GeyserModelEngine
About
it can let your Geyser server support on MEG4
How to install?
download this plugin
After downloading, place GeyserModelEngine in the plugins folder
The geyserutils-spigot/velocity/bungeecord into the plugins folder
Put geyserutils-geyser into geyser extensions folder, and the installation is complete
convert model
Open your bbmodel project file and convert the model to bedrock model
Open the newly converted model and delete the extra hitbox (if not, leave it alone)
Otherwise BE players will see this hixbox ox
Then save to export the texture of the model
install model
Open Geyser's extensions folder and create a folder called geyserutils, and then create a folder inside called skins
Now let's create a folder called the id of your model. For example, if the id of the test model I use is parry_knight, I create a parry_knight folder
Your file path should look like this: plugins/Geyser-Spigot/extensions/geyserutils/skins/模型id/
Finally put the model and texture map in
mengyi
now restart your server to generated MEG4 model , your BE player should be able to see the model normally.
这时候重启服务器生成MEG4模型,你的BE玩家应该能正常看到模型了
after that , it's about model's animation's part :
#model animation
接下来就是有关模型动画的部分了
模型动画
let model's animation export to json format
将模型的动画导出json格式
named the animation file by 'animation.modelID.json'
将动画文件名称修改为animation.模型ID.json
then put it into your resource pack
之后放入你的资源包
now let us open the animation file to starting change the animaiton ID
现在我们打开动画文件开始修改动画文件里的动画id
originally , all the 'action ID' were basic named like 'idle' , 'walk' , but now you should add a prefix
原本所有的动作id基本都是idle、walk这样的,现在你得给他加个前缀
such as :
'idle' to 'animation.modelID.idle'
example : 'animation.parry knight.idle'
after changed the resource pack 's version or uuid , pack the resource pack .
finally , restart the Geyser or server
END
Congratulations ! now you exactly know how to use , if you still can't finish yet
well , maybe that's my problem = D
#restrictions
,,,,,a lot
problems
why
例如:idle
改为:animation.模型ID.idle
示例:animation.parry_knight.idle
改完后修改资源包版本号或者uuid,打包资源包
最后一步,重载Geyser或者重启服务器
完结
恭喜你现在学会如何使用了,如果还不会V我五毛帮你解决
当前限制
用了就知道, 一堆
常见问题
为什么生成模型后会变成史蒂夫?
你没好好读怎么安装模型