GeyserModelEngine
About
Thanks to Willem for adding the following features:
- Part Visibility
- Color support
- Scaling support
- & more
How To Install
Download the following plugins according to what server software you use.
| plugins | Link | effect |
|---|---|---|
| GeyserUtils | Github | Get your Geyser to support calling some BE stuff |
| GeyserModelEngine | Github | Make your bedrock support MEG4 |
| GeyserModelEnginePackGenerator | Github | Help you automatically transform the model to generate resource packs |
- Put
GeyserModelEnginein the plugins folder (only Spigot or forks of Spigot supported) - Put either
geyserutils-spigotin your plugins folder aswell (geyserutils-velocity/geyserutils-bungeecordin your Velocity/Bungeecord plugins folder if you use it) - Put
GeyserModelEnginePackGeneratorandgeyserutils-geyserintoplugins/[Geyser-Folder]/extensions - Inside
floodgatesetsend-floodgate-datatotruein your Velocity/Bungeecord folder and copy over the key.pem into your backendfloodgatefolders
Start the server to generate the relevant configuration files, and then shut down the server to convert any models.
Convert Models
GeyserModelEnginePackGenerator is capable of generating models all by itself. After generating it will also apply this pack automatically.
-
Firstly, install packer plugin for your blockbench.
-
Then, open your bbmodel, go
File -> Export -> Export GeyserModelEngine Model, you will get a zip, just unzip it toinputfolder.
Each model should have a separate model folder Subfolders are supported if you want to categorize them
- Restart the server or reload geyser to start generating the resource pack.
- Go to
plugins/[Geyser-Folder]/extensions/geysermodelenginepackgenerator, and you should see your pack generated!
- Final step, reload Geyser or restart the server to load the resource pack.
- Congratulations, you've completed this tutorial!
Tips
- Pay attention! The pack only regenerates when the number of models changes, you can technically speaking remove the generated_pack folder to force a reload aswell.
- You do not have to manually put the pack into the packs folder of Geyser, the extension is capable of loading the pack itself.
- Choose a right texture when use the packer.
Current issues
-
Multi-textures and Animated textures need use a blockbench plugin to export
-
Please report any bugs
FAQ
Where can I contact you?
You can contact us on our Discord: https://discord.gg/NNNaUdAbpP