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When spawning don't add the player offset (#655)
Fixes falling when logging in
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@@ -54,7 +54,7 @@ public class JavaPlayerPositionRotationTranslator extends PacketTranslator<Serve
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return;
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if (!session.isSpawned()) {
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Vector3f pos = Vector3f.from(packet.getX(), packet.getY() + EntityType.PLAYER.getOffset() + 0.1f, packet.getZ());
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Vector3f pos = Vector3f.from(packet.getX(), packet.getY(), packet.getZ());
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entity.setPosition(pos);
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entity.setRotation(Vector3f.from(packet.getYaw(), packet.getPitch(), packet.getYaw()));
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