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Send end tick packet
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@@ -1312,6 +1312,12 @@ public class GeyserSession implements GeyserConnection, GeyserCommandSource {
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armAnimationTicks = -1;
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}
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}
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if (spawned) {
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// Could move this to the PlayerAuthInput translator, in the event the player lags
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// but this will work once we implement matching Java custom tick cycles
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sendDownstreamGamePacket(ServerboundClientTickEndPacket.INSTANCE);
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}
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} catch (Throwable throwable) {
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throwable.printStackTrace();
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}
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