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mirror of https://github.com/GeyserMC/Geyser.git synced 2026-01-04 15:31:36 +00:00

Various movement fixes: Send elytra gliding states properly, send sprinting input earlier, don't allow sprinting on water (#5518)

* Prevent elytra gliding to match Java client behavior

To-Do's:
- Firework boosting is still very broken
- see how BDS handles this mess

Other changes:
Don't send player's onGround when riding vehicles
Support null values for data components (removal of default components)
Fix possible NPE in JavaSetEquipmentTranslator with debug mode enabled

* Add bounding box height update when a player starts gliding, send sprinting state at correct time

* Properly track spin attack - should fix <https://github.com/GeyserMC/Geyser/issues/5262> - and don't allow the Bedrock client to stop gliding mid-air

* also correct pose

* temp

* Cleanup

* Send sprinting state before inputs, resolve issue mentioned in https://github.com/GeyserMC/Geyser/issues/1705

* send sprinting after inputs

* Send vehicle input before sprinting which is sent before player movement

* Slight cleanup

* Rename setDimensions -> setDimensionsFromPose

* setSpinAttack should be protected

* Resolve mobile players being unable to climb down scaffolding

* Don't send STOP_SPRINTING packet if we weren't sprinting
This commit is contained in:
chris
2025-05-11 20:58:37 +02:00
committed by GitHub
parent bfbbf6ce37
commit bcae2206c9
18 changed files with 285 additions and 183 deletions

View File

@@ -171,7 +171,7 @@ public class Entity implements GeyserEntity {
dirtyMetadata.put(EntityDataTypes.SCALE, 1f);
dirtyMetadata.put(EntityDataTypes.COLOR, (byte) 0);
dirtyMetadata.put(EntityDataTypes.AIR_SUPPLY_MAX, getMaxAir());
setDimensions(Pose.STANDING);
setDimensionsFromPose(Pose.STANDING);
setFlag(EntityFlag.HAS_GRAVITY, true);
setFlag(EntityFlag.HAS_COLLISION, true);
setFlag(EntityFlag.CAN_SHOW_NAME, true);
@@ -405,7 +405,7 @@ public class Entity implements GeyserEntity {
setFlag(EntityFlag.SPRINTING, (xd & 0x08) == 0x08);
// Swimming is ignored here and instead we rely on the pose
setFlag(EntityFlag.GLIDING, (xd & 0x80) == 0x80);
setGliding((xd & 0x80) == 0x80);
setInvisible((xd & 0x20) == 0x20);
}
@@ -419,6 +419,13 @@ public class Entity implements GeyserEntity {
setFlag(EntityFlag.INVISIBLE, value);
}
/**
* Set a boolean - whether the entity is gliding
*/
protected void setGliding(boolean value) {
setFlag(EntityFlag.GLIDING, value);
}
/**
* Set an int from 0 - this entity's maximum air - (air / maxAir) represents the percentage of bubbles left
*/
@@ -529,15 +536,16 @@ public class Entity implements GeyserEntity {
*/
public void setPose(Pose pose) {
setFlag(EntityFlag.SLEEPING, pose.equals(Pose.SLEEPING));
// FALL_FLYING is instead set via setFlags
// Triggered when crawling
setFlag(EntityFlag.SWIMMING, pose.equals(Pose.SWIMMING));
setDimensions(pose);
setDimensionsFromPose(pose);
}
/**
* Set the height and width of the entity's bounding box
*/
protected void setDimensions(Pose pose) {
protected void setDimensionsFromPose(Pose pose) {
// No flexibility options for basic entities
setBoundingBoxHeight(definition.height());
setBoundingBoxWidth(definition.width());

View File

@@ -27,9 +27,7 @@ package org.geysermc.geyser.entity.type;
import org.cloudburstmc.math.vector.Vector3f;
import org.cloudburstmc.protocol.bedrock.data.entity.EntityDataTypes;
import org.cloudburstmc.protocol.bedrock.packet.SetEntityMotionPacket;
import org.geysermc.geyser.entity.EntityDefinition;
import org.geysermc.geyser.entity.type.player.PlayerEntity;
import org.geysermc.geyser.item.Items;
import org.geysermc.geyser.item.TooltipOptions;
import org.geysermc.geyser.session.GeyserSession;
@@ -72,20 +70,22 @@ public class FireworkEntity extends Entity {
// and checks to make sure the player that is gliding is the one getting sent the packet
// or else every player near the gliding player will boost too.
if (optional.isPresent() && optional.getAsInt() == session.getPlayerEntity().getEntityId()) {
PlayerEntity entity = session.getPlayerEntity();
float yaw = entity.getYaw();
float pitch = entity.getPitch();
// Uses math from NukkitX
entity.setMotion(Vector3f.from(
-Math.sin(Math.toRadians(yaw)) * Math.cos(Math.toRadians(pitch)) * 2,
-Math.sin(Math.toRadians(pitch)) * 2,
Math.cos(Math.toRadians(yaw)) * Math.cos(Math.toRadians(pitch)) * 2));
// Need to update the EntityMotionPacket or else the player won't boost
SetEntityMotionPacket entityMotionPacket = new SetEntityMotionPacket();
entityMotionPacket.setRuntimeEntityId(entity.getGeyserId());
entityMotionPacket.setMotion(entity.getMotion());
session.sendUpstreamPacket(entityMotionPacket);
// TODO Firework rocket boosting is client side. Sending this boost is no longer needed
// Good luck to whoever is going to try implementing cancelling firework rocket boosting :)
// PlayerEntity entity = session.getPlayerEntity();
// float yaw = entity.getYaw();
// float pitch = entity.getPitch();
// // Uses math from NukkitX
// entity.setMotion(Vector3f.from(
// -Math.sin(Math.toRadians(yaw)) * Math.cos(Math.toRadians(pitch)) * 2,
// -Math.sin(Math.toRadians(pitch)) * 2,
// Math.cos(Math.toRadians(yaw)) * Math.cos(Math.toRadians(pitch)) * 2));
// // Need to update the EntityMotionPacket or else the player won't boost
// SetEntityMotionPacket entityMotionPacket = new SetEntityMotionPacket();
// entityMotionPacket.setRuntimeEntityId(entity.getGeyserId());
// entityMotionPacket.setMotion(entity.getMotion());
//
// session.sendUpstreamPacket(entityMotionPacket);
}
}
}

View File

@@ -206,12 +206,16 @@ public class LivingEntity extends Entity {
setFlag(EntityFlag.BLOCKING, isUsingItem && isUsingShield);
// Riptide spin attack
setFlag(EntityFlag.DAMAGE_NEARBY_MOBS, (xd & 0x04) == 0x04);
setSpinAttack((xd & 0x04) == 0x04);
// OptionalPack usage
setFlag(EntityFlag.EMERGING, isUsingItem && isUsingOffhand);
}
protected void setSpinAttack(boolean value) {
setFlag(EntityFlag.DAMAGE_NEARBY_MOBS, value);
}
public void setHealth(FloatEntityMetadata entityMetadata) {
this.health = entityMetadata.getPrimitiveValue();
@@ -279,12 +283,12 @@ public class LivingEntity extends Entity {
}
@Override
protected void setDimensions(Pose pose) {
protected void setDimensionsFromPose(Pose pose) {
if (pose == Pose.SLEEPING) {
setBoundingBoxWidth(0.2f);
setBoundingBoxHeight(0.2f);
} else {
super.setDimensions(pose);
super.setDimensionsFromPose(pose);
}
}

View File

@@ -63,12 +63,12 @@ public class GoatEntity extends AnimalEntity {
}
@Override
protected void setDimensions(Pose pose) {
protected void setDimensionsFromPose(Pose pose) {
if (pose == Pose.LONG_JUMPING) {
setBoundingBoxWidth(LONG_JUMPING_WIDTH);
setBoundingBoxHeight(LONG_JUMPING_HEIGHT);
} else {
super.setDimensions(pose);
super.setDimensionsFromPose(pose);
}
}

View File

@@ -64,12 +64,12 @@ public class SnifferEntity extends AnimalEntity implements Tickable {
}
@Override
protected void setDimensions(Pose pose) {
protected void setDimensionsFromPose(Pose pose) {
if (getFlag(EntityFlag.DIGGING)) {
setBoundingBoxHeight(DIGGING_HEIGHT);
setBoundingBoxWidth(definition.width());
} else {
super.setDimensions(pose);
super.setDimensionsFromPose(pose);
}
}
@@ -90,7 +90,7 @@ public class SnifferEntity extends AnimalEntity implements Tickable {
setFlag(EntityFlag.DIGGING, snifferState == SnifferState.DIGGING);
setFlag(EntityFlag.RISING, snifferState == SnifferState.RISING);
setDimensions(pose);
setDimensionsFromPose(pose);
if (getFlag(EntityFlag.DIGGING)) {
digTicks = DIG_END;

View File

@@ -113,12 +113,12 @@ public class CamelEntity extends AbstractHorseEntity implements ClientVehicle {
}
@Override
protected void setDimensions(Pose pose) {
protected void setDimensionsFromPose(Pose pose) {
if (pose == Pose.SITTING) {
setBoundingBoxHeight(definition.height() - SITTING_HEIGHT_DIFFERENCE);
setBoundingBoxWidth(definition.width());
} else {
super.setDimensions(pose);
super.setDimensionsFromPose(pose);
}
}

View File

@@ -416,7 +416,7 @@ public class PlayerEntity extends LivingEntity implements GeyserPlayerEntity {
}
@Override
protected void setDimensions(Pose pose) {
public void setDimensionsFromPose(Pose pose) {
float height;
float width;
switch (pose) {
@@ -433,7 +433,7 @@ public class PlayerEntity extends LivingEntity implements GeyserPlayerEntity {
width = 0.2f;
}
default -> {
super.setDimensions(pose);
super.setDimensionsFromPose(pose);
return;
}
}

View File

@@ -31,6 +31,7 @@ import lombok.Setter;
import org.checkerframework.checker.nullness.qual.Nullable;
import org.cloudburstmc.math.vector.Vector2f;
import org.cloudburstmc.math.vector.Vector3f;
import org.cloudburstmc.math.vector.Vector3i;
import org.cloudburstmc.protocol.bedrock.data.AttributeData;
import org.cloudburstmc.protocol.bedrock.data.entity.EntityDataTypes;
import org.cloudburstmc.protocol.bedrock.data.entity.EntityFlag;
@@ -38,13 +39,20 @@ import org.cloudburstmc.protocol.bedrock.packet.MovePlayerPacket;
import org.cloudburstmc.protocol.bedrock.packet.UpdateAttributesPacket;
import org.geysermc.geyser.entity.EntityDefinitions;
import org.geysermc.geyser.entity.attribute.GeyserAttributeType;
import org.geysermc.geyser.inventory.GeyserItemStack;
import org.geysermc.geyser.item.Items;
import org.geysermc.geyser.level.BedrockDimension;
import org.geysermc.geyser.level.block.Blocks;
import org.geysermc.geyser.level.block.property.Properties;
import org.geysermc.geyser.level.block.type.BlockState;
import org.geysermc.geyser.level.block.type.TrapDoorBlock;
import org.geysermc.geyser.session.GeyserSession;
import org.geysermc.geyser.session.cache.tags.BlockTag;
import org.geysermc.geyser.util.AttributeUtils;
import org.geysermc.geyser.util.DimensionUtils;
import org.geysermc.geyser.util.MathUtils;
import org.geysermc.mcprotocollib.protocol.data.game.entity.Effect;
import org.geysermc.mcprotocollib.protocol.data.game.entity.EquipmentSlot;
import org.geysermc.mcprotocollib.protocol.data.game.entity.attribute.Attribute;
import org.geysermc.mcprotocollib.protocol.data.game.entity.attribute.AttributeType;
import org.geysermc.mcprotocollib.protocol.data.game.entity.metadata.GlobalPos;
@@ -52,6 +60,8 @@ import org.geysermc.mcprotocollib.protocol.data.game.entity.metadata.Pose;
import org.geysermc.mcprotocollib.protocol.data.game.entity.metadata.type.ByteEntityMetadata;
import org.geysermc.mcprotocollib.protocol.data.game.entity.metadata.type.FloatEntityMetadata;
import org.geysermc.mcprotocollib.protocol.data.game.entity.player.GameMode;
import org.geysermc.mcprotocollib.protocol.data.game.item.component.DataComponentTypes;
import org.geysermc.mcprotocollib.protocol.data.game.item.component.Equippable;
import java.util.Collections;
import java.util.List;
@@ -196,6 +206,16 @@ public class SessionPlayerEntity extends PlayerEntity {
}
}
@Override
protected void setGliding(boolean value) {
session.setGliding(value);
}
@Override
protected void setSpinAttack(boolean value) {
session.setSpinAttack(value);
}
/**
* Since 1.19.40, the client must be re-informed of its bounding box on respawn
* See <a href="https://github.com/GeyserMC/Geyser/issues/3370">issue 3370</a>
@@ -428,4 +448,67 @@ public class SessionPlayerEntity extends PlayerEntity {
return velocity + 0.1F * session.getEffectCache().getJumpPower();
}
public boolean isOnClimbableBlock() {
if (session.getGameMode() == GameMode.SPECTATOR) {
return false;
}
Vector3i pos = getPosition().down(EntityDefinitions.PLAYER.offset()).toInt();
BlockState state = session.getGeyser().getWorldManager().blockAt(session, pos);
if (session.getTagCache().is(BlockTag.CLIMBABLE, state.block())) {
return true;
}
if (state.block() instanceof TrapDoorBlock) {
if (!state.getValue(Properties.OPEN)) {
return false;
} else {
BlockState belowState = session.getGeyser().getWorldManager().blockAt(session, pos.down());
return belowState.is(Blocks.LADDER) && belowState.getValue(Properties.HORIZONTAL_FACING) == state.getValue(Properties.HORIZONTAL_FACING);
}
}
return false;
}
public boolean canStartGliding() {
// You can't start gliding when levitation is applied
if (session.getEffectCache().getEntityEffects().contains(Effect.LEVITATION)) {
return false;
}
if (this.isOnClimbableBlock() || session.getPlayerEntity().isOnGround()) {
return false;
}
if (session.getCollisionManager().isPlayerTouchingWater()) {
return false;
}
// Unfortunately gliding is still client-side, so we cannot force the client to glide even
// if we wanted to. However, we still need to check that gliding is possible even with, say,
// an elytra that does not have the glider component.
for (Map.Entry<EquipmentSlot, GeyserItemStack> entry : session.getPlayerInventory().getEquipment().entrySet()) {
if (entry.getValue().getComponent(DataComponentTypes.GLIDER) != null) {
Equippable equippable = entry.getValue().getComponent(DataComponentTypes.EQUIPPABLE);
if (equippable != null && equippable.slot() == entry.getKey() && !entry.getValue().nextDamageWillBreak()) {
return true;
}
}
// Bedrock will NOT allow flight when not wearing an elytra; even if it doesn't have a glider component
if (entry.getKey() == EquipmentSlot.CHESTPLATE && !entry.getValue().asItem().equals(Items.ELYTRA)) {
return false;
}
}
return false;
}
public void forceFlagUpdate() {
setFlagsDirty(true);
}
public boolean isGliding() {
return getFlag(EntityFlag.GLIDING);
}
}

View File

@@ -126,14 +126,14 @@ public class GeyserItemStack {
}
/**
* @return the {@link DataComponents} that aren't the base/default components.
* @return the {@link DataComponents} patch that's sent over the network.
*/
public @Nullable DataComponents getComponents() {
return isEmpty() ? null : components;
}
/**
* @return whether this GeyserItemStack has any additional components on top of
* @return whether this GeyserItemStack has any component modifications additional to
* the base item components.
*/
public boolean hasNonBaseComponents() {
@@ -159,16 +159,13 @@ public class GeyserItemStack {
*/
@Nullable
public <T> T getComponent(@NonNull DataComponentType<T> type) {
if (components == null) {
return asItem().getComponent(type);
// A data component patch may contain null values to remove base components
// e.g. an elytra without the glider component
if (components != null && components.contains(type)) {
return components.get(type);
}
T value = components.get(type);
if (value == null) {
return asItem().getComponent(type);
}
return value;
return asItem().getComponent(type);
}
public <T> T getComponentElseGet(@NonNull DataComponentType<T> type, Supplier<T> supplier) {
@@ -251,6 +248,24 @@ public class GeyserItemStack {
return new ItemStackSlotDisplay(this.getItemStack());
}
public int getMaxDamage() {
return getComponentElseGet(DataComponentTypes.MAX_DAMAGE, () -> 0);
}
public int getDamage() {
// Damage can't be negative
int damage = Math.max(this.getComponentElseGet(DataComponentTypes.DAMAGE, () -> 0), 0);
return Math.min(damage, this.getMaxDamage());
}
public boolean nextDamageWillBreak() {
return this.isDamageable() && this.getDamage() >= this.getMaxDamage() - 1;
}
public boolean isDamageable() {
return getComponent(DataComponentTypes.MAX_DAMAGE) != null && getComponent(DataComponentTypes.UNBREAKABLE) == null && getComponent(DataComponentTypes.DAMAGE) != null;
}
public Item asItem() {
if (isEmpty()) {
return Items.AIR;

View File

@@ -31,9 +31,12 @@ import org.checkerframework.checker.nullness.qual.NonNull;
import org.geysermc.geyser.GeyserImpl;
import org.geysermc.geyser.item.type.Item;
import org.geysermc.geyser.session.GeyserSession;
import org.geysermc.mcprotocollib.protocol.data.game.entity.EquipmentSlot;
import org.geysermc.mcprotocollib.protocol.data.game.entity.player.Hand;
import org.jetbrains.annotations.Range;
import java.util.Map;
@Getter
public class PlayerInventory extends Inventory {
/**
@@ -83,6 +86,18 @@ public class PlayerInventory extends Inventory {
return items[36 + heldItemSlot];
}
// TODO other equipment slots
public Map<EquipmentSlot, GeyserItemStack> getEquipment() {
return Map.of(
EquipmentSlot.MAIN_HAND, getItemInHand(),
EquipmentSlot.OFF_HAND, items[45],
EquipmentSlot.BOOTS, items[8],
EquipmentSlot.LEGGINGS, items[7],
EquipmentSlot.CHESTPLATE, items[6],
EquipmentSlot.HELMET, items[5]
);
}
public boolean eitherHandMatchesItem(@NonNull Item item) {
return getItemInHand().asItem() == item || getItemInHand(Hand.OFF_HAND).asItem() == item;
}

View File

@@ -424,6 +424,14 @@ public class CollisionManager {
return state.is(Blocks.WATER) && state.getValue(Properties.LEVEL) == 0;
}
/**
* @return if the player is currently touching water
*/
public boolean isPlayerTouchingWater() {
BlockState state = session.getGeyser().getWorldManager().blockAt(session, session.getPlayerEntity().position().toInt());
return state.is(Blocks.WATER);
}
public boolean isWaterInEyes() {
double eyeX = playerBoundingBox.getMiddleX();
double eyeY = playerBoundingBox.getMiddleY() - playerBoundingBox.getSizeY() / 2d + session.getEyeHeight();

View File

@@ -1260,6 +1260,14 @@ public class GeyserSession implements GeyserConnection, GeyserCommandSource {
setSneaking(false);
}
public void setSpinAttack(boolean spinAttack) {
switchPose(spinAttack, EntityFlag.DAMAGE_NEARBY_MOBS, Pose.SPIN_ATTACK);
}
public void setGliding(boolean gliding) {
switchPose(gliding, EntityFlag.GLIDING, Pose.FALL_FLYING);
}
private void setSneaking(boolean sneaking) {
this.sneaking = sneaking;
@@ -1296,22 +1304,17 @@ public class GeyserSession implements GeyserConnection, GeyserCommandSource {
playerEntity.updateBedrockMetadata();
return;
}
toggleSwimmingPose(swimming, EntityFlag.SWIMMING);
switchPose(swimming, EntityFlag.SWIMMING, Pose.SWIMMING);
}
public void setCrawling(boolean crawling) {
toggleSwimmingPose(crawling, EntityFlag.CRAWLING);
switchPose(crawling, EntityFlag.CRAWLING, Pose.SWIMMING);
}
private void toggleSwimmingPose(boolean crawling, EntityFlag flag) {
if (crawling) {
this.pose = Pose.SWIMMING;
playerEntity.setBoundingBoxHeight(0.6f);
} else {
this.pose = Pose.STANDING;
playerEntity.setBoundingBoxHeight(playerEntity.getDefinition().height());
}
playerEntity.setFlag(flag, crawling);
private void switchPose(boolean value, EntityFlag flag, Pose pose) {
this.pose = value ? pose : Pose.STANDING;
playerEntity.setDimensionsFromPose(this.pose);
playerEntity.setFlag(flag, value);
playerEntity.updateBedrockMetadata();
}
@@ -1975,7 +1978,7 @@ public class GeyserSession implements GeyserConnection, GeyserCommandSource {
FALL_FLYING, // Elytra
SPIN_ATTACK -> 0.4f; // Trident spin attack
case SLEEPING -> 0.2f;
default -> EntityDefinitions.PLAYER.offset();
default -> EntityDefinitions.PLAYER.offset(); // 1.62F
};
}

View File

@@ -32,7 +32,7 @@ import org.cloudburstmc.math.vector.Vector2f;
import org.cloudburstmc.protocol.bedrock.data.InputMode;
import org.cloudburstmc.protocol.bedrock.data.PlayerAuthInputData;
import org.cloudburstmc.protocol.bedrock.packet.PlayerAuthInputPacket;
import org.geysermc.geyser.entity.type.player.PlayerEntity;
import org.geysermc.geyser.entity.type.player.SessionPlayerEntity;
import org.geysermc.geyser.session.GeyserSession;
import org.geysermc.mcprotocollib.protocol.data.game.entity.player.PlayerState;
import org.geysermc.mcprotocollib.protocol.packet.ingame.serverbound.level.ServerboundPlayerInputPacket;
@@ -43,6 +43,7 @@ import java.util.Set;
public final class InputCache {
private final GeyserSession session;
private ServerboundPlayerInputPacket inputPacket = new ServerboundPlayerInputPacket(false, false, false, false, false, false, false);
@Setter
private boolean lastHorizontalCollision;
private int ticksSinceLastMovePacket;
@Getter @Setter
@@ -56,7 +57,7 @@ public final class InputCache {
this.session = session;
}
public void processInputs(PlayerEntity entity, PlayerAuthInputPacket packet) {
public void processInputs(SessionPlayerEntity entity, PlayerAuthInputPacket packet) {
// Input is sent to the server before packet positions, as of 1.21.2
Set<PlayerAuthInputData> bedrockInput = packet.getInputData();
var oldInputPacket = this.inputPacket;
@@ -77,19 +78,25 @@ public final class InputCache {
right = analogMovement.getX() < 0;
}
boolean sneaking = bedrockInput.contains(PlayerAuthInputData.SNEAKING);
// TODO when is UP_LEFT, etc. used?
this.inputPacket = this.inputPacket
.withForward(up)
.withBackward(down)
.withLeft(left)
.withRight(right)
.withJump(bedrockInput.contains(PlayerAuthInputData.JUMPING)) // Looks like this only triggers when the JUMP key input is being pressed. There's also JUMP_DOWN?
.withShift(sneaking)
.withSprint(bedrockInput.contains(PlayerAuthInputData.SPRINTING)); // SPRINTING will trigger even if the player isn't moving
// https://mojang.github.io/bedrock-protocol-docs/html/enums.html
// using the "raw" values allows us sending key presses even with locked input
.withJump(bedrockInput.contains(PlayerAuthInputData.JUMP_CURRENT_RAW))
.withShift(bedrockInput.contains(PlayerAuthInputData.SNEAK_CURRENT_RAW))
.withSprint(bedrockInput.contains(PlayerAuthInputData.SPRINT_DOWN));
// Send sneaking state before inputs, matches Java client
boolean sneaking = bedrockInput.contains(PlayerAuthInputData.SNEAKING) ||
// DESCEND_BLOCK is ONLY sent while mobile clients are descending scaffolding.
// PERSIST_SNEAK is ALWAYS sent by mobile clients.
// While we could use SNEAK_CURRENT_RAW, that would also be sent with locked inputs.
// fixes https://github.com/GeyserMC/Geyser/issues/5384
(bedrockInput.contains(PlayerAuthInputData.DESCEND_BLOCK) && bedrockInput.contains(PlayerAuthInputData.PERSIST_SNEAK));
if (oldInputPacket.isShift() != sneaking) {
if (sneaking) {
session.sendDownstreamGamePacket(new ServerboundPlayerCommandPacket(entity.javaId(), PlayerState.START_SNEAKING));
@@ -121,8 +128,4 @@ public final class InputCache {
public boolean lastHorizontalCollision() {
return lastHorizontalCollision;
}
public void setLastHorizontalCollision(boolean lastHorizontalCollision) {
this.lastHorizontalCollision = lastHorizontalCollision;
}
}

View File

@@ -1,64 +0,0 @@
/*
* Copyright (c) 2019-2022 GeyserMC. http://geysermc.org
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*
* @author GeyserMC
* @link https://github.com/GeyserMC/Geyser
*/
package org.geysermc.geyser.translator.protocol.bedrock;
import org.geysermc.mcprotocollib.protocol.data.game.entity.player.GameMode;
import org.geysermc.mcprotocollib.protocol.packet.ingame.serverbound.player.ServerboundPlayerAbilitiesPacket;
import org.cloudburstmc.protocol.bedrock.data.Ability;
import org.cloudburstmc.protocol.bedrock.data.entity.EntityFlag;
import org.cloudburstmc.protocol.bedrock.packet.RequestAbilityPacket;
import org.geysermc.geyser.session.GeyserSession;
import org.geysermc.geyser.translator.protocol.PacketTranslator;
import org.geysermc.geyser.translator.protocol.Translator;
/**
* Replaces the AdventureSettingsPacket completely in 1.19.30.
*/
@Translator(packet = RequestAbilityPacket.class)
public class BedrockRequestAbilityTranslator extends PacketTranslator<RequestAbilityPacket> {
@Override
public void translate(GeyserSession session, RequestAbilityPacket packet) {
// TODO: Since 1.20.30, this was replaced by a START_FLYING and STOP_FLYING case in BedrockActionTranslator
if (packet.getAbility() == Ability.FLYING) {
boolean isFlying = packet.isBoolValue();
if (!isFlying && session.getGameMode() == GameMode.SPECTATOR) {
// We should always be flying in spectator mode
session.sendAdventureSettings();
return;
} else if (isFlying && session.getPlayerEntity().getFlag(EntityFlag.SWIMMING) && session.getCollisionManager().isPlayerInWater()) {
// As of 1.18.1, Java Edition cannot fly while in water, but it can fly while crawling
// If this isn't present, swimming on a 1.13.2 server and then attempting to fly will put you into a flying/swimming state that is invalid on JE
session.sendAdventureSettings();
return;
}
session.setFlying(isFlying);
ServerboundPlayerAbilitiesPacket abilitiesPacket = new ServerboundPlayerAbilitiesPacket(isFlying);
session.sendDownstreamGamePacket(abilitiesPacket);
}
}
}

View File

@@ -33,7 +33,6 @@ import org.geysermc.geyser.entity.EntityDefinitions;
import org.geysermc.geyser.entity.type.player.SessionPlayerEntity;
import org.geysermc.geyser.level.physics.CollisionResult;
import org.geysermc.geyser.session.GeyserSession;
import org.geysermc.geyser.session.cache.tags.BlockTag;
import org.geysermc.geyser.text.ChatColor;
import org.geysermc.mcprotocollib.network.packet.Packet;
import org.geysermc.mcprotocollib.protocol.packet.ingame.serverbound.player.ServerboundMovePlayerPosPacket;
@@ -93,7 +92,7 @@ final class BedrockMovePlayer {
}
// Due to how ladder works on Bedrock, we won't get climbing velocity from tick end unless if you're colliding horizontally. So we account for it ourselves.
boolean onClimbableBlock = session.getTagCache().is(BlockTag.CLIMBABLE, session.getGeyser().getWorldManager().blockAt(session, entity.getPosition().sub(0, EntityDefinitions.PLAYER.offset(), 0).toInt()).block());
boolean onClimbableBlock = entity.isOnClimbableBlock();
if (onClimbableBlock && packet.getInputData().contains(PlayerAuthInputData.JUMPING)) {
entity.setLastTickEndVelocity(Vector3f.from(entity.getLastTickEndVelocity().getX(), 0.2F, entity.getLastTickEndVelocity().getZ()));
}
@@ -102,7 +101,8 @@ final class BedrockMovePlayer {
boolean isOnGround;
if (hasVehicle) {
// VERTICAL_COLLISION is not accurate while in a vehicle (as of 1.21.62)
isOnGround = Math.abs(entity.getLastTickEndVelocity().getY()) < 0.1;
// If the player is riding a vehicle or is in spectator mode, onGround is always set to false for the player
isOnGround = false;
} else {
isOnGround = packet.getInputData().contains(PlayerAuthInputData.VERTICAL_COLLISION) && entity.getLastTickEndVelocity().getY() < 0;
}

View File

@@ -28,17 +28,15 @@ package org.geysermc.geyser.translator.protocol.bedrock.entity.player.input;
import org.cloudburstmc.math.GenericMath;
import org.cloudburstmc.math.vector.Vector2f;
import org.cloudburstmc.math.vector.Vector3f;
import org.cloudburstmc.math.vector.Vector3i;
import org.cloudburstmc.protocol.bedrock.data.InputMode;
import org.cloudburstmc.protocol.bedrock.data.LevelEvent;
import org.cloudburstmc.protocol.bedrock.data.PlayerActionType;
import org.cloudburstmc.protocol.bedrock.data.PlayerAuthInputData;
import org.cloudburstmc.protocol.bedrock.data.entity.EntityFlag;
import org.cloudburstmc.protocol.bedrock.data.inventory.transaction.ItemUseTransaction;
import org.cloudburstmc.protocol.bedrock.packet.AnimatePacket;
import org.cloudburstmc.protocol.bedrock.packet.LevelEventPacket;
import org.cloudburstmc.protocol.bedrock.packet.PlayerActionPacket;
import org.cloudburstmc.protocol.bedrock.packet.PlayerAuthInputPacket;
import org.cloudburstmc.protocol.bedrock.packet.UpdateAttributesPacket;
import org.geysermc.geyser.entity.EntityDefinitions;
import org.geysermc.geyser.entity.type.BoatEntity;
import org.geysermc.geyser.entity.type.Entity;
@@ -48,6 +46,7 @@ import org.geysermc.geyser.entity.type.living.animal.horse.LlamaEntity;
import org.geysermc.geyser.entity.type.player.SessionPlayerEntity;
import org.geysermc.geyser.entity.vehicle.ClientVehicle;
import org.geysermc.geyser.level.block.type.Block;
import org.geysermc.geyser.network.GameProtocol;
import org.geysermc.geyser.session.GeyserSession;
import org.geysermc.geyser.translator.protocol.PacketTranslator;
import org.geysermc.geyser.translator.protocol.Translator;
@@ -66,6 +65,7 @@ import org.geysermc.mcprotocollib.protocol.packet.ingame.serverbound.player.Serv
import org.geysermc.mcprotocollib.protocol.packet.ingame.serverbound.player.ServerboundPlayerCommandPacket;
import org.geysermc.mcprotocollib.protocol.packet.ingame.serverbound.player.ServerboundSwingPacket;
import java.util.HashSet;
import java.util.Set;
@Translator(packet = PlayerAuthInputPacket.class)
@@ -78,33 +78,44 @@ public final class BedrockPlayerAuthInputTranslator extends PacketTranslator<Pla
boolean wasJumping = session.getInputCache().wasJumping();
session.getInputCache().processInputs(entity, packet);
BedrockMovePlayer.translate(session, packet);
processVehicleInput(session, packet, wasJumping);
ServerboundPlayerCommandPacket sprintPacket = null;
Set<PlayerAuthInputData> inputData = packet.getInputData();
// These inputs are sent in order, so if e.g. START_GLIDING and STOP_GLIDING are both present,
// it's important to make sure we send the last known status instead of both to the Java server.
Set<PlayerAuthInputData> leftOverInputData = new HashSet<>(packet.getInputData());
for (PlayerAuthInputData input : inputData) {
leftOverInputData.remove(input);
switch (input) {
case PERFORM_ITEM_INTERACTION -> processItemUseTransaction(session, packet.getItemUseTransaction());
case PERFORM_BLOCK_ACTIONS -> BedrockBlockActions.translate(session, packet.getPlayerActions());
case START_SPRINTING -> {
if (!entity.getFlag(EntityFlag.SWIMMING)) {
ServerboundPlayerCommandPacket startSprintPacket = new ServerboundPlayerCommandPacket(entity.getEntityId(), PlayerState.START_SPRINTING);
session.sendDownstreamGamePacket(startSprintPacket);
session.setSprinting(true);
}
}
case STOP_SPRINTING -> {
if (!entity.getFlag(EntityFlag.SWIMMING)) {
ServerboundPlayerCommandPacket stopSprintPacket = new ServerboundPlayerCommandPacket(entity.getEntityId(), PlayerState.STOP_SPRINTING);
session.sendDownstreamGamePacket(stopSprintPacket);
}
session.setSprinting(false);
}
case START_SWIMMING -> session.setSwimming(true);
case STOP_SWIMMING -> session.setSwimming(false);
case START_CRAWLING -> session.setCrawling(true);
case STOP_CRAWLING -> session.setCrawling(false);
case START_SPRINTING -> {
if (!leftOverInputData.contains(PlayerAuthInputData.STOP_SPRINTING)) {
// Check if the player is standing on but not surrounded by water; don't allow sprinting in that case
// resolves <https://github.com/GeyserMC/Geyser/issues/1705>
if (!GameProtocol.is1_21_80orHigher(session) && session.getCollisionManager().isPlayerTouchingWater() && !session.getCollisionManager().isPlayerInWater()) {
// Update movement speed attribute to prevent sprinting on water. This is fixed in 1.21.80+ natively.
UpdateAttributesPacket attributesPacket = new UpdateAttributesPacket();
attributesPacket.setRuntimeEntityId(entity.getGeyserId());
attributesPacket.getAttributes().addAll(entity.getAttributes().values());
session.sendUpstreamPacket(attributesPacket);
} else {
sprintPacket = new ServerboundPlayerCommandPacket(entity.javaId(), PlayerState.START_SPRINTING);
session.setSprinting(true);
}
}
}
case STOP_SPRINTING -> {
// Don't send sprinting update when we weren't sprinting
if (!leftOverInputData.contains(PlayerAuthInputData.START_SPRINTING) && session.isSprinting()) {
sprintPacket = new ServerboundPlayerCommandPacket(entity.javaId(), PlayerState.STOP_SPRINTING);
session.setSprinting(false);
}
}
case START_FLYING -> { // Since 1.20.30
if (session.isCanFly()) {
if (session.getGameMode() == GameMode.SPECTATOR) {
@@ -123,16 +134,9 @@ public final class BedrockPlayerAuthInputTranslator extends PacketTranslator<Pla
session.setFlying(true);
session.sendDownstreamGamePacket(new ServerboundPlayerAbilitiesPacket(true));
} else {
// update whether we can fly
// Stop flying & remind the client about not trying to fly :)
session.setFlying(false);
session.sendAdventureSettings();
// stop flying
PlayerActionPacket stopFlyingPacket = new PlayerActionPacket();
stopFlyingPacket.setRuntimeEntityId(session.getPlayerEntity().getGeyserId());
stopFlyingPacket.setAction(PlayerActionType.STOP_FLYING);
stopFlyingPacket.setBlockPosition(Vector3i.ZERO);
stopFlyingPacket.setResultPosition(Vector3i.ZERO);
stopFlyingPacket.setFace(0);
session.sendUpstreamPacket(stopFlyingPacket);
}
}
case STOP_FLYING -> {
@@ -140,12 +144,37 @@ public final class BedrockPlayerAuthInputTranslator extends PacketTranslator<Pla
session.sendDownstreamGamePacket(new ServerboundPlayerAbilitiesPacket(false));
}
case START_GLIDING -> {
// Otherwise gliding will not work in creative
ServerboundPlayerAbilitiesPacket playerAbilitiesPacket = new ServerboundPlayerAbilitiesPacket(false);
session.sendDownstreamGamePacket(playerAbilitiesPacket);
sendPlayerGlideToggle(session, entity);
// Bedrock can send both start_glide and stop_glide in the same packet.
// We only want to start gliding if the client has not stopped gliding in the same tick.
// last replicated on 1.21.70 by "walking" and jumping while in water
if (!leftOverInputData.contains(PlayerAuthInputData.STOP_GLIDING)) {
if (entity.canStartGliding()) {
// On Java you can't start gliding while flying
if (session.isFlying()) {
session.setFlying(false);
session.sendDownstreamGamePacket(new ServerboundPlayerAbilitiesPacket(false));
}
session.setGliding(true);
session.sendDownstreamGamePacket(new ServerboundPlayerCommandPacket(entity.getEntityId(), PlayerState.START_ELYTRA_FLYING));
} else {
entity.forceFlagUpdate();
session.setGliding(false);
// return to flying if we can't start gliding
if (session.isFlying()) {
session.sendAdventureSettings();
}
}
}
}
case START_SPIN_ATTACK -> session.setSpinAttack(true);
case STOP_SPIN_ATTACK -> session.setSpinAttack(false);
case STOP_GLIDING -> {
// Java doesn't allow elytra gliding to stop mid-air.
boolean shouldBeGliding = entity.isGliding() && entity.canStartGliding();
// Always update; Bedrock can get real weird if the gliding state is mismatching
entity.forceFlagUpdate();
session.setGliding(shouldBeGliding);
}
case STOP_GLIDING -> sendPlayerGlideToggle(session, entity);
case MISSED_SWING -> {
session.setLastAirHitTick(session.getTicks());
@@ -168,6 +197,16 @@ public final class BedrockPlayerAuthInputTranslator extends PacketTranslator<Pla
}
}
// Vehicle input is send before player movement
processVehicleInput(session, packet, wasJumping);
// Java edition sends sprinting after vehicle input, but before player movement
if (sprintPacket != null) {
session.sendDownstreamGamePacket(sprintPacket);
}
BedrockMovePlayer.translate(session, packet);
// Only set steering values when the vehicle is a boat and when the client is actually in it
if (entity.getVehicle() instanceof BoatEntity && inputData.contains(PlayerAuthInputData.IN_CLIENT_PREDICTED_IN_VEHICLE)) {
boolean up = inputData.contains(PlayerAuthInputData.UP);
@@ -178,11 +217,6 @@ public final class BedrockPlayerAuthInputTranslator extends PacketTranslator<Pla
}
}
private static void sendPlayerGlideToggle(GeyserSession session, Entity entity) {
ServerboundPlayerCommandPacket glidePacket = new ServerboundPlayerCommandPacket(entity.getEntityId(), PlayerState.START_ELYTRA_FLYING);
session.sendDownstreamGamePacket(glidePacket);
}
private static void processItemUseTransaction(GeyserSession session, ItemUseTransaction transaction) {
if (transaction.getActionType() == 2) {
int blockState = session.getGameMode() == GameMode.CREATIVE ?
@@ -251,15 +285,8 @@ public final class BedrockPlayerAuthInputTranslator extends PacketTranslator<Pla
if (vehicle instanceof AbstractHorseEntity && !(vehicle instanceof LlamaEntity)) {
sendMovement = !(vehicle instanceof ClientVehicle);
} else if (vehicle instanceof BoatEntity) {
if (vehicle.getPassengers().size() == 1) {
// The player is the only rider
sendMovement = true;
} else {
// Check if the player is the front rider
if (session.getPlayerEntity().isRidingInFront()) {
sendMovement = true;
}
}
// The player is either the only or the front rider.
sendMovement = vehicle.getPassengers().size() == 1 || session.getPlayerEntity().isRidingInFront();
}
if (vehicle instanceof AbstractHorseEntity && !vehicle.getFlag(EntityFlag.HAS_DASH_COOLDOWN)) {

View File

@@ -49,8 +49,8 @@ public class JavaSetEquipmentTranslator extends PacketTranslator<ClientboundSetE
return;
if (!(entity instanceof LivingEntity livingEntity)) {
session.getGeyser().getLogger().debug("Attempted to add armor to a non-living entity type (" +
entity.getDefinition().entityType().name() + ").");
session.getGeyser().getLogger().debug("Attempted to add armor to a non-living entity (" +
entity.getDefinition().identifier() + ").");
return;
}

View File

@@ -15,7 +15,7 @@ protocol-common = "3.0.0.Beta6-20250506.012145-17"
protocol-codec = "3.0.0.Beta6-20250506.012145-17"
raknet = "1.0.0.CR3-20250218.160705-18"
minecraftauth = "4.1.1"
mcprotocollib = "1.21.5-20250410.194555-25"
mcprotocollib = "1.21.5-20250509.144049-29"
adventure = "4.14.0"
adventure-platform = "4.3.0"
junit = "5.9.2"