@Overwrite @Overwrite
public void D() throws InterruptedException { public void D() throws InterruptedException {
MinecraftTimings.bukkitSchedulerTimer.startTiming(); // Paper MinecraftTimings.bukkitSchedulerTimer.startTiming();
this.server.getScheduler().mainThreadHeartbeat(this.ticks); // CraftBukkit this.server.getScheduler().mainThreadHeartbeat(this.ticks);
MinecraftTimings.bukkitSchedulerTimer.stopTiming(); // Paper MinecraftTimings.bukkitSchedulerTimer.stopTiming();
MinecraftTimings.minecraftSchedulerTimer.startTiming(); // Paper
MinecraftTimings.minecraftSchedulerTimer.startTiming();
FutureTask<?> entry; FutureTask<?> entry;
int count = this.j.size(); int count = this.j.size();
while (count-- > 0 && (entry = this.j.poll()) != null) { while (count-- > 0 && (entry = this.j.poll()) != null) {
SystemUtils.a(entry, MinecraftServer.LOGGER); SystemUtils.a(entry, MinecraftServer.LOGGER);
} }
MinecraftTimings.minecraftSchedulerTimer.stopTiming(); // Paper MinecraftTimings.minecraftSchedulerTimer.stopTiming();
MinecraftTimings.processQueueTimer.startTiming(); // Spigot MinecraftTimings.processQueueTimer.startTiming();
while (!processQueue.isEmpty()) { while (!processQueue.isEmpty()) {
processQueue.remove().run(); processQueue.remove().run();
} }
MinecraftTimings.processQueueTimer.stopTiming(); // Spigot MinecraftTimings.processQueueTimer.stopTiming();
MinecraftTimings.chunkIOTickTimer.startTiming(); // Spigot MinecraftTimings.chunkIOTickTimer.startTiming();
ChunkIOExecutor.tick(); ChunkIOExecutor.tick();
MinecraftTimings.chunkIOTickTimer.stopTiming(); // Spigot MinecraftTimings.chunkIOTickTimer.stopTiming();
MinecraftTimings.timeUpdateTimer.startTiming(); // Spigot MinecraftTimings.timeUpdateTimer.startTiming();
// Send time updates to everyone, it will get the right time from the world the player is in. // Send time updates to everyone, it will get the right time from the world the player is in.
if (this.ticks % 20 == 0) { if (this.ticks % 20 == 0) {
for (int i = 0; i < this.getPlayerList().players.size(); ++i) { for (int i = 0; i < this.getPlayerList().players.size(); ++i) {