Update README_EN.md

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2024-04-14 20:06:36 +08:00
committed by GitHub
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commit 94fa33d69f

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@@ -44,7 +44,9 @@ Open Geyser's extensions folder and create a folder called `geyserutils`, and th
Now let's create a folder called the id of your model. For example, if the id of the test model I use is `parry_knight`, I create a `parry_knight` folder
Your file path should look like this: `plugins/Geyser-Spigot/extensions/geyserutils/skins/模型id/`
Your file path should look like this:
`plugins/Geyser-Spigot/extensions/geyserutils/skins/modelid/`
Finally put the model and texture map in
@@ -58,7 +60,6 @@ after that , it's about model's animation's part :
# model animation
let model's animation export to json format
named the animation file by `animation.modelID.json`