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952227550ea369a901bfcffa89da2fe41a3bccf0
* Initial support for illusioner texture swap - Copy over illusioner texture from default pack - Add illusioner texture to evoker entity definition - Use evoker render controller to conditionally display illusioner texture on q.is_bribed - Add helmet element to evoker geometry * Remove animation for duplicates from entity definition - On examination, it would be too complicated to create the duplicates effect as originally planned, as it would require a follow entity, or changing the visibility of the evoker during attack - We may revisit this later * Add documentation for the illusioner * Fix evoker's weird hat * Remove JSON compression in favor of one-lining on the CI
GeyserOptionalPack
Optional Bedrock resource pack to extend Geyser functionality
Implements
- Armor base arms/baseplate visibility
- Armor stand poses
- Iron golem cracked textures
- Shulker invisibility parity
- Spectral arrow entity texture
Currently is not in use yet. Stay tuned!
Manually building
Run copy_java_files_to_pack.sh in this directory and the necessary files from the vanilla jar will be copied to the required directories. Zip up and you're set.
Legal
This repository is not endorsed nor affiliated with Mojang, Minecraft, or Microsoft.
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