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Don't read existing item mappings/texture atlases
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@@ -68,12 +68,15 @@ public class BedrockPack {
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public BedrockPack(String name) throws IOException {
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this.name = name;
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// Not reading existing item mappings/texture atlas for now since that doesn't work all that well yet
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exportPath = createPackDirectory(name);
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packPath = exportPath.resolve(PACK_DIRECTORY);
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mappings = CodecUtil.readOrCompute(GeyserMappings.CODEC, exportPath.resolve(MAPPINGS_FILE), GeyserMappings::new);
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//mappings = CodecUtil.readOrCompute(GeyserMappings.CODEC, exportPath.resolve(MAPPINGS_FILE), GeyserMappings::new);
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mappings = new GeyserMappings();
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manifest = CodecUtil.readOrCompute(PackManifest.CODEC, packPath.resolve(MANIFEST_FILE), () -> defaultManifest(name)).increment();
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itemTextures = CodecUtil.readOrCompute(BedrockTextureAtlas.ITEM_ATLAS_CODEC, packPath.resolve(ITEM_ATLAS_FILE),
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() -> BedrockTextureAtlas.itemAtlas(name, BedrockTextures.builder())).textures().toBuilder();
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/*itemTextures = CodecUtil.readOrCompute(BedrockTextureAtlas.ITEM_ATLAS_CODEC, packPath.resolve(ITEM_ATLAS_FILE),
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() -> BedrockTextureAtlas.itemAtlas(name, BedrockTextures.builder())).textures().toBuilder();*/
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itemTextures = BedrockTextures.builder();
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reporter = new ProblemReporter.Collector(() -> "Bedrock pack " + name + " ");
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}
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